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    What are the most worthless feats (Heroic)?

    Most of this has been covered but here's my .02 anyway: Long Jump and Sure Climber are pretty poor especially if you consider taking a skill focus as an alternative. Most of the Channel Divinity stuff is awful. Melora's tide is pretty strong. A Zap cleric with 18 wis gives regenerate 6...
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    Is "Shield" too powerful?

    I agree and disagree. Many attacks it's obvious but quite a few are not so obvious. Ray of Frost hits fort. Ray of enfeeblement as well. Bugbear warrior's skull thumper hit's fort even though he's swinging a morning star.
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    Is "Shield" too powerful?

    sorry, truthfully not angry at all, and not trying to create flames. It's just difficult to reason with someone who questions your math which is the actual probability of a situation and then posts some pseudo-math that doesn't even make sense as the "real math".
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    The monster 'crit' problem

    Really good stuff. We've had a TPK in my gaming group and 2 other encounters where 1 or 2 pc's were killed in a party of 4 pc's. We play in what we call a more gritty brand of DnD. Magic items are difficult to find and rare. We don't earn vast sums of gold to buy many magic items. Villains...
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    Is "Shield" too powerful?

    Well, I can calculate it, I just won't because you're basing it on something entirely different than the reality of the game. Kind of like the gamblers fallacy that something is "due" because the opposite has happened X number of times in the past. My math covers ALL possibilities. 1st...
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    Is "Shield" too powerful?

    This is mostly opinion and everyone is free to do in their campaign as they see fit. It's one of the best things about DnD. Take what works for you and roll with it. Presenting your way as the only way and supporting it with nonsensical arguments is a different story. Your hyperbole about...
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    Is "Shield" too powerful?

    yes, lets talk about logical fallacies shall we. You're making an argument about effectiveness based upon a situation that happens maybe 1% of the time. Now you're talking about "potential"? What percentage of combat rounds does a wizard face 5 attacks? Not many if your wizard is planning...
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    Is "Shield" too powerful?

    This makes pretty good sense to me. Narration in a game with interrupts is a little problematic to begin with. Well I would point you to my earlier post citing the math involved comparing halfling reroll and shield. I would say halfling reroll is slightly more powerful than shield if you...
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    Is "Shield" too powerful?

    Well, there's a couple problems with this. First can you cite an example where someone attacks a player who has an interrupt that could be used and doesn't give him a chance to use it? Doesn't give him the information needed to use it effectively? I would say a better parallel would be to...
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    Is "Shield" too powerful?

    I normally just read enworld but after reading this thread I felt compelled/annoyed enough to join and reply. First there's a lot of logical fallacies being applied in this thread some even by the people referencing logical fallacies as part of their argument. This example above is just one...
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