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    Unearthed Arcana Unearthed Arcana: Feats for Races

    That's fair, I can't speak for all of them. A better way to word it would have been to say that the majority of players that I have interacted with put a premium on maxing their main ASI and on grabbing a handful of the same small pool of feats. I'm sure it will vary from group to group, but I...
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    Unearthed Arcana Unearthed Arcana: Feats for Races

    [/FONT] That's a great theory in a vacuum, but not something you see a majority of players doing. It's not realistic. That ASI can have a big impact, and there is a difference in trying to be efficient at what you do and Min-Maxing everything.
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    Unearthed Arcana Unearthed Arcana: Feats for Races

    I really don't mind most of these feats, but I feel like they suffer from the overarching problem of the 5E format of ASI or feat. Most of these will never be used. With the exception of Fighters and VHumans, most characters will never get more then two ASIs or Feats because most game don't go...
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    D&D 5E (2014) How to surprise my players with an unexpected monster?

    Perhaps there was a Medusa but something bigger and badder already beat the heroes to the punch. Green Dragons, for example, covet humanoid sculptures. You could leave the medusa's head at the entrance to the lair as a warning/trap.
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    D&D 5E (2014) Balance of this? - Pass Concentration spell

    I agree with the premise that you should be passing on the spell to the person being enchanted. I think it should also be restricted to a spell only affecting one person. The fighter might be able to concentrate enough to keep himself flying. He can't concentrate enough to keep himself and 3...
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    D&D 5E (2014) Should the game have extensive weapon lists?

    Since so many others are submitting solutions, why not. I've had this table made for a while. I've had a couple issues with players and weapons, namely because of issues with the rapier, spear and Greatsword/Greataxe (2d6 vs 1d12). I'm a firm believer that the stats of a weapon shouldn't...
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    Weapons Table.png

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    Weapons Table.png

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    D&D 5E (2014) I hate rapiers. Do you?

    Perhaps the problem isn't the finesse melee weapon at d8, because as a martial weapon, it scales appropriately compared to simple finesse weapons. Perhaps instead the problem is other weapons not scaling agressively enough. Make Longswords/Battleaxes/Warhammer/etc d10 (d12 versatile), polearms...
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    D&D 5E (2014) I hate rapiers. Do you?

    Personally, I allow players to use a Rapier and a dagger for Two Weapon Fighting in my group, without the feat, but nothing larger then a dagger (1d4). Its really not much different then them using two short swords or scimitars, 2d6 vs 1d8+1d4. Themactically it makes sense. If they want to go...
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    D&D 5E (2014) Party composition post your suggestion

    Rogue or Wizard. Like mentioned already, you have your front line types, so no to the fighter. I don't think the Cleric is needed. You have three classes that can already do some kind of healing and already have 1.5 Divine spellcasters. I would choose based on which direction the Bard is...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    Agreed. Also, I think that one issue I've seen with the Sorcerer regarding your original comments about converting spells, is I don't think I've ever actually seen a sorcerer use sorcerer points to convert spells. By the time they are short enough on spells to want to convert to slots, they are...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    I think you are missing the opportunity cost when comparing these. Yes you can convert them into a similar number of spells, but there is no loss for the Wizard to do so, while the Sorcerer loses all of his abilities that make Sorcerers able to do what they do. By spending all of his Sorcery...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    Again, I really like the Lore Wizard. If I were to play a Wizard tomorrow, I would try to use that one. That being said, I can see the overpoweredness of it. I wonder if you could balance it a little by instead of changing any spell to any damage type, you gain the ability at 1st level to...
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    That's true. I completely glossed over the fact that none of the class features require you to hit it with a melee attack. An eldritch blast based Hexblade would be insane.
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    Unearthed Arcana Unearthed Arcana: Wizards & Warlocks -- Hexblades, Raven Queens, and Lore Mastery!

    This may not all be entirely balanced, but I think it is the most creative UA they have done yet. This might be my favorite they have released so far, plus it might the most expansive in terms of new options. The Wizard might encroach a bit on the Sorcerer, but I think of all the Wizard schools...
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    Unearthed Arcana Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery

    This goes a bit beyond the scope of the UA, but I was thinking I'd even be more accepting of the FS if the Sorcerer just got a little more spells in general. Similar to a Wizard would be great, Sorcerer level + Char Mod spells known. That's a discussion for other threads, but that brings me to...
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    Unearthed Arcana Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery

    I don't think that adding some bonus spells over powers the class, as long as the rest of the class features aren't also really powerful. I look at the FS as being one of the Chosen. Whichever god or goddess is bestowing a few additional spells on their chosen to cast. Not the ability to learn...
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    D&D 5E (2014) Adding a line to Dual Wielder feat...

    You could offer to allow him to either get the +1 AC bonus from the feat (more defensive style) or add the offhand +damage bonus (more offensive style), having him choose one or other at the start of his turn if he has the feat. Balances it and allows him the flexibility to choose. Sacrifice...
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    Unearthed Arcana Unearthed Arcana Sorcerers: Favored Souls, Phoenix Sorcery, Sea Sorcery, & Stone Sorcery

    After mulling over the Favored Soul a bit more, I still don't like getting access to the entire cleric spell list. However, I also think that accessing the cleric class domains is the wrong route also. Too many of them, like Light, are really just adding more spells the FS already has access to...
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