Search results

  1. TheCosmicKid

    D&D General Are dragons wings too small/little?

    I recall some natter in in a Dragon article or something about there being "background magic" or "intrinsic magic" in the world that powered such physics-defying-but-not-labeled-as-magical effects as the flight of dragons and beholders. The idea being that mortal "antimagic" didn't have enough...
  2. TheCosmicKid

    D&D General Are dragons wings too small/little?

    And it'd be a pretty inefficient allocation of effort. As impressive as an ancient red dragon is, it's probably outperformed in almost every metric -- size, speed, ceiling, range, durability, destructive capability, you name it -- by the good old B-52.
  3. TheCosmicKid

    D&D General Are dragons wings too small/little?

    It's not gravity that's the issue per se, it's the whole "equal and opposite reaction" thing.
  4. TheCosmicKid

    D&D General Are dragons wings too small/little?

    Even then you have to make them fly like colossal hummingbirds and create hurricane-force winds all around them. Isaac Newton is a harsh master.
  5. TheCosmicKid

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Especially for the class whose schtick is, y'know, versatility.
  6. TheCosmicKid

    D&D 5E (2014) Counterspell Variant: More Specific, Lower Level

    As a standard action, could you do it as a cantrip?
  7. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    Yeah, exactly, and putting the label "Mariner" on it doesn't help either, because there are a lot of light armor users who aren't mariners. To partially address the Defensive-is-boring problem, I did add a fighting style specific to light armor, Mobility. Same as in 3E: +4 AC against...
  8. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    Anyway, changing the subject... How about cross-level balancing mechanics? Like wizards being very weak at low levels but very powerful at high levels. Or even worse, nonhuman races just being straight-up better than humans until they run face-first into a level cap. We can expand this to all...
  9. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    No, you're giving FATAL too much credit (not a sentence I expected to write today). It was written by a few comprehensively horrible people who simply regurgitated every bigoted stereotype about women and various races and the mentally disabled and every other marginalized group you can think of...
  10. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    What always raised my eyebrows was that 1E characters got their alignment languages automatically. Like if Grima Wormtongue turned to evil and the Black Speech just downloaded itself into his head. That might be an interesting property of the language in a specific universe, but as the default...
  11. TheCosmicKid

    WotC Is Mike Mearls Happy Hour still a thing?

    Melodrama? All right, I'll cop to that. I let my rhetoric get away from me sometimes. But I'm willing to bet that if you were trying to tell me that you saw a problem with my behavior, you would want me to do more than roll my eyes and snark at the tone you used to do it. If you'll forgive the...
  12. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    It's important, sure. It's not so important as to require that a group put up with a problem player at their table for even a single second longer than the time it takes to say "get out". EDIT: That was a bit overdramatic. Friction like this can be based on misunderstandings, and the first...
  13. TheCosmicKid

    WotC Is Mike Mearls Happy Hour still a thing?

    This thread is about Mike Mearls, so I'm talking about Mike Mearls. Don't mistake my comments on this subject for indifference on other subjects. I can worry about lots of things.
  14. TheCosmicKid

    WotC Is Mike Mearls Happy Hour still a thing?

    This is excusing harmful behavior by demonizing the target and depersonalizing the actor. How we respond to wrongdoing is not some deterministic Newtonian reaction. It is a choice we make as individuals and as a community. These choices can have cumulative effects, consequences that we need to...
  15. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    In D&D, you're coming together to tell a story. There are lots of stories where the ostensible protagonists turn on each other and start murdering. But there are also lots of stories where they don't. At most D&D tables, the story being told just so happens to be of the latter variety.
  16. TheCosmicKid

    D&D 5E (2014) Mechanics you don't want to see, ever

    Let's explore this. The game has never been shy about inflicting mental states on characters -- mostly fear and madness. Appearance changes are somewhat rarer, especially since the injury system is abstracted, but under certain circumstances it may be appropriate for the DM to say "You just...
  17. TheCosmicKid

    D&D General What Is Magic, Even?

    If I tell you to pick a card, and then correctly guess the card you picked, that's a real result. In the real world, I can do that in any number of distinct ways, using sleight of hand or mathematics or chemistry or optics. What these ways all have in common, what makes them all "magic", is that...
  18. TheCosmicKid

    WotC Is Mike Mearls Happy Hour still a thing?

    Are you claiming that "calling out" or "cancellation" or whatever you want to call it does not hurt people? Are its targets not hurt... or are they just not people?
  19. TheCosmicKid

    D&D General What Is Magic, Even?

    I'm not sure there's a clear-cut difference.
Top