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  1. M

    The Elemental Chaos as the main campaign setting: What races should I use?

    I was mulling over a campaign idea (starting from level 1) set in the Elemental Chaos, most likely using the City of Brass as a base of operations. What races would you use in such a setting? I know that practically any race could be found in the City of Brass, but having some guidelines about...
  2. M

    Characters that can only hit one defense

    Slayers are very accurate -- my level 16 slayer is +25 vs. AC*, which hits level 16 soldiers on a 7. If you'd rather have the ability to target another defense, you could use a light blade, spear, or pick. Deft Blade and Impaling Spear allow you to target Reflex instead of AC on basic...
  3. M

    Essentials staff fighting slayer?

    I think the biggest benefits of using a staff (as a slayer) over two-handed swords or axes are actually independent of the slayer class features: 1. Staff Expertise -- reach with all melee attacks 2. Staff Fighting -- treat staff as a double weapon with defensive and stout properties, meaning...
  4. M

    Dungeon 190 - Force of Nature - Pretty good!

    The "skill challenges" are not labeled as such (instead called Skill-based Encounters or something) and fit much more seamlessly into the encounter and the overall story. There seems to be a lot going on in this adventure, and the fact that it links to one or two previous adventure is a nice touch.
  5. M

    What adventure should I run after Orcs of Stonefang Pass?

    If you are a DDI subscriber, you might find this list of Dungeon adventures sorted by level useful: Whoops! Browser Settings Incompatible
  6. M

    Help: Gap between AC and defenses seems too large.

    Can you define how often you want to hit your higher AC players? Standard attack vs. AC for level 4 monsters is +9. That will hit the rogue or psychic warrior on a 13 and the barbarian and shaman on an 11. If they flank, or if the PCs are subjected to conditions that grant combat advantage...
  7. M

    [Philadelphia, PA] Looking for group or players

    I am looking to join an existing 4E group or find players to start a 4E game. I am looking for games/players in Philadelphia and the surrounding suburbs. Days: Saturday or Sunday Frequency: Weekly or biweekly Systems: D&D 4E, Gamma World 4E
  8. M

    primordial paladin

    Primal Guardian is the theme from Dark Sun. Primal power source, defender role, some good elementally themed powers. Divine Power has the Elemental Challenge feat, which lets the paladin do elemental damage instead of radiant damage with his divine challenge. Plus there are a fair number of...
  9. M

    Making a Standard Creature an Elite and Recharge Powers

    The action point is supposed to give the elite another standard action once per encounter, so it can make up (a little bit) for the action economy deficit it suffers for being one monster, instead of two. Re: the encounter power, the DMG means encounter powers, not recharge powers. I often add...
  10. M

    primordial paladin

    That is an awfully good idea.
  11. M

    primordial paladin

    A genasi swordmage, focusing heavily on elemental attacks (which is easy), could be re-flavored as a paladin or holy warrior pretty easily.
  12. M

    Whirling Frenzy - 2x assorted bonuses?

    The CB says +10 because the Iron Armbands of Power do not apply to close attacks, only melee weapon attacks. You only add the bonuses once. This is a slightly odd case, as you have different enhancement bonuses from two different weapons, but with the damage expression as given, the +3...
  13. M

    Tweaking party composition

    I was thinking perhaps a double sword or rapier-wielding slayer. I have not yet decided if I want to play a class w/o dailies. It certainly would be a drastic change from my current character, a wizard that, between the Spellbook feature, Expanded Spellbook feat, and the Tome Adept PP chooses...
  14. M

    Tweaking party composition

    Funny you should mention it, but one of the character ideas I am kicking around is a warforged fighter/kensei wielding a maul and using Hammer Rhythm to generate consistent damage. Adding the feats that boost OAs and Combat Challenge with your Con mod is a good idea. I went with Two-handed...
  15. M

    Tweaking party composition

    I've actually begun shifting some of my daily powers to summoning creatures. So far, the DM has ignored my summoned monsters, and as of right now, it is only something I can do twice per day (my level 15 daily is typically prismatic beams).
  16. M

    Tweaking party composition

    Question: I am a player in a level 16 party, our player complement is in a bit of flux (we are losing our avenger on a temporary, but potentially permanent, basis). Thus, I am thinking of changing my PC to make things run more smoothly. Current party: Half-elf cunning bard Dragonborn cleric...
  17. M

    Themes article up

    I can say that, for my level 16 wizard, I've seen three themes so far -- Order Adept, Apprentice, and Scholar -- that would be great fits. In the two remaining articles, the noble theme and the explorer theme might also fit, though I imagine the explorer theme might be more Indiana Jones or...
  18. M

    34th level magic items...how about 40th level items...42 maybe

    Getting enough gold to craft a level 31+ item sounds like a great reason to plunder the vaults of a deity's astral domain. Instead of fighting gods and demon lords and arch devils, trying to steal from them would make a very wild epic tier campaign for more, shall we say, material adventurers.
  19. M

    Need party opinions

    I would encourage having at least 3 melee characters, maybe even 4 for a 6-person party. So if Rachel's leader is a melee type, then you are probably free to DMPC just about any class. If, however, Rachel chooses to go with a ranged leader, then your DMPC should be a melee class. I personally...
  20. M

    Powerplayers

    Honestly, nothing jumps out at me about that character. Strong? Probably. Overpowered or broken? I do not think so. These are pretty plain feats he is taking -- I don't see any unexpected synergies or exploitation of rules vaguery, just a lot of plusses. He went for a build with decent...
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