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  1. Argyle King

    D&D 5E (2024) New stealth rules.

    I still think (as I said earlier in the thread) that the simplest solution would have been to include a "Hidden" condition. It could function similar to Invisible but it would also be a lesser version and have other criteria for how it is gained or lost. It would have overlap with Invisible...
  2. Argyle King

    D&D 5E (2024) New stealth rules.

    That would make sense to me, and I think that would be a reasonable thing to have mentioned when writing the rules. Maybe the DMG will include more information.
  3. Argyle King

    D&D 5E (2024) New stealth rules.

    They've already gained the invisible condition with the first hide. It would make sense to me to extrapolate that the character only be Invisible in relation to the target against which they were attempting to hide, but that would also be a houserule and not something currently supported by the...
  4. Argyle King

    Brandon Sanderson's Stormlight Archive TTRPG Makes $1M In Under An Hour

    I've never heard the name before reading this thread. Maybe somehow I've just always been in social groups that were not familiar with his work. I'll have to use some Google-fu and see if it's something I would enjoy. I'm glad to see fans supporting a product thst they believe in.
  5. Argyle King

    D&D 5E (2024) New stealth rules.

    I would have them roll for the jump. As they wouldn't achieve the results necessary to make that jump height, they wouldn't. The issue with the invisibility is that, much like the established formula for jumping, the game establishes specific criteria that Invisibility is gained and specific...
  6. Argyle King

    D&D 5E (2024) New stealth rules.

    And yet they do. A character could still attempt to do it. I used the rules to determine what their strength modifier would need to be to succeed. If a player insisted upon attempting it by jumping off of an airship or jumping from the top of a mountain peak or whatever, I would advise...
  7. Argyle King

    Brandon Sanderson's Stormlight Archive TTRPG Makes $1M In Under An Hour

    I'm not familiar with any of the names involved. What's the elevator pitch about the setting and about the playstyle?
  8. Argyle King

    What is/are your most recent TTRPG purchase(s)?

    Yesterday, I picked up Dungeon Crawl Classics.
  9. Argyle King

    D&D 5E (2024) New stealth rules.

    The rules do support that. There are formulas for determining how Long Jumps and High Jumps work. A character with a strength modifier of 1,261,392,003 could high jump to the moon.
  10. Argyle King

    D&D 5E (2024) New stealth rules.

    You can try to jump to the moon. It would take a sufficiently high athletics check to cover such a distance. Less than that and the character jumps as high as they can and then the DM asks them to roll for fall damage. There is some uncertainty in the invisibility/finding example because the...
  11. Argyle King

    D&D General Hot Take: Dungeon Exploration Requires Light Rules To Be Fun

    Disagree. In theory, it makes sense. In practice, I've found that rules being "light" doesn't always mean that a set of rules are intuitive or easy to learn. See Also: The current discussing around how Stealth works in 5e24. On paper, it's a much simpler, streamlined, and "light" rule...
  12. Argyle King

    D&D 5E (2024) New stealth rules.

    As currently written, it doesn't particularly matter if the conditions for hiding have changed if you've already achieved invisibility. Edit: The easiest fix is to add a "hidden" condition to the game. Hidden would be a conditionally lesser version of Invisible, similar to how grappled and...
  13. Argyle King

    D&D 5E (2024) New stealth rules.

    I'm don't think it's necessarily a bad thing either. Honestly, there was a time when I had a love/hate relationship with 4E, and certain things about it bugged me. There still are some aspects of it that bother me, but I learned that a lot of that was (imo) because the "official" advice for...
  14. Argyle King

    D&D 5E (2024) New stealth rules.

    Pem isn't the only one to see 4E influence in the new rules.
  15. Argyle King

    D&D 5E (2024) New stealth rules.

    I had said elsewhere that the updated rules seem to be taking some inspiration from 4E. I already thought that may be the case back when the fey warlock and warden* (can't exactly remember what it was called in the preview) classes were shown. Looking at the monster statblocks and how...
  16. Argyle King

    D&D 5E (2024) New stealth rules.

    Note that the 2024 version specifies the "invisible condition."
  17. Argyle King

    D&D 5E (2024) New stealth rules.

    The options for actions a mount can take are even less than they already were. As I understand it, a warhorse can no longer attack if it has a rider.
  18. Argyle King

    D&D 5E (2024) New stealth rules.

    From what I've seen of the new mounted combat rules, those aren't particularly good either.
  19. Argyle King

    D&D 5E (2024) New stealth rules.

    I've played in enough Adventurer’s League sessions to not be surprised by what a player might attempt to do based on the rules. In addition, as I've said already, there are D&D rules which violate what would make sense in real life, yet they are both RAW and RAI. Absurd? Sure Clear intent...
  20. Argyle King

    D&D 5E (2024) New stealth rules.

    A lot of things in D&D don't exist in real life. That doesn't mean you cannot use what we do know and extrapolate information. However, even with that, there are times that D&D specifies that things work in-game differently than they would in real life. Other examples include (but are not...
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