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    D&D 5E (2014) Re-Revised Ranger

    I'm not sure I would compare it to the cleric as much as compare it to the other ranger subclasses and their spell progression. This was a tough subclass to build, because I had to come up with viable replacements for spells, as well as other unique abilities. I also had to follow along with...
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    D&D 5E (2014) Re-Revised Ranger

    Thanks! I think having it as an option, doesn't mean you have to use it. The problem was, there was no good way to get anything resembling a companion unless you went beast master or took a feat to grab the find familiar spell. This gives you the ability to have one if you want it. If you...
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    D&D 5E (2014) Re-Revised Ranger

    Are you replying to the right thread? Did you even read the first post in this one? The proposed BM in this thread has a beast that increases hitpoints and ASIs per level, gets AC and damage bonuses based on proficiency bonus, as well as a number of other effects, none of which are eating up the...
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    D&D 5E (2014) Re-Revised Ranger

    First, there is no need to be rude, especially when you are wrong. Second, a good number of the beasts are not just in the MM, but also in the back the PHB and accessible to anyone. Third, While it's clear you put a lot of work into it, you've managed to create a process that is actually more...
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    D&D 5E (2014) Re-Revised Ranger

    This was the hardest of the subclasses to design. I was worried about making hazard too powerful. I like your idea of moving it to 2 and making it improved at 7. I'll have to see what I can do to improve it.
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    D&D 5E (2014) Re-Revised Ranger

    I've never been a fan of the mechanics of those two abilities, as they've always seemed clunky, so I removed them and put Favored Enemy in its place. Additionally, your spell casting ability is improved since Hunter's Mark is a class ability now. I could see still needing some other ability to...
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    D&D 5E (2014) Re-Revised Ranger

    I don't remember exactly, but I believe it was to keep a sense of normalcy to the selection. Removing giant animals keeps it pretty straight forward, with "real" creatures. No giant wasps or centipedes. Of course exceptions can always be made with DM approval. This is exactly why I moved it...
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    D&D 5E (2014) Does Poison Immunity make you immune to the poisoned condition?

    I think that the way the Druid section mentions it, for example, would mean you are immune to both. It says Immune to Poison, which I would consider to immunity to both damage and the condition. If it said instead "You are immune to Poison damage" then it would not mean immune to the poisoned...
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    D&D 5E (2014) Does Poison Immunity make you immune to the poisoned condition?

    They seem to always to mentioned together. The Periapt of Proof Against Poison, for example, says: "While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage." I guess if something only mentions one of the two you would have to...
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    D&D 5E (2014) Help and advice for 5e spellcaster

    Choose what sound fun. If everything sounds fun go with: CotL druid. Great spell flexibility. Some control, some damage, some utility. Even if you just spent each combat casting faerie fire on your enemies, your melee heavy party would be extremely grateful. You get some healing spells, but...
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    D&D 5E (2014) 100 Wilderness Events

    10. The forest around you hums with life energy. Bird song and the chattering of squirrels mix with the sound of a gentle breeze blowing lazily through the canopy above. You have a sense of calm and safety around you as up ahead, you just catch the glimpse of a shimmering white horse, a single...
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    D&D 5E (2014) 5E: Whips?

    I'll agree that it could stand to be a little lower in damage and still be fine; I don't remember much of the original conversation since this thread was from almost 4 months ago. That being said, it would matter in a game and especially non-combat situations. If a player says he is going to...
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    D&D 5E (2014) 5E: Whips?

    Slashing damage in combat doesn't mean that translates to tree chopping ability. You have in this case a character highly skilled in using a whip vs merely average when using a hand axe. A DM would have to be insane to allow that to translate into chopping down a tree. That's not combat, that's...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    I think I see where you are going, regarding the rapier comment. I think you were agreeing with me and I didn't get that. Not sure I follow this though. I think CE and SS the way I have written prevent bows from used in melee unless you're ok with being at disadvantage and losing the bonus to...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    I guess this is a scenario where I can't look at distance in averages. I have to look at it as more a spread. In some cases, the encounter may take place in a forest, and you have 150' feet between the enemy and the archer. Other times, enemies are turning corners in a twisting cave network...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    Yep! Probably true. Better than 600' feet though, right? And once something closes to within melee range, the long bow is going to be doing significantly less with no damage bonus and disadvantage. Better kill it before it gets to you.
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    D&D 5E (2014) Illusionist in a Theater: Help Me Design a Fun Combat

    If you're willing to divert a bit more from spells, and use them as abilities, you could do an illusory legendary action. One legendary action to summon an illusory monster, 33% chance of the monster being real. Make the first few not real to lull them into a false sense of security before a...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    Maybe its just that point in the workday, but I'm not sure I follow you completely. To start, it is my intention to accomplish a couple of things by wording CE the way I worded it. 1. Give crossbows the full use of the attack action, but not bonus attack. This helps avoid overuse of the...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    Frankly, I think one solution to simplifying this is make Crossbow Expert only apply to crossbows. Make Sharpshooter apply to ranged weapons in general but not in close range. Crossbow Expert: You ignore the loading property of crossbows you are proficient with. If you are use the attack action...
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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    I thought about the Monk. I think that's an easy class feature that could be included in Martial Arts. "Your unarmed strikes count as melee weapons for the purposes of overcoming advantage from melee attacks against unarmed opponents." Similar to Ki-Empowered Strikes. Also, as far as monsters...
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