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    D&D 4E 4E WotC way of saying your fired?

    How could the playtest possibly be a PR campaign when everyone involved in the playtest is under an NDA? WotC employee #1: "Okay, we want everyone participating in this fake playtest to generate tons of good PR for us! How can we best make sure they do that?" WotC employee #2: "We could make...
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    Chuck

    For me, it's not about the show fitting into popular tropes, it's about the show's plot elements actually being plausible (or at least, not so wildly implausible as to take me out of the show). When an NSA team decides to murder a CIA agent in the course of taking Chuck into custody, that takes...
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    Journeyman-Season 1/Story 2--Friendly Skies -10/1/2007

    I've watched the first two episodes now and I find the show very boring. I might give it one more shot next week, but if it doesn't improve, I doubt I'll stick with it. I already have too much TV I watch on Mondays. I do have to say that the directing and cinematography are fantastic, though...
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    Chuck

    Good point. Saying "It's just a spy comedy!" to wave away the wildly implausible parts of the show doesn't work, because the show clearly takes itself too seriously for that. Now, this isn't to say that you can't have a comedy that takes itself seriously a good deal of the time (see Scrubs for...
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    70% is the Sweet, ain't it?

    We do? How do we know this? I'm not aware of any developer who's said anything about removing AC.
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    Elemental Planes Killed

    And what if I don't want to make it a demiplane? What if I don't want my plane to play second fiddle to the planes already there? What if I want to make a heavenly realm, and I think it should have a place right up there alongside all the other heavenly realms that already exist? I can't do...
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    D&D 4E What do you think should be the primary source of inspiration for 4ed flavor?

    Seriously, what was the Great Wheel if not Norse myth and Greek myth and Dante's Inferno and a bunch of other stories we've already read all glued together?
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    D&D 4E What do you think should be the primary source of inspiration for 4ed flavor?

    Again, I'm not seeing how that's any different from what the 4E designers are doing.
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    D&D 4E What do you think should be the primary source of inspiration for 4ed flavor?

    So the creators of the old cosmology took lots of different real-life myths and legends and cobbled them together to make the D&D planar universe. I'm not seeing how this is any different from what the 4E designers are doing.
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    Metacritic Ratings for new fall shows

    I lasted about three minutes with Big Bang Theory before I turned it off, so.... I'm not sure how well this mirrors my tastes. But it's interesting. Thanks.
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    D&D 4E What do you think should be the primary source of inspiration for 4ed flavor?

    Asgard and the Nine Hells (and Hades, and Elysium, etc.) were distinctly D&D?
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    Elemental Planes Killed

    Actually, the new cosmology gives DMs more freedom. Under the new cosmology, they can design their own planes and put them in anywhere they want. That wasn't possible under the Great Wheel. The Great Wheel was far more constricting than this new idea, whatever you may think of it.
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    Design and Development: Cosmology

    Keep in mind that "thousands of miles" could mean anything from 2,000 miles to 999,000 miles. And the latter would be many many many many times bigger than Earth. And anyway, it's not as if the infinite planes of the Great Wheel didn't cause huge problems with the setting if you actually...
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    Design and Development: Cosmology

    I'm mostly neutral about this change, but one thing I really like is that this will allow DMs to create their own planes and easily insert them into the existing cosmology. You couldn't do that with the Great Wheel (unless you were making an Abyssal layer). That's a definite improvement, IMO.
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    Wizards now more of a speciality magician

    I'm torn. On the one hand, I love the idea of having wizard specialties that actually mean something for a change, as opposed to just being a way to get an extra spell per level. On the other hand, I'm not wild about having to buy more books to get those wizard specialist classes. So for now...
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    "4th Edition will assume roughly 10 encounters per level"

    The advancement rate is probably the easiest thing for a DM to change to suit his or her campaign, so assumably everyone will find the rate of advancement that best fits their game, just like in every previous edition.
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    D&D 4E 4E Devils vs. Demons article

    I believe that Mephistopheles has been mentioned as well.
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    D&D 4E 4E Devils vs. Demons article

    If this is really their goal, why are they keeping the previous arch-fiends? Wouldn't it make a lot more sense to dump the figures based off myth and legend and replace them with their own creations? You can't create a new IP if the figures at the center of it are in the public domain.
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    D&D 4E 4E Devils vs. Demons article

    If you liked the previous lore, you could just as easily have stuck with 1E or 2E. The only reason to buy 3E is if you thought it was a better game system than the previous editions. And the same will be true of 4E.
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    D&D 4E What do you think of the 4E background to demons & devils?

    You've missed the point of the change. The purpose of the change is to get demons and devils away from alignment-based flavor.
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