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  1. Aging Bard

    D&D General Justifying dungeons for the modern age

    I think this fits my framework.
  2. Aging Bard

    D&D General Justifying dungeons for the modern age

    This may be the closest to what I am talking about.
  3. Aging Bard

    D&D General Justifying dungeons for the modern age

    A valid point, but if we accept the existence of Underdark races, then they should have tactics relevant to their domain, Underground strongholds seem believable and thematic.
  4. Aging Bard

    D&D General Justifying dungeons for the modern age

    I actually love all these ideas! But they are not what I am talking about.
  5. Aging Bard

    D&D General Justifying dungeons for the modern age

    Some of these are a bit closer to what I am talking about. But my proposal gives a reason why dungeons are NOT unusual or ruins. They are underground strongholds like above ground castles. They are more permanent and justifiable.
  6. Aging Bard

    D&D General Justifying dungeons for the modern age

    I have not played 13th Age, but from what I can research, this seems the opposite of what I'm proposing. Dungeons as staging areas for the Underdark are the opposite of "out there".
  7. Aging Bard

    D&D General Justifying dungeons for the modern age

    Dungeons have been a mainstay of our favorite game. More than that, some commentators have argued that dungeons in OD&D and AD&D were a key component of the game's success, namely a laser focus on a specific kind of play. Enter the dungeon, kick open doors, kill monsters, loot treasure. A...
  8. Aging Bard

    D&D General Monsters from secondary Monster Manuals you got a lot of fun out

    The 1e Fiend Folio gets a bad rap for filler monsters, but people forget the iconic monsters it spawned: Aarackocra, Giths, Bullywugs, Drow, Smirvneblin, Kenku, Kuo-Toa, Asian Dragons, and so on. My personal favorites were the Bloodworm and Penanggalan, which populated a literal river of blood...
  9. Aging Bard

    D&D General Designing Adventure: Can a Megadungeon... not be a dungeon at all?

    The cult Avalon Hills board game Magic Realm is an outdoor hexcrawl will all kinds of crazy channeling, monster hunting, and treasure looting. Totally a megadungeon.
  10. Aging Bard

    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    In my 1e type campaign, I'm working towards having the main races be more than rubber-forehead humans. I got stuff for elves and dwarves that I like. I'm made gnomes a partner race to the dwarves who live above ground, meaning that gnomes are seem more frequently than dwarves in my campaign. I...
  11. Aging Bard

    D&D General How do YOU flesh out a chaotic society?

    This is an interesting comment. From the legends of King Arthur to the realities of the U. S. of A., there is a goal of "a nation of Laws, not Men," that is, a Lawful society regardless of the people. So the concept of Lawful society exists. The opposite is not what I'd call a Chaotic society...
  12. Aging Bard

    D&D General How do YOU flesh out a chaotic society?

    Again, I'm sorry, but defining Chaos as some form of warped Law just explains why actual human Chaos can't exist. Chaos societies that are interesting and strange need to be defined without any reference to Law. Which is hard given human minds!
  13. Aging Bard

    D&D 5E (2014) Removing the HP Bloat

    5e HP bloat is entirely a function of the 5e obsession with "balance" and centering combat. Get rid of this and HP bloat disappears. For example: A 5e vampire has 144 HP on average, a 1e vampire 39 (!?). That seems crazy, right? But a 1e vampire drains 2 character levels per melee hit, only...
  14. Aging Bard

    D&D General How do YOU flesh out a chaotic society?

    I'm sorry, but your definition of Chaos is incoherent, and you say so in the above quote! Requiring "plenty of Law" is exactly why Chaotic societies do not exist in reality. "Individual rights and freedoms" is not Chaos, that's Law securing such rights. A Chaotic society must eschew any...
  15. Aging Bard

    D&D General How do YOU flesh out a chaotic society?

    I posted a thread similar to this. Let me just leave this comment on how I worked out a specific question I had. My biggest question was how would you define a Chaotic Good society, which has been canon for elves since 1e? It would have to be very strange, one that a human society could...
  16. Aging Bard

    D&D 5E (2014) Do We Really Need a Lot of Gold? (D&D 5th Edition)

    This question seems very group dependent. If your group wants cinematic discrete adventures, you don't need much gold. In the ancient past of 1e, there were tons of things to spend money on, a mix of carrots and sticks. Some sticks included: 1) mandatory upkeep spending (100 gp/level); 2)...
  17. Aging Bard

    D&D General Why does D&D still have 16th to 20th level?

    This, and my 1e campaign does end with PCs around 12-13th level. But you want higher level NPCs for challenges more interesting than most monsters.
  18. Aging Bard

    D&D 5E (2014) A modern fantasy setting?

    It looks like we will be getting a Sci-Fi Fantasy setting from the Worlds of Web DM: The Big One
  19. Aging Bard

    D&D 5E (2024) YOU are in charge of the next PHB! What do you change?

    I assume you are referring to Dragon #56. That version of Bard drops thieving abilities, which I do not like, but is otherwise fine. Frankly, the very original Bard from Strategic Review Vol. II No. 1 was solid, very much the jack-of-all-trades. The mess of 1e seems to have been a way to limit...
  20. Aging Bard

    D&D 5E (2014) New WotC Survey! Learn About A New D&D Product!

    I'm so old the survey made me prove I know the rules to 5e! It asked if I knew what advantage was!
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