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  1. mattdm

    Offhand Attacks

    Haven't played enough to judge, but I'd at the very least consider making it a move action rather than minor. The "need to use both standard and move actions to make two attacks" idea is something we're all pretty comfortable with from 3E :) and I think a minor action is just going to always be...
  2. mattdm

    Traps and Hazards

    This isn't necessarily an "instead" — I assume many DDI articles are destined for future books.
  3. mattdm

    Dewl barsturd swordz yo!

    Okay, now we're getting somewhere useful. :) Consider many of the mid- and high-level martial powers. It's not called magic, but so many what D&D fighters can do is well beyond what one could imagine someone doing in the real world. Their extraordinary abilities are like magic.
  4. mattdm

    Poisons? You're kidding right?

    Or, have such rare and expensive poison confer a penalty to saves.
  5. mattdm

    Flaming Sphere

    My take would be that if you didn't have line of sight, you'd follow the rules in the "Targetting What You Can't See" box, basically as if the target were invisible.
  6. mattdm

    D&D 4E UPDATED 6/20/08! kiznit's 4e Fold-over Character Sheet w/ Cards

    a few comments I like your overall design approach. A few specific comments: The box under HP probably shouldn't say "wounds", since very clearly in 4E more than ever hit points represent morale, endurance, and, well, narrative verve as much as or more than they represent physical damage...
  7. mattdm

    Dewl barsturd swordz yo!

    Or, if it isn't meant as petty, can still feel that way to the player. Kzach, would you feel better if they're magic bastard swords?
  8. mattdm

    Strategery: 4E combat and the insecure DM

    I think I've been misunderstood a bit. It's not that I don't like the new combat rules — in fact, I think they're exciting. And given that they're 90% of the hard rules of the game, if I wanted to cut them out, I'd certainly be better buying into a different system. But I keep seeing posts like...
  9. mattdm

    Flaming Sphere

    The whole thing seems weird — following the way other powers work, it seems you make an Intelligence attack vs. the target reflex which a) does 2d6+Int fire damage on a hit and b) causes the flaming sphere to appear as a side effect whether you hit or miss. Except, Target is "One creature...
  10. mattdm

    D&D 4E A simulationist DM has a few reluctant questions about 4E

    When I run, I anticipate allowing 5 minutes of out-of-initiative exploration to count as resetting encounter powers too, when it makes sense to do so. I'm not going to penalize my players for saying "whew, we survived — let's press on!"
  11. mattdm

    Traps and Hazards

    One of the playtest reviewers said that there was an excellent section on creating traps in the beta DMG and he was disappointed it didn't make the final cut. I'll bet dollars to donuts we'll see it in DMG2 next year.
  12. mattdm

    D&D 4E 4e -- Is The World Made Of Cheese?

    I know this thread has gone way off track, but I still wanted to respond to this: Here's the thing: believe in the game world first, and use the rules as tools for representing that world to the players. Imagine it to be sensible and self-consistant, and everything shakes out as it should.
  13. mattdm

    Is there a reason you do not take a multi-class feat

    How about: you don't care about or already have that skill, and don't need that power for your character concept and party role?
  14. mattdm

    Calculate damage taken or hp left?

    As a DM, I count down. As a player, I keep track of both in two columns, which makes it easier to notice if I've made a mistake.
  15. mattdm

    Request. Put the scripts to fonts.

    Are you looking at the same thing I am? It's pretty clearly 26 letters, a separator repeated three times, and then the numbers 1-0. (The dwarven numbers look particularly obvious.)
  16. mattdm

    Attributes and Builds

    It's easy to get an 18 with the racial adjustments. Based on what I've seen so far, here's my advice: Use 16 16 13 11 10 8 or similar if you have a racial bonus which matches your class's primary stat. Consider 18 14 11 10 10 8 or similar if none of your racial bonuses match your class's...
  17. mattdm

    Poison Attacks Clarifications

    And so will a lot of people. They've taken the iconic concept of saves and basically removed it from the game, and two separate new game elements now take the names — one takes the names of the 3E saves, and the other takes the name "saving throw". This isn't necessarily bad, but sure is...
  18. mattdm

    Flat Healing Without Using a Surge--Infinite Daily HP?

    Heh. Now you're agreeing with a strawman. I don't have a problem at all with non-limited healing as a side-effect in combat. But effects which are designed to be that and which don't explicitly require a target could benefit from being made to require a target.
  19. mattdm

    Flat Healing Without Using a Surge--Infinite Daily HP?

    Eh. I think this particular effect falls under "could use an errata, even if it isn't really game-breaking". Can you find another example? Because otherwise, it seems to me that this is the nitpicking exception rather than the other way around.
  20. mattdm

    Feystep

    Which makes it way easier to cope with than Dimension Door.
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