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  1. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    The point is not universal. So some gods do and some gods don't. So what would the domain for a love god who does look like?
  2. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    You say "the same level of restraint". Do you think the Storm domain should hold back on the lightning bolts out of restraint and because they wouldn't be spontaneous if a cleric can control them?
  3. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    So we have a spontaneous event and we have a god whose domain is that event, but the god has no control whatsoever over the spontaneous event? Isn't this like saying that the storm god has no say in where lightning strikes? Isn't explaining spontaneous events kind of what gods are for?
  4. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    Well, that answered the question of whether or not they pulled the document because of the negative response to the Love domain. Honestly, I had suspected they simply pulled it because it was accessed early, and all this talk was just a bunch of people searching for a spicier narrative. But I...
  5. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    In this conversation D&D's nature as a legend and folklore sim seems more relevant. If there were no, say, Storm domain, it would be a perfectly valid question to ask, "Hey, what would it look like if there were a Storm domain for Zeus-y/Thor-y-type deities?" (Moreover, I think this is precisely...
  6. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    Don't make it sound like I said anything of the sort. Go read what I wrote again. The person you're getting outraged at exists somewhere behind your retinas; it's not me.
  7. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    Sure. We can also have constitutional democracies, automobiles, and an electric grid. But the PHB and DMG spend a lot more time talking about kingdoms, horses, and magical superstitions. Maybe you can tell me what the appeal is; you're playing this game same as I am. Anyway, what I'm really...
  8. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    As opposed to the criticism of cancel culture on Twitter and other social media, which is always coherent, well reasoned, and delivered at a polite speaking volume?
  9. TheCosmicKid

    Unearthed Arcana WotC Removes Latest Unearthed Arcana

    When I imagine what a priest of, say, Aphrodite or Eros would be capable of, I have a hard time not seeing charm effects as part of the package. Cupid's Arrow and all that. But I can also imagine a sidebar spelling out that this brief expression of the god's power is different than real, actual...
  10. TheCosmicKid

    D&D 5E (2014) Weapons and armor: Using Strength instead of class proficiencies. Using str or dex for all melee weapons.

    Well, you can achieve the same thing much more simply by just saying "add double your Str to damage, or Str + Dex for finesse/ranged damage". I'm not a fan of creating entirely new weapons like "ironwood bow" and "dragonbone bow" to fill out the tables -- those in particular sound more like...
  11. TheCosmicKid

    D&D 5E (2014) Weapons and armor: Using Strength instead of class proficiencies. Using str or dex for all melee weapons.

    Name a real world medieval weapon that required Olympic-level strength to achieve even basic effectiveness with. The only possible candidate I can think of is the longbow. For everything else, sure, a higher strength level is good to have, but hand an average person say a mace and they're still...
  12. TheCosmicKid

    D&D General No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling

    It could be argued that the DM resolving an action without calling for a roll constitutes a fudge.
  13. TheCosmicKid

    D&D 5E (2014) Concentration mechanic can ruin plots in adventures

    I think your players are underestimating how valuable even one round of "they don't act and we get automatic crits" is.
  14. TheCosmicKid

    D&D 5E (2014) Concentration mechanic can ruin plots in adventures

    I'll register my qualified agreement with this. Reliable long-term mass mind control is an extremely powerful effect and 5E treats it as such. @Helldritch has described this NPC as, basically, a random schmuck. A random schmuck with this kind of power is going to raise questions for me, not so...
  15. TheCosmicKid

    D&D 5E (2014) Concentration mechanic can ruin plots in adventures

    I don't think there's any inconsistency in saying "the Player's Handbook is not a 100% exhaustive compendium of all the things that people in this world can do". Frankly, I'd find the setting weirder if it were.
  16. TheCosmicKid

    D&D 5E (2014) Concentration mechanic can ruin plots in adventures

    The one hiccup here is that he's a wizard. By the established in-universe logic, if he has a spell that can do a thing, the PCs should be able to access his spellbook and do the same thing. Make him a sorcerer and then you can just say "He unlocked this unique magical power, you can't do it...
  17. TheCosmicKid

    D&D General No Fixed Location -- dynamically rearranging items, monsters, and other game elements in the interests of storytelling

    Even a video game is written under the assumption that players will play it and (hopefully) enjoy it, so it is biased towards presenting situations and options that are entertaining. You are a space marine! Fighting demons from Hell! Successfully! That would be statistically unlikely if the...
  18. TheCosmicKid

    D&D General She Rolled Two 18s.

    Well, I don't recommend rolling against her for them.
  19. TheCosmicKid

    D&D 5E (2014) Making every point count: Ability Mod Variant

    Could you compress the rolls a bit more by succeeding on a tie only if your natural roll is odd? Assuming you don't know the DC beforehand.
  20. TheCosmicKid

    D&D 5E (2014) Making every point count: Ability Mod Variant

    I've wanted to do this for a while, but I have reservations because it runs counter to another goal I have: reducing the necessity of maxing out key ability scores at all costs. Currently if you're a fighter with 16 Strength, you're under a lot of pressure to raise that with your ASI rather than...
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