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    PC hit points vs Monster hit points

    really insightful stuff, I agree that wizards are extremely powerful in large encounters, usually outperforming the strikers in raw damage delivered though being hampered by the inability to deal it out in massive chunks to one creature. I also agree that tactics are critical for party success...
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    Misuse of the save mechanics in the MM to reintroduce save or die effects

    I like that last one though it effectively eliminates most of the threat value since the pc's will win the encounter 99 percent of the time.
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    Misuse of the save mechanics in the MM to reintroduce save or die effects

    Right, as many people have agreed in this thread only the save at the end of the characters round of action should be able to progress the effect. This is a pretty straight forward change that most people will house rule I imagine. This would make the power pretty small with regard to chance to...
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    So, about Expertise...

    What build is that?
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    So, about Expertise...

    Everything is more homogeneous in 4e so far because we haven't had the power creep and broken combos that inevitably surface once 20 splat books are released. Don't be surprised if this changes. Bloodmage combos already had to be errata'd for instance. You're deceiving yourself that this...
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    So, about Expertise...

    This really bothers me. I'm a business owner so I understand the economic realities but power creep as a sales tool destroys the game. It's really awful if PHB1 classes are made obsolete by future releases. The ability to retrain feats and powers could also be a slightly underhanded way of...
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    Can the First Aid Skill "Use Second Wind" be used on unconscious characters?

    this mirrors my experience with second wind. Other than dwarves it tends to be reserved for the pc who is "trapped" in some way where his current hit points are very low and the odds of someone getting him out of the current situation before he takes unconscious damage is very small. I'll...
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    Rogue "Distant Advantage" Feat PHB2

    I move into melee range quite a bit to help the rogue gain CA with my staff wizard. It's even better if I can flank with the fighter and give the rogue the bonus from range. This lets the rogue and wizard each take a portion of the heat for being in close and spreads the damage around in a...
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    Grading Daily Powers

    The problem here is semantical. I fully understand that daze always grants CA and takes away an action even if there's no other benefit. By equally situational I meant that given the weighted impact of each outcome and the probability of each situation they were equally situational. In the...
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    PC hit points vs Monster hit points

    I'm not sure I agree with on par though clearly they have the potential to have much more than I've suggested. First many a pc has hit the deck without taking a second wind. Additionally there's a the possibility the healer will be stunned, downed, killed, dazed etc. Additionally some of the...
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    Grading Daily Powers

    Inspiring word and healing word are different in that you usually reserve them for people who are in the bottom 1/3 of their hit points. I totally agree that there are few rounds when two people are both in danger of going down (though it happens fairly frequently over the course of a career)...
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    PC hit points vs Monster hit points

    My personal belief is that PC hit points are approximately twice as valuable as monster hit points. i.e. if your rogue is standing in the middle of a group of creatures doing 25-30 damage per round but taking 15-20 in return you're probably getting a negative net return in terms of projected...
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    50% chance for everythin. Where does it says so?

    It's a fine line between play balance issues and making the game so homogeneous at all levels that it loses it's flavor. The developers do a pretty solid job of skirting this by making the encounters varied n-2 to n+4 range (where n = party level) and inside that range they also vary the...
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    Blinding Barrage: interpretation vs literal reading

    blinding barrage not burst (had me searching the phb, for a similar power that allows attacks out to a weapons range) I was tempted to dig out my soft covers and see if dwarven thrower was in there. 2nd edition had axe of hurling circa 1988-89 I think. Advanced dnd definitely had +3 dwarven...
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    Grading Daily Powers

    My DM came up with a theory that different classes were created by different designers and the people who edited for "play balance" and put the stuff together weren't particularly good. It appears as if the person who edited cleric was a lot more generous than other designers. Compare shield...
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    Is "Shield" too powerful?

    More drivel and only accurate because you're intent on stilting the playing field with EVERY assumption. You're completely devoid of any sense of propriety. I don't think we've ever had 5 encounters in a day. This is only accurate if a large percentage of your encounters are easy. 5 is...
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    Grading Daily Powers

    Agreed. I didn't look at the current ratings, I felt it was implied that WotG was rated higher, I honestly think that SW is better more often but clearly it's ambiguous and I can accept that it's situational enough to call it a wash.
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    Grading Daily Powers

    Fireswarm is probably better than a C-, it's possible to combine it with some sort of immobilization power and inflict pretty solid damage but in any event it's nothing special. If you drop tendrils on a group and hit 2 or more creatures, it's pretty much guaranteed to do more damage than blade...
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    Grading Daily Powers

    stun is potent, daze is moderate. A melee creature can still charge and deliver a basic attack. stopped is relative. If a foe has 200-250HP, I'm not sure if stunning him for a round or two average is better than putting instantly into bloodied. On the other hand I wouldn't count on hitting...
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    Detecting Magic Items

    truthfully he needs armor/defense more than the boots but I feel a little bad I rolled so poorly ;) Considering we were worried about vacating the clearing and not getting killed by another encounter with no remaining dailies or encounter powers, it makes sense we missed something. I'm pretty...
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