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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I'm not sure how this is relevant to the mundane/mystical/flavor thing. The problem is that there are powers and such that seem to provide nearly mystical abilities to classes that (in MY campaign) I want to be more mundane. Yes, I realize the intent of the heroic tier is lower POWER LEVELS...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I think we are using different definitions of 'mundane', or your definition is moving about. When I say 'mundane', I do NOT mean 'run of the mill', 'normal', 'bleh', etc. I mean 'possessing no arcane or mystical abilities' - sort of the Xanth book definition I guess. So Jessica Alba has...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    Yeah, I think it has to do with wrist strength and genetic predisposition to repetitive strain injuries like carpal tunnel...some people are content to wave their hands more than others, and that makes us all different and the world wonderful.
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    Nice. I think that you CAN explain in 4e, just that there are three things which are issues for me: 1) the degree of 'dancing' required 2) the need for post hoc rationalization - - the wizard actually was right next to me, and never noticed, and was therefore too silly to actually move...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    This is why I never criticize people for liking 4e, and why I just can't reconcile it with my own campaign/style, and why 4e and I can just enjoy a cup of coffee, politely say farewell, and then I go off and play True20. There's nothing wrong with how they're doing it, it just gets way too...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    The difference actually is that in this world of magical powers, in MY campaign not everyone has them, and some have to get by just by their wits and weapons. The mundane guy fits in because he is the most common, and in fact is the Everyman essentially. I've always found fiction about more...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I think you and I have talked about this before. I remain fearful that this thread will turn into CAGI Discussion #286, but for a bit: the problem I have is the admittedly corner-ISH case of villains that have a strong willpower, a great intellect, and no desire to move next to the hero...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    Your response is a better expression of my issue than I put in the original post - - the issue IS for me probably limited to martial characters getting freakish stuff...anything you want to give a wizard can be handled with 'It's the World of Illusion!' (sorry, channelled Doug Henning there)...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I've had this debate before, and always find myself unsatisfied by the responses, but here goes: Does it not feel, even to those who are huge fans of 4e, that a lot more of this 'dance of the narrative' has to be performed with this new ruleset. Here I'm thinking not just of the elective...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    My fault for not being clear - - I'm glad that they didn't use the term 'tank' AT THE SAME TIME that they were introducing 'Strikers' and 'Controllers' into the terminology. I definitely see the parallels to MMORPGs, though I won't claim that it IS an MMORPG.
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I do find it perhaps unfortunate that WOTC choose to use terms that are fairly close to MMORPGs...but I guess I'm glad they didn't call any class the 'Tank'...which IS from City of Heroes. Whether they did it because they are recognizing influences from MMORPGs or not, can't really say, but it...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    For me, the biggest problem with Eladrin, and Warforged for that matter, is that I can't just ignore what I know in my heart - that these names are 1) specifying things about the setting that ARE indeed totally different from what I want, but also 2) only in the form that they are so that they...
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    4E being immune to criticism (forked from Sentimentality And D&D...)

    I think that the proper way to apply any apples/oranges analogy is this: "I don't like apples, and yet WOTC has begun making apples where before they were making oranges." In addition, despite the fact that they are now clearly producing apples, they have chosen to continue to label the...
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    D20 to OGL Checklist?

    I'm not sure how much a licensing manager would cost...but I'm not sure there would be much cost at all if the license is simply left hanging. As far as I know, WOTC has no interest in using the d20 logo, and since 'd20' is no longer part of the 'dress' of 4E, they aren't building its...
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    Revised GSL on the way

    I'm with that last post from Capn Zapp - no need to assign evil motives beyond mere profit/share - - there seems to be zero benefit beyond goodwill to them actually making the GSL available - -right now they own 100% and are probably doing fine..I would imagine that there's really no need to...
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    Do you like modrons?

    Do I like modrons? Why? Did they say something about me? I thought modrons was taking Beth Ruggles to the Homecoming dance - did she turn him down?....I guess modrons is kind of cute, depending on his configuration. When he's six-sided he seems a little square, but when he's twenty-sided...
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    What kinds of True20 Campaigns are you running?

    Robert E. Howard - inspired fantasy. Reluctantly I allowed one spellcaster in the group, but primarily a grim, dark setting. Cities rare, villages countless. Minimum one seduction per adventure - the players get to decide if it's the slave serving girl who will later help you through the...
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    Keep out of combat in D&D? Why?

    Sorry, but the page count arguments I always find laughable. You say compare combat encounter pages to non-combat encounter pages - other folks have talked about page counts for COMBAT versus skills or some other facet in the Player's Handbook. It's weak because the bulk of the combat rules...
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    Looking for a new system!!!

    I LOVE True20, but I don't think it matches your needs very closely. Rules Light! - it is this - the pocket player's guide is about 150 pages, but that includes ancient and modern equipment and such. Skill based - Very similar to any d20 game Combat variable - perhaps too close to D&D for you...
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    How Long Is YOUR Campaign?

    There are some operational definitions issues - - when I saw your title I thought one thing, then your text made me think another. My 'campaign' as I define it has been running for right around 15 years, and before that the previous one lasted about as long. The previous campaign was all 1st...
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