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  1. J

    D&D 5E (2014) Warlocks seem pointless

    ... and none of that invalidates its inclusion as a development path. The important thing you are missing is that not all class features are intended to be optimal for single-classed characters. I, for one, am very glad to know this is true.
  2. J

    D&D 5E (2014) 5E demographics

    Well, for accuracy, you should probably open up the fit population to include everyone ever born. There's no rule tethering level-up to ability scores. There's not even a rule that keeps you from taking a class. The only thing that's restricted by ability score is multiclassing. Further...
  3. J

    D&D 5E (2014) Druids and metal armor

    Thank you, Sword-of-Spirit. The Wizards community thread mirrors my thought exactly. I was surprised this topic hadn't come up here; that makes more sense to me now that I know it has been discussed somewhere. Also, stone armor? Seriously? Even in a world of magic, that just seems silly to me...
  4. J

    D&D 5E (2014) Druids and metal armor

    In a vague, offhand callback to AD&D, the armor proficiency line for druids says they "will not wear armor or use shields made of metal." Not one word is given about why, or what happens if they do. (What if a druid is knocked out and dressed in chain mail by some joker?) Because this is...
  5. J

    D&D 5E (2014) Blindsight Discussion: What Crawford tweeted

    Thank you for sharing your house rules. I won't be using them.
  6. J

    D&D 5E (2014) Blindsight Discussion: What Crawford tweeted

    Why do people keep saying it was different in previous editions? This is exactly how it worked in both 3.5 and 4e -- both editions explicitly required line of effect in order to perceive anything via blindsight. In editions earlier than that, I don't believe "blindsight" was an officially...
  7. J

    D&D 5E (2014) Twin spell, what are some good spell choices?

    Any spell that targets a single creature. Honestly, I don't see how you can go wrong here. You're getting more bang for your slot, no matter what -- go crazy. The limitation minimizes the possibility of exploitation, so if that's what you're looking for, I think you'll be disappointed. The...
  8. J

    D&D 5E (2014) What's wrong with a human-centric fantasy world?

    Running a human-only campaign is no different from running an all-gnome one, or a Spelljammer one, or even an all-druid one. As long as you explain your idea to the players at the outset and make sure everyone is truly on board, there should be no problems whatsoever. Having players who are...
  9. J

    D&D 5E (2014) Reskinning monsters, how much are DMs using it to bulk up monster options?

    I reskin monsters all the time in every campaign I run. No Monster Manual could ever provide the variety and exact specifications I often require. The game I'm running now is not a standard fantasy world, so a majority of my monsters need at least a small tweak in appearance if not abilities...
  10. J

    So What's In The New DM Screen?

    Thanks for the breakdown, thalmin! This listing is exactly what I was looking for to help me decide! I don't normally use screens for secrecy, but now I can decide if it's worth getting as a reference.
  11. J

    D&D 5E (2014) roleplaying the Oath of the Ancients

    First off, you'd want to try to talk him out of it. There's no reason to resort to violence immediately, and to do so would be against the tenet of preservation of life. If, however, you already know (or soon discover) that the king is evil and could not possibly be dissuaded from his...
  12. J

    D&D 5E (2014) Analysis of "Typical" Magic Item Distribution

    If such a thing does happen, it's an imbalance created by the players, not the rules or the DM. The DM can only assume it's an imbalance the party is happy with for whatever reason, though it might be worthwhile to ask Jane if she's content with what she has. I know this is beside the point you...
  13. J

    D&D 5E (2014) roleplaying the Oath of the Ancients

    For whatever reason, people often feel compelled to define paladins in terms of what they wouldn't or shouldn't do, and that's unfortunate. That's why I always hated them in previous editions, and why I love them in 5e. It's all open to interpretation now, and each paladin's player can express...
  14. J

    D&D 5E (2014) Stake to the Heart!

    As long as a creature is incapacitated and can't move, I don't mind letting any hit be a hit to whatever organ is targeted. However, if it can move, it's not so easy. Fortunately, the conditions that incapacitate tend to take away movement as well, so it's only an issue if the sole condition on...
  15. J

    D&D 5E (2014) Fighters are amazing!

    This is where versatile weapons come in handy. You only need one hand free to grapple.
  16. J

    D&D 5E (2014) Shillelagh. Am I missing something?

    Did high-level druids use it a lot in AD&D or 2e? It's not something I saw very often, if ever. The 3.5 version was a bit beefier, I'll admit. But 3.5 is not the basis of "iconic," unless 3.5 happens to be the first and/or only edition you've known.
  17. J

    D&D 5E (2014) Fighters are amazing!

    EDIT: Ninja'd!! :hmm: But he's not just knocking them prone. He's knocking them prone and grappling, which means its speed becomes 0. You cannot stand from prone if your speed is 0, so it cannot stand up until it escapes the grapple. Unless you're sure you can kill it in this round instead, it...
  18. J

    D&D 5E (2014) Analysis of "Typical" Magic Item Distribution

    Sorry for reaching back in time, but I wanted to address this: Speaking from my experiences building encounters for a 5e group with a reasonable amount of magic items, I'll say you're on the right track, but you're looking at it ... oddly. Don't use the XP budget table to label your encounters...
  19. J

    D&D 5E (2014) RAKSASHA (Limited Magic Immunity) X Empyrean (Bolt)

    It's not a spell. Spells are granted by the Spellcasting trait, and for monsters they are listed in their own area of the stat block, not the "Actions" section. "Spell attack" means it (probably) uses one of the mental attributes (Int, Wis, Cha) as its attack modifier, but that doesn't make it...
  20. J

    D&D 5E (2014) The woes of the elf and his longsword

    Yes, the fact that elves learn to use longswords as a racial trait. Instead of claiming the fact is somehow wrong (which would be a literal contradiction of the most basic sort, as facts are correct by definition), why not just accept it and allow it to be explained by lore? How many monster...
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