Search results

  1. stevelabny

    Recent board games and what I thought [add your own capsule reviews]

    I bought myself a bunch of games on Black Friday but i haven't had a chance to play them all yet. MOST of them were meant to be playable by 1 or 2 people since I've been having problems finding people to join me and the gf. KING OF TOKYO: We've played two 2-player and a handful of 3-player...
  2. stevelabny

    Video Game Graphics that made you catch your breath

    The first time I played Super Mario 64 was a wow experience. But the prettiest games to walk around in are Red Dead Redemption, Skyrim, and Assassin's Creed. Not every bit of graphics is great but you can find some really nice views, especially in RDR. The original Bioshock's atmosphere...
  3. stevelabny

    D&D 5E (2014) Poll: What is a Level 1 PC?

    The exact same thing that the ogre having a full stat block adds to the game. Possibly even more, since in a normal campaign, the friendly blacksmith has a much better survival chance than the evil ogre.
  4. stevelabny

    D&D 5E (2014) Poll: What is a Level 1 PC?

    Well, I think this poll is explaining to me why I'm at odds with most gamers nowadays. I voted "Average Joe" but I guess it should've been "Average Joe...with potential" mainly based on the idea that PCs have higher stats than NPCs. I look at 1st level PCs as high schoolers. For modern...
  5. stevelabny

    Death by Infelicitas - Is it acceptable?

    I think "Death due to one bad die roll" is a fallacy. I'm aware that some (mostly older edition) adventures have "And then the ceiling collapses on you make a save or die" where there are no clues that there might be a trap but in general... You decided to adventure in a dangerous area that...
  6. stevelabny

    Playtest Update

    The fact that most people seem to like the advantage/disadvantage mechanic tells me that either I'm broken or that most people will just like anything that involved rolling more dice and aren't looking deeper. Its a simple mechanic that singlehandedly undoes so many other things. It makes...
  7. stevelabny

    Is "you can, but at a penatly" the same as "you can't?"

    Its not the same. That said, if the risk/reward isn't worth it, it becomes a POOR option. But I do think that a lot of players feel that any penalty removes the option. Its why you always see the same class-race pairings, and the same "optimal" choices made at most tables. And the 5e...
  8. stevelabny

    Monsters

    Great, I'm probably running it in the next 48 hours. Please tell me about some of the hidden depth and what you've enjoyed on previous playthroughs. Specifically any memorable non-combat happenings, or strange combat interactions. I'm looking for some ideas on things to highlight, or...
  9. stevelabny

    Wizards: Already Too Strong?

    Except that I don't consider a magic dagger in a secret compartment in a locked file cabinet in a disuse lavatory with a sign saying BEWARE OF LEOPARD to be "designed to be hidden" I consider something with a non-detection spell cast on it, something with invisibility cast on it "designed to...
  10. stevelabny

    The 88 Hit Point Ogre in the Room

    Eh, If the 11 hp are just hd + con bonus (since theyre obviously not including their full con) that implies a d10 +1. Even if the leaders is a d10+3 he's at least 5 levels and probably 7 or 8 levels higher than they are. That's a HUGE leap. Which is why I brought up the point about...
  11. stevelabny

    Run It

    I think certain changes are ok. If Mengu's example of "fighter doesn't feel tanky enough, so I gave him the Guardian theme from the other cleric" is PERFECT. He's not completely houseruling or homebrewing anything. He's clearly identifying a problem and trying a 5e way to fix it. As for...
  12. stevelabny

    Sniping, Readying, Ambushing, Lurking

    Heh. Okay. Yeah, the goblin was just kind of a random example. But yes, you're right. It just seems scary to me that the Halfling rogue will be able to waste a turn hiding using other players for cover to get more sneak attacks but a human rogue might not have any such option.
  13. stevelabny

    Illumination and Obscurity

    Normal Hiding rules (How to Play page 5 - stealth) say you have to be heavily obscured or in cover to hide. Rogue character sheet Page 2 under Class Features, Thief Hiding says rogues can hide when lightly obscured. Low-light vision (character sheets) bumps darkness to shadows and shadows to...
  14. stevelabny

    Quick question: does the prohibition on online play affect your playtest?

    I'm gonna playtest it IRL but if I had an online gaming group, I would playtest it there... because I'm smart enough to know that the rules exist so WOTC can legally protect themselves and not because they actually care if people actually play online. The same way that if I got a new player...
  15. stevelabny

    The 88 Hit Point Ogre in the Room

    My problem isn't so much the Ogre having 88 HP. Because hey, you don't know how may HP an Ogre might have. And it looks big and strong. My problem is fighting a bunch of 2 HP kobolds and two 10 HP kobold shields, the leader has 44HP. Or the 11 HP hobgoblins have a 75 HP leader. You've...
  16. stevelabny

    Sniping, Readying, Ambushing, Lurking

    The (total lack of) stealth rules in the playtest is making me fear running it. Are we really back to the 1e version of "can i hide here? no ? what about here?", then sneak up behind someone unless you have the ambusher feat, then try to hide next turn in the same shadows? And how does the...
  17. stevelabny

    Wizards: Already Too Strong?

    I still haven't played it, so this is just how it feels. 6 at-will cantrips seems a little much, but that's because the pre-gen has class AND theme giving cantrips. Even though I know the general mentality is to over-specialize, I would HOPE that the magic-user theme gets used by non-casters...
  18. stevelabny

    Save or suck Medusa petrification

    Game of Thrones is the hottest thing in books and movies right now. Didn't you get the memo? People actually ENJOY trying to figure out who they can trust and who they can't. And since there is no skill list with sense motive on it to "trick" players into thinking that its the only way to...
  19. stevelabny

    Save or suck Medusa petrification

    1>Were you gonna frisk her snakes??? 2>Then the chase is on! Or the hunt for an alternate source of Stone to Flesh magic. The researcher might not know where it is, but he knows where to find someone who does! But what happens if after someone in the party is turned to stone, another monster...
  20. stevelabny

    Save or suck Medusa petrification

    I don't think so. the IT in that sentence is the PC, not the medusa. Replace all "creature" and "it" in that sentence with "the PC". Which of course brings up the point again about how HORRIBLY this stuff is written. And as for a medusa having a potion to reverse her stone to flesh stupid...
Top