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    D&D 5E (2014) Revised Crossbow Expert and Sharpshooter - now with Homebrewery attachment

    Agreed. I think a good balance to this, which I wish was in the PHB, would have been something like: "Melee attacks against opponents not wielding a melee weapon or shield have advantage." That would have helped give melee a little boost against ranged characters. I think if this were the...
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    D&D 5E (2014) Building a better Wizard

    I would like to see some of the subclass/school abilities be a bit more defining and more thought out, although this would likely make them more powerful. I just find too many of them to be not very useful. For example: The level 6 evocation ability Potent Cantrip, for example, is bad because...
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    D&D 5E (2014) Refined PHB feat revisions

    I'm not disputing your numbers, but I think in your examples you're looking at the big picture a bit wrong. First, I don't think the Rogue being unable to keep up with the fighter in raw damage is a problem. That's pretty much what the fighter does. The only thing the fighter does. He's a one...
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    D&D 5E (2014) Refined PHB feat revisions

    I'm feeling the same as Ro regarding the once per turn. I see where you are coming from, but it just feels annoying to me. What about, instead of once per turn, it becomes "Before you take the attack action with a ranged weapon that you are proficient with, you can choose to take a −5 penalty to...
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    D&D 5E (2014) What PHB feats has your party taken?

    Our party of 4 almost finished with SKT. Level 9, 2 wizards, bard, vhuman fighter: 6 ASI 2 war caster Polearm master Great weapon master A level 6 one shot we did a few weeks ago with 7 people had: 6 ASIs Actor
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    D&D 5E (2014) Complete Revision of PHB Feats (wiki thread)

    So since you are proposing to change the -5/+10 mechanic anyway, I'd like to propose an alternative. I think the -5/+10 is the problem, not the multiple times pet turn, especially since it is so easy to get advantage on attacks, which basically negates the negative. Instead I would propose a...
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    D&D 5E (2014) The D&D rapier: What is it?

    Requesting that the Main hand not be light isn't also requesting all the other benefits of the Feat. It seems like a traditional D&D fighting style that has been around for a long while. Mathematically speaking as well, a 1d8 weapon and a 1d4 weapon do the same damage when you use them as two...
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    D&D 5E (2014) Being The Best D&D Player You Can Be

    My biggest pet peeve, as both a DM and a Player. Know your character. Know what abilities you have and what they do. Know and understand your spells. If you need to have a cheat sheet for specifics do so, or have the class page open in your PHB. Figure it out prior it getting to your turn. The...
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    D&D 5E (2014) The D&D rapier: What is it?

    It's not always about maxing damage output, though. Sometimes it's about flavor and two swords doesn't make sense just to max damage if the character concept asks for something else.
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    D&D 5E (2014) The D&D rapier: What is it?

    I suppose its maybe not that rapier should be a light weapon, but maybe the two handed rules should be that only the off hand weapon has to be light. It just annoys me that RAW, you can't dual wield a rapier and a dagger without a feat. But this really just gets more to the problems with 2...
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    D&D 5E (2014) Help with Monk/ Druid for Storm King's Thunder

    My vote goes to Shadow Monk 6/Druid 4. This gives you the ability to be a Giant Spider and teleport from dark corner to dark corner. Maybe not the most effective combat combination, but a teleporting spider is surely my wife's worst nightmare.
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    D&D 5E (2014) The D&D rapier: What is it?

    I've always thought the rapier was fine for where it was damage wise. I think the design mistake was not taking all the martial weapon damages one scale further. Something like: Rapier, Scimitar 1d8 (Finesse weapons) Longsword, warhammer, flail, etc 1d10/1d12 versatile Polearms 2d6 (Anything...
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    D&D 5E (2014) Top 10th level lore bard magical secret picks

    Bigby's Hand, Wall of Force. Telekinesis would be my third choice. Circle of Power can be good as mentioned. Swift Quiver is a great one if you are an archer. Crusader's Mantle has always been popular if you have lots of attacky types in your group, but would have better at level 6 secrets.
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    D&D 5E (2014) Point Buy vs Rolling for Stats

    When we decide how we do stats, it first comes down to what kind of game. If its a one shot or very short 2 or 3 game sessions, we use the point buy system. It just isn't worth the time to invest in a session zero. Its an easy check to make sure everyone's stats are good to go. For a longer...
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    D&D 5E (2014) D&D Promises to Make the Game More Queer

    Despite 41 pages on the discussion of propaganda, ideology, agendas, etc, I think it is commendable that as far as I have seen, not a single person has said, or even implied that "gay people are bad, mmmk?" I think that speaks volumes for just how inclusive the D&D community is. I think it is...
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    D&D 5E (2014) 2017 Class Satisfaction Survey Results

    Agreed on the warlock part. My hands down favorite invocation is Mask Of Many Faces. Such awesome Faceless men like power. I wish there were more like that. At will powers that the warlock can use unlike abilities other classes have. Curses, hexes and powers granted by your pact. If an...
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    2017 D&D 5E Class Satisfaction Survey Results

    Agreed on the warlock part. My hands down favorite invocation is Mask Of Many Faces. Such awesome Faceless men like power. I wish there were more like that. At will powers that the warlock can use unlike abilities other classes have. Curses, hexes and powers granted by your pact. If an...
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    D&D 5E (2014) What is the most powerful spell?

    Plant Growth is one of those spells I've always wanted to cast and never been in the right situation. I can imagine plopping it down on some enemies though and following it next turn with an insect plague or some other aoe. They'd be moving at a snails pace while taking damage every turn trying...
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    D&D 5E (2014) Question about potions

    The first question I'd ask is, are they known potions that could be identified by someone with knowledge of potions, or are they the wizard's own original concoctions that have never been replicated before? Original potions could be impossible to ID without a little experimentation, and even...
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    D&D 5E (2014) Good-Aligned Antagonists

    I could see a scenario where you get to use the denizens of the forest to stage fights. Two scenarios strike me as possible. One, an ancient evil takes refuge in a forest, his influence spreading among its inhabitants, influencing their thoughts and twisting their minds to his bidding. The...
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