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  1. Selganor

    [GR PR] Mutants & Masterminds Sold Out!

    Great... this will be the THIRD M&M Core Rulebook I'll have. I recently mislayed (or thought I lost) my M&M, so I ordered another one (I got a BIG fight to run end of July) and guess what I found a few hours after I got the e-mail that the book has shipped... Yes... my first rulebook :\ But...
  2. Selganor

    Need a d20 system that does NOT require core rules

    The OGL titles fom Mongoose Publishng also fit the bill: OGL Ancients, OGL Cybernet, OGL Horror (and coming soon OGL Steampunk). All self contained systems with no other books needed. And soon the Lone Wolf RPG will also come out as a standalone System
  3. Selganor

    Anybody know anything about AEG's Secrets

    Yes... Chapter 3 is missing. Why? (Yes, I read the text in the intro but can we get any more info?) As soon as I'm through with it there will be a German review of it on a German RPG-Reviews-Site.
  4. Selganor

    Time magics

    The player in question would be me. No idea when this campaign will continue, as our DM just figures out how the city one of our PCs just threw into complete chaos would continue to exist (if it does continue...) So, if you want some feedback from a prospective time mage just drop me a line...
  5. Selganor

    Time magics

    After having several time related adventures and episodes (Penumbra's "The Tide of Years" and some of the events in Eden's "Akrasia, Thief of Time"), my wizard decided to specialise in "time magic". Does anyone know any nice sources on such things? Any supplements I should know of that are...
  6. Selganor

    d20 but non-DnD combat sources?

    The Grim&Gritty System used in Babylon 5 (and also printed in the Ultimate Game Designers Compendium) wouldn't count? BTW: WP/VP are in Unearthed Arcana and therefore now OGC
  7. Selganor

    Fiery Dragon's plans for 2004

    Hey... if we "crazy foreigners" wouldn't like Fiery Dragon as much as we do... what would they do? ;) BTW: James... You got mail.
  8. Selganor

    Good rules for Biotech!

    The only people who might answer this question now would be the people at S&S who work on it.
  9. Selganor

    Good rules for Biotech!

    If you can wait a bit more, I think the d20 version of Aeon/Trinity will include rules for that, but it probably will be somehow connected to their psions.
  10. Selganor

    San Angelo: City of Heroes 1.5 is here!

    Grrr... not only am I still not through with Dragon's Gate but now I'll have to get San Angelo to see if it is as good as Dragon's Gate (and to understand some of the references in Dragon's Gate) ;)
  11. Selganor

    Disappointed with AU

    A Newbie can ask the store where he bought AU what those initials mean, and any gaming store that sells AU and CAN'T tell his customers what DMG and MM are should be CLOSED! ;)
  12. Selganor

    Disappointed with AU

    No product I've seen from Malhavoc yet has been targeted for "beginning players/DMs", you can assume that people using Malhavoc's stuff KNOW what they'll get. Great ideas but some of the work still is to be done by the DM. AU has always been marketed as "A Variant Player's Handbook", so you...
  13. Selganor

    AU- Possible to make an archer?

    One of the meanest archers I did so far (for 5th level, pointbuy 30 without magic items) was this: Litorian Hawk Totem Warrior/Litorian/Unfettered Level 2/1/2 STR 16 DEX 20 CON 14 INT 12 WIS 12...
  14. Selganor

    What's up with Fiery Dragon Productions?

    Piratecat? So now you're here I can use the chance to ask you what about Of Sound Mind 2? In a few levels my party that completed OSM might be able to return to bellhold...
  15. Selganor

    Superhero D20?

    Also missing is Marvel Universe My currently favorite list would look like this: HERO System (Can't beat the classic) Marvel Universe (strange that such a simple system works) Mutants and Masterminds (but that could change once I get the hang of the system) No other superhero systems come to...
  16. Selganor

    Review for Mutants and Masterminds

    Try ENWorlds Reviews at http://www.enworld.org/reviews/index.php?sub=yes&where=currentprod&which=MAMA
  17. Selganor

    Superhero D20?

    I haven't checked out Four Colors to Fantasy (which has just been "revised" to d20 Modern) but THE Superhero book so far (for d20) seems to be Mutants&Masterminds. It has everything superheroes needs and nothing they don't need (like levels, classes, hit-points, AoOs, other dice than a d20...
  18. Selganor

    Superhero D20?

    Maybe it would help if you described the sheet (or put a link to the sheet here) so people might identify the system.
  19. Selganor

    Hogshead: Crime Scene Police Investigation and The Mob

    I was a bit disappointed that Crime Scene didn't use d20 Modern but D&D as a basis. They strip away ALL D&D-specific stuff (no common classes, new skills, no magic (ok, that's a no-brainer) and the like) but they hadn't used the "shiny new" d20-Modern mechanisms (like the "sleek" classes) and...
  20. Selganor

    The end of penalties of the same type?

    It might also be so that somebody who had a +4 morale bonus would no longer be immune to effects that gave him a morale penalty (up to -3) as only the larger number would count. In 3.5 (with penalties being the always stackable unnamed) penalties would ALWAYS apply...
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