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    Trying again: What would it take to get _you_ to use core only?

    I need the same thing to play core-only as I do to play with any or all books available: A good DM, a good story, and friends who can all get together on the same night. Might be because I haven't been playing since the 1970s, but I can still come up with new and interesting concepts right...
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    Feats for a 1st Level Wizard

    The Sudden Metamagic feats from Complete Arcane can be worth a look. Things like an Extended Mage Armor are handy at low levels, and it means you'll always have the option of applying a metamagic feat to your highest level spells. The whole "Only once per day" thing is a bit of a drawback...
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    Fantasy Grounds

    We use it in my group, where a few folks have graduated from college and others haven't yet. I recommend using a voice-chat program, such as Skype, along with it. And plan on games taking a bit longer than they would at the table. But as far as programs for playing over long distances...
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    Thieves guild

    Well, the way I see it, you've really got two options if you want to let him join a guild. 1) There is another, rival guild. It gives the PC a natural reason to oppose your big bads, and a good source of resources, aid, and information from a sympathetic party. 2) The PC is part of the...
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    Villain Motivations

    I'd have to say motivation. Making an NPC with really cool stats is great and all, but I don't think he'll be memorable, or even logical, unless he has clear motivations for what he's doing. On the other hand, just an average fighter or wizard without any really neat attacks can work if you...
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    The "Ultimate" Eldritch Blast??

    I'll admit that I'm not the best at tweaking warlocks, but... In a one-shot, I used a warlock 6/scout 1 with a longspear, hideous blow, and power attack. Run around the field, using hideous blow and skirmish, and toss in power attack whenever you think you'll be able to hit (especially nice...
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    Saduul Cortez: Lunatic. Mass Murderer. Hero?

    I'm also really glad to see new installments of this story. Saduul is *so* much fun to read about. :)
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    How often do you cheat?

    I'll cheat if the players are getting an incredibly bad (or sometimes good) run of luck. Basically, if through no fault of their own, they're getting hammered (They keep rollings 1s, I roll three crits in a row), are adjusting their plans to account for that, and are still getting beat up, I'll...
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    What should guard a wizard's lab?

    Wow, thanks for all the great ideas, folks. As far as the size of the complex and the length of the adventure go... the lab itself is going to be relatively small. I'm thinking a few rooms for various experiments (say, one for alchemical experiments, one for summoning, one for crafting, one...
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    What should guard a wizard's lab?

    In an Eberron game I'm going to be running, the PCs are going to end up in an underground labratory that formerly belonged to a (now-deceased) wizard. I want the wizard to have a few guards in this lab, but I'm not sure what they should be. A few details: The PCs will be third level The...
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    "Ki Blasts?"

    I'd agree with Eldritch Blast. Or possibly a sorcerer focusing on Force magic, like Magic Missile. It doesn't have to be called a Ki Blast in the rulebook - let the player add his own flavor to it.
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    What does the fighter need...

    This actually gives me an idea that I may toy around with. Limit the top of some feat chains to fighters. Doesn't stop people from cherrypicking one, two, or four levels of fighter, obviously, but... hmm. Something to play around with.
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    What does the fighter need...

    Honestly? Something that's useful outside of combat, which will probably end up being "More skills and skill points". A fighter hits things. When there is nothing to hit, the fighter is boring. He will occasionally climb, jump, or swim. He may, in the most unlikely of scenarios, intimidate...
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    Order of the Stick #421

    I really don't see it happening, for a couple reasons. 1) I don't see Hinjo surviving and fleeing if the city is destroyed. 2) As Belkar has pointed out, they're high enough level that Durkon can cast Raise Dead if needed. Yes, yes, he would need lots of diamonds. That's a complication...
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    Does anyone use props?

    I did both of these for my last wizard. I actually went through and wrote the details of all my spells in a small journal, and the details of every scroll on an index card. It worked *extremely* well - it gave me a nice refresher on what each of my spells did, and it meant I had all my spells...
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    Order of the Stick #421

    The potions of heroism came from: http://www.giantitp.com/comics/oots0135.html
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    Heist Based Adventure

    I'd say you'd need at least a half-dozen guys doing a combination of cons. Off the top of my head, I'd say you're looking at a cleric, a barbarian, a wizard, two rogues, and a bard, not to mention a whole lot of luck. But, honestly? Like Clueless said, any combination of characters can pull...
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    Order of the Stick #421

    Actually, Patton, not Eisenhower. And the St. Crispin's Day Speech is from Henry V. EDIT: Damn, beat by a couple seconds.
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    Help me build the Half-orc

    I like giving them a bonus on Intimidate checks, for starters. I don't see Strength as being worth two penalties, so I tend to drop the Charisma penalty. You might be better off dropping the Intelligence penalty, however, especially if you're replacing Darkvision with Low-Light vision; an...
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    new character

    The weapon you're thinking of is a lightblade, not a thinblade. But, yes, you can dualwield them without major problems (-2/-2 penalty if you have the Two Weapon Fighting feat). The best way to do it might be 2 levels of Ranger (extra skill points, Track and Two-Weapon Fighting, and a...
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