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    D&D 5E (2014) 5e Hobgoblin stat block

    I am really wondering: are they going to fix issues like this before the Monster Manual is released? I do believe 1d8+1+2d6 = 12.5 damage on a hit for a Challenge 1/2, 100xp monster is going to be over the top. It would probably be fine if it was 1d6 extra damage. The MM that came with 4e was...
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    D&D 5E (2014) 5e Hobgoblin stat block

    Your quote misses the question, so it's kind of misleading, it only applies to 'solo' monsters. With the question it becomes a bit clearer: Building an encounter should be done more or less like this: a) Select monsters. No monster should have a CR higher than the average level of the party...
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    D&D 5E (2014) Design Philosophy of 5e

    You wanted 1e stat blocks?
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    D&D 5E (2014) Design Philosophy of 5e

    Now I am curious, what about the monster previews makes you think this? I think they look pretty basic.
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    D&D 5E (2014) 5e Hobgoblin stat block

    Ah, but then they risk the whirlwind+greater cleave combo! :D Anyway, I think it would be pretty amusing having a party ambushed by some goblins with some hobgoblins 150' away peppering them with 1d8+1 +2d6 damage arrows. .... I have a feeling they should have made that 2d6 only applicable...
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    D&D 5E (2014) Starter Set: Except 7

    Nah, I found it confusing as well. I kind of regret starting the discussion on what the emphasis should be for stats on monsters, even though I hope they change the MM. If they don't it's not a big deal at all.
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    D&D 5E (2014) Starter Set: Except 7

    Yeah, I thought of it because of the character sheet where this is "fixed". It's just a minor detail though.
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    D&D 5E (2014) Starter Set: Except 7

    There is one thing I hope they fix, and that's the formatting of the ability stat block. They should remove emphasis of the stat, since it won't be used most of the time. Instead of writing Str 18 (+4) They should have written: Str +4 (18)
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    D&D 5E (2014) Starter Set: Except 7

    I see there is some misconceptions here regarding what the Challenge [rating] of a monster actually means. From what I can remember Challenge is just a sanity check to see if you should use the monster against PC's of a certain level or not. If it has Challenge 2, you should only use it vs PC's...
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    D&D 5E (2014) Design Philosophy of 5e

    Looking at the poll data here: http://www.enworld.org/forum/showthread.php?356149-Are-you-going-to-buy-5e I think that your conclusion is made from a subjective point of view and that empirical data suggest otherwise. With only around 6% saying 5e isn't their kind of game, it looks like they...
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    D&D 5E (2014) Design Philosophy of 5e

    I find that 4e's total separation of fluff and mechanics in power descriptions makes me pretty much ignore the fluff. It has no use, so why should I read it? This already started in 3e when they had clear concise rules for how a "line" type of spell worked. 2e on the other hand had some...
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    D&D 5E (2014) Are you going to buy 5e?

    I think that 5e won't have an endless number of supplements and that I, for the first time, think will actually buy the supplements. In 3 and 4e I really didn't see the point of buying 20 additonal books with character options. In 3e I got so fed up with them that I ran a core-only game (PHB...
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    D&D 5E (2014) Are you going to buy 5e?

    Same for me, except I didn't know about this site until the 4e playtests, so I had no information before a friend of mine had bought the books! :D
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    Be honest, how long would it really take you to notice all of this stuff...?

    That's quite similar to how they did it with 4e. It worked pretty well. I do like 5e's concentration for spells with duration though. I really hope you end up with encounters where it's really important to gank the buffing spellcaster to get rid of the concentration-buff-spells. It gives me the...
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    Laptops at the table..and recent research showing how bad it is in education..does it carry over to gaming?

    Earlier we usually pulled up books and checked the rules during the game, but that's just slowing down the game. We ended up saying that it's ok to play with an ad-hoc ruling for a session just to keep the game moving*. We would check the rules afterwards so that the next time, we knew the...
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    Be honest, how long would it really take you to notice all of this stuff...?

    Sounds familiar. I have played in a group with all engineers too. Not really a problem. Technical difficulties is there to be overcome. At the same time, this more or less illustrates the problems with 3e, and how 5e hopefully has managed to fix the problem so the game works well at a table with...
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    Laptops at the table..and recent research showing how bad it is in education..does it carry over to gaming?

    That's ok, we also don't allow books at the table. If something comes up, the dm makes a decision and we check it in a break or after the game.
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    D&D 5E (2014) Are you going to buy 5e?

    Yeah, I see what you mean. Just go for option 3, it's pretty close.
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    Be honest, how long would it really take you to notice all of this stuff...?

    I noticed that 3.5 was broken when the seven strong party with two clerics and two wizards needed 30+ minutes to sort out the daily buff spells at level 12+. In combat you would usually have 2-3 additional "temporary" buff spells running as well. This meant you basically had to re-calculate...
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    Be honest, how long would it really take you to notice all of this stuff...?

    I am running a 4e game with uniformly optimized characters. We agreed to make strong* characters that weighted offense before defense and pure damage before control. This has made combat fast, and easy to run for me as a DM. The only thing slowing it down is the darned 4e monsters that have...
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