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  1. TheSword

    D&D 5E (2014) 2024 Monster Manual has better lore than 2014 Monster Manual

    The 2e MM is a bleak textbook. Good for its time. Absolutely dated now. 2 pages on Kuo-toa - parts of which are so specific as to be irrelevant to most adventures. With an extremely uninspiring picture.
  2. TheSword

    D&D 5E (2014) 2024 Monster Manual has better lore than 2014 Monster Manual

    So you’d like a Monster Manual with 100 monsters in it?
  3. TheSword

    D&D 5E (2014) 2024 Monster Manual has better lore than 2014 Monster Manual

    What tells you to research anything? Interest. You’re either interested in learning more about Chuul or not interested.
  4. TheSword

    D&D 5E (2014) 2024 Monster Manual has better lore than 2014 Monster Manual

    Why unfair? It’s all relative. Whether it’s one sentence, one paragraph, one segment, one column, one page, one chapter, one book - there will always be more monster lore. If you care about monster lore research it. I don’t see a problem with them providing a core amount of data and then let...
  5. TheSword

    D&D 5E (2014) 2024 Monster Manual has better lore than 2014 Monster Manual

    The lore still exists. The only folks bothered by the lore are those that already know it. And therefore by definition are not affected by the changes. New players won’t know, and if they research to find out what they are missing - which frankly is as simple as a google search - they now know...
  6. TheSword

    Neverending "Yes ... And" Feedback Loops in Mysteries

    It’s worth having mysteries that progress through events. If players fail to respond to clues in a timely manner, events proceed without them. They still end up involved but a later more advanced stage. Has the dual benefit of keeping the plot point relevant to the PCs while rewarding good...
  7. TheSword

    Must You Tell Your Players What Adventure You Are Running?

    Campaign book - yes Individual segments, modules, chapters, locations borrowed from other adventures - no. You need to know if the players like sausage but they don’t need to know how the sausages are made. I always try and have a good understanding of what D&D experiences my players have had...
  8. TheSword

    House of Dragons vs. Rings of Power (and a touch of Wheel of Time)

    Wow. You guys are a tough audience. There isn’t that much fantasy TV that I would so easily dismiss it. All three of the series at least have a plot that means it’s going somewhere. I’m working my way through From and as good as the production, the acting and the atmosphere is, i feel like the...
  9. TheSword

    Wheel of Time S3

    I decided to watch through the earlier series and hopefully get the latest series in one run. Hate having to wait a week. On a second run through I’m finding it far not enjoyable. The cool bits seem cooler, the annoyances less jarring. Particularly good moments so far on the re-run - The...
  10. TheSword

    Wheel of Time S3

    I’ve put in spoiler tags to not spoilers any future surprises.
  11. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    I saw it here. Dark Sun 5e I hope @toucanbuzz doesn't mind me highlighting it. It’s a very professionally written conversion and a great example of what can be done with 5e!
  12. TheSword

    D&D 5E (2014) Downtime Activity: Spellcrafting+

    I think them knowing the spell so well that it always counts as prepared is a good approach and a nice reward. I do think the time scales too quickly. It would be very rare to have 10 workweeks spare. Let alone 40. Unless it’s a very unique campaign. I would reduce to 1 week per spell level...
  13. TheSword

    Wheel of Time S3

    I would say take your time and enjoy them. It’s all world building that pays off in the end. WOT is one of the few series that convincingly lets all 10 of its main characters be totally badasses. That’s no mean feat!
  14. TheSword

    Wheel of Time S3

    What what whaaaaat?! All those things pay off. How can you say these things don’t reach a satisfactory conclusions?!
  15. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    I get it! I can always tell when the work outpaces the campaign because I start finding excuses to delay the session to the following week… fortnight… month.
  16. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    Did your group enjoy the premise of iron gods? I know it is intended to have a Barrier Peaks vibe with crashed spaceship technology. Did you feel it had a strong enough premise? It’s one of the few I’ve never read.
  17. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    https://www.enworld.org/threads/the-runelords-trilogy-in-5e-eberron-spoilers-discussion-conversion-notes-and-adventure-log.673799/
  18. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    I’m currently running it for WFRP4e and having a great time. The PCs have just arrived in Kislev (The Watchwall).
  19. TheSword

    D&D 5E (2014) What Paizo Adventures (Paths or otherwise) Have You Run in 5E

    I thought Strange Aeons would work really well to give some unity to the Rime of the Frostmaiden? Have Auril corrupted by an elder evil to really bring the nightmare alive!
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