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  1. Betote

    Why won't you switch?

    The skill system revealed in the Rogue sneak peek, being the same as the one used in True20 or SWSE, is what kills the game for me. I moved to 3.X because of its skill ranks allocating system and the PCs being equally treated as NPCs/monsters, and if they're taking these features away, I'm...
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    D&D 3.x The Real Question for 3e Grognards

    Well, it's hard being angry for almost a whole year, after all :P
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    Wizards: We want Class Power decks

    When I found the Glory of Writing Stuff on Index Cards, I never went back. If WotC made pretty colorful cards, I'd be in ;)
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    Ampersand: Sneak Attack

    Having seen the rogue write-up, I can say I'm not a fan of w/e/d abilities. I know the gamist logic behind it, as it avoids players using the same optimal ability once and again, but I can't agree with the solution they came up with. I'd preferred if they'd resolved this just making the...
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    Low Damage, High HP ... How is this "Faster"?

    I think the most desirable situation is combats that last more rounds, but less real-life game time. That'd be, a 8-10 rounds combat that could be resolved in about 30-45 minutes.
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    PHB classes -- why does it matter which ones are included?

    For me, it's not an issue of "they'd better have class X or race Y or I'll never play this game", mostly because I see 4E as a fundamentally different game from 3.X (I've never really cared about OD&D/AD&D1/AD&D2, for that matter), so there's no "sacred cows" issue here. But I expect it to be a...
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    Great Fantasy Cities (and what makes them so awesome)

    Count another vote for Ankh-Morpok here ;) Also: Arkham: I've run countless games using just the core CoC book and Arkham Unveiled. A nice, peaceful town where everybody has a hidden agenda. Sharn: A recent love, the more I read about it, the more intrigued I become. It takes a standard "big...
  8. Betote

    Perception v. Spot

    The problem when you combine skills in a 1-per-1 skill point system is that, if you create a broad skill, all the skills have to be of the same 'broadness'. So, if you go as far as to have a plain "Perception" skill, you limit yourself to "Perception", "Stealth", "Social" and "Lore", with maybe...
  9. Betote

    Games you thought you'd like and hated and games you thought you'd hate and liked

    Games I thought I'd love, but ended disliking: Iron Heroes: After having enjoyed The Book of Iron Might so much, I planned to give its big brother a try. One would think that taking the most complicated and complication-spawning part of D&D (magic) would make the game simpler, but noooooooo...
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    Which class will be the faveorite wrt multiclassing dips?

    I think 4E multiclassing will be completely through "class training" feats; that is, we won't have any fighter 4/wizard 3. The reason for this is simple: if 4E is bringing the role concept up and we've seen designers, developers and playtesters taalk about how well their characters fulfilled...
  11. Betote

    D&D 4E Non-WotC publishers - 4ed, settings, and $5,000

    I don't think many companies are going the 5.000$ way, mainly because it's late February and the GSL isn't ready yet, so, if they're professionals as I think most people in the 'big OGL companies' are, they'd prefer to wait until January rather than publishing a rushed product. For example, I...
  12. Betote

    D&D 4E Iron Heroes for 4e?

    It's not my intention. I apologize. The key word, IMO, is "apparently". I'm curious to see how a PC can handle a flying or incorporeal opponent without magic and maintaining suspension of disbelief. As I've already said, I'm curious to see how 4E handles those encounters. Please keep in mind...
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    NPC Classes?

    A raiding horde from the Temple of Elemental Evil is approaching Fairhill. The PCs know what they did on Hommlet and they're trying to organize a village militia. The village smith is trying to craft as much suits of armor as he can. How many will he be able to make in 4 days? And what if the...
  14. Betote

    D&D 4E Iron Heroes for 4e?

    Maybe it's because I play and DM with friends who are, mostly, reasonable human beings and whose joy comes from having a good time with an interesting story and strategical/tactical challenges. If my experience came from overcompetitive munchkins, I'd probably think differently. But seriously...
  15. Betote

    D&D 4E Iron Heroes for 4e?

    You're right, and I'm wrong. It isn't until PHB2 when the expected equipment is explicitly stated.
  16. Betote

    D&D 4E Iron Heroes for 4e?

    The DMG says he does it with his +1 ranged weapon. How will the 4E 15th-level fighter do it? Because the ability to fly is not a "plain numeric bonus easily houseruled". And Mike Mearls' IH is also extraordinarily counterfactual in light of the easiness of my low-magic D&D games, achieved just...
  17. Betote

    D&D 4E Iron Heroes for 4e?

    A 3.5 level 7 fighter is assumed to have a +1 full plate, heavy steel shield, masterwork melee and distance weapons and 2.300gp in cash or assorted secondary items (or, at least, my DMG says so). So, if I wanted to get rid of magic items on my 3.5 games, I should make the oh so big effort of...
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    D&D 4E Iron Heroes for 4e?

    And how's that different than the way it is in 3.x? Because what you're saying is "the 4E rules are designed to play without magic items because you can houserule it that way". If you need to create a house rule to achieve anything, no matter how easy that house rule is to implement, you are...
  19. Betote

    D&D 4E Iron Heroes for 4e?

    Except that Mearls himself has said several times that, in 4E, you're expected to have certain magic items at certain levels, and there isn't any drawback on the few magic item descriptions we've been able to see.
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