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    A Blind-Monk?

    Blind-Fight, obviously, is an absolute must. Get as many ranks in Listen as you can, as well; your Wisdom score should work nicely with this. Look (no pun intended) for any prestige classes or magic items which grant Blindsight or Blindsense. Be sure to talk with your DM on what you would be...
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    Changeling Rogue needs help

    Pick up a few levels of Artificer. You can make a variety of magic items (to enhance your various skills), and you can use infusions to be solid in combat. Fighitng undead, or aberrations that you can't sneak attack? Toss the appropriate Bane property on your weapon; at later levels, make...
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    Bard with a whip

    On the plus side, however, a gauntlet would give ready access to a lethal (albeit fairly weak) melee weapon. Assuming you have a decent dexterity (since you're taking weapon finesse), you should pick up Combat Reflexes. Reach weapon + prone opponents = AoOs galore. A level or two of Fighter...
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    Help building lvl 1 sorcerer

    Mage Armor and Color Spray is always a solid choice. Back it up with a crossbow and a longspear or morningstar (for emergency use only, with that strength score), and he's not going to be *too* far behind a fighter anywhere other than hit points... which doesn't matter at range (crossbow) or...
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    How does one become a lich?

    Dragon 336 had an article called "Birth of the Dead: Origins of the Walking Dead", which dealt with the creation of all the undead (other than skeletons and zombies) in the Monster Manual, as well as some of those from other sources. Its a pretty interesting article that has given me more than...
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    Ways to Make Kobolds Challenging

    Play to a kobold's strengths. They are small, mobile, well defended, and clever (at least, they don't have a penalty to Intelligence or Wisdom). They also have bonuses in trapmaking and mining, as well as darkvision. They do not have the strength or constitution to go toe-to-toe with melee...
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    Rerolls (official sources)

    The Swashbuckler (CW) gains the Lucky class ability, which allows one reroll per day.
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    Is it wrong for NPCs to block a 'detect evil' check by a PC?

    I agree with the idea that most intelligent, evil NPCs who have reason to hide the alignments would. However, there are a couple of things to consider, especially for a Paladin: 1) Being "Evil" doesn't mean you're a mass murderer. It could just be someone who is cruel, greedy, overly...
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    Help an 7th level Rogue Archer

    If available, he could consider levels of the Artificer class (from the Eberron Campaign Setting). It would require a good intelligence and ranks of Use Magic Device, but a few infusions would let him pick the special ability of his bow before each combat. Especially good in situations where...
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    Fleshing out a character, need ideas.

    That isn't the way a Constitution bonus to HP works. Its applied retroactively. So, if you initially had a 12, and it drops to a 6, you lose 3 hp/level. Lets say you rolled average HP for your first five levels, all as a rogue. You'd have 20 hit points, and then your con modifier per level...
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    Playing With 18s...

    Well, for one thing, there is (or, at least, should be) more to a "real" D&D game than something like Neverwinter Nights or Icewind Dale or another D&D computer game. Those can be fun, but they shouldn't be taken as what a real D&D game is. Two of the ones that tend to be left out are actual...
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    Fleshing out a character, need ideas.

    Jack of all Trades (Complete Adventurer) lets you treat every skill as trained. A feat that made every skill a class skill would be (IMHO) extremely overpowered. Educated (Eberron Campaign Setting, maybe other spots) lets you treat all knowledge skills as class skills, and gives a +1 bonus on...
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    Playing the crazed wizard of the party

    Mr. T is Russian?
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    Cavalier PC

    The only big reason to go with Paladin over Fighter for a mounted character is the mount - given, that's a good reason, since a regular mount is going to die, often. However, there may be another way to get a good mount without taking all those levels of Paladin: 1) Be a fighter/Cavalier...
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    Ninja

    Two-weapon fighting with paired short swords and the Two Weapon Fighting feat will give you a -2 penalty to each attack, with either weapon, as the off-hand weapon is light. Note that, should you choose to be a more mobile fighter (you mentioned running away), you'll often only get a single...
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    Ninja

    Well, if you're true striking and getting that extra +20, do you really need an extra +1?
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    Quiz

    Hmm. We end up running it that you can, but we may have been using that so long that I'd forgotten if it was a house rule. Well, still gets to three attacks in a round.
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    Quiz

    If you use the Broadblade Shortsword in Complete Adventurer, that's good for an additional +2 dodge bonus when fighting defensively. BTW, as to the first little quiz: A human rogue could take combat expertise and improved trip at level 1. Make a trip attack. (Attack 1). If you succeed, your...
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    Playing the crazed wizard of the party

    I really do not see any problem with what Warlord's character has done in this campaign. Killing someone, in self defense, no less, is hardly a crime in a standard D&D campaign. I would *much* rather play with someone who is imaginative, creative, and a boon to the party than someone who...
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    This old Ranger: Help save my Age of Worms PC

    If the DM lets one PC get an AC of 50 and calls another a whiner because he wants a halfway decent weapon when he's level 17, its time for a new DM. I'd say cut ties, find a new group, and don't look back - anyone who thinks it whining to want to be halfway useful in the game shouldn't be DMing.
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