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  1. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Warlock A warlock is defined by a pact with an otherworldly being. Sometimes the relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not one of the 13 Gods. A warlock might lead a cult dedicated to one of the...
  2. el-remmen

    D&D General Playing to "Win" - The DM's Dilemma

    I play them how I think they would act in the world and situation while attempting to fulfill their goals (either short or long term), as is relevant (or they are capable of). To me that means, I play them to win, where "winning" means achieving that goal. Sometimes that goal is killing all the...
  3. el-remmen

    How the Monsters Have Changed in the 2025 Monster Manual: Aarakocra

    Definitely not the kind of changes I am into, so not regretting my decision to skip 5.5e, but also, even if I wanted to adopt the new player side rules (i don’t) that wouldn’t mean I’d have to use the monsters as written here. Heck, I haven’t used monsters as written since some time in the 90s!
  4. el-remmen

    D&D General Which edition did Turn Undead the best?

    I liked the mechanic/table for 3E the best and used it for various other channel divinity powers that weren't turning undead for homebrew "specialty priests."
  5. el-remmen

    THAC0

    The first place I remember seeing it was in one of the UK modules and I adopted it right away, since I found (and still find) looking at a table onerous. Before that I was more likely to guess if a number was a hit as a DM then look at the actual chart.
  6. el-remmen

    Dragonlance "You walk down the road, party is now level 2."

    I (re-) did the math for one of my current D&D5E campaigns, and the party has advanced on average every 8 sessions. They are currently 6th level and we've played 56 sessions. The longest period of time between leveling was 20 sessions (so just shy of two years of real time).
  7. el-remmen

    Dragonlance "You walk down the road, party is now level 2."

    Thanks for explaining. I have to admit I have a hard time with this concept too. I tend to think we are not “wasting time” as long as we are having fun and feeling immersed in the world and campaign events.
  8. el-remmen

    Dragonlance "You walk down the road, party is now level 2."

    Can you elaborate on what you mean by “meaningful?”
  9. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Rogue Every town or city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves' guilds or crime families. Plenty of rogues operate independently...
  10. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Ranger Wilderness warrior, monster hunter, civilization defender, nature guardian, bounty-hunter, animal friend, and ecology preserver. Rangers can be any, some, or all of these things. And, regardless of whichever of these paths they happen to be following, they feel most at home in the rough...
  11. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Paladin Paladins are united by the vows they make in the name of one of the 13 Gods to uphold an oath. The origins and motives of this vow are their own, but the force of it binds them and manifests as divine power to be used in pursuit of that oath’s promises. Paladins train to learn the...
  12. el-remmen

    D&D 5E (2014) How do you handle monster knowledges in your game?

    Amazingly, I think I kind of run this kind of thing like @Reynard is describing - though I have no hard and fast rules about it, it is a case by case basis. I think the question is, is the character trying to recall information based on objective fact divorced from their experience of hearing...
  13. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Today I am working on rewriting the Hallow spell (and creating its opposite Desecrate) to be a lower level spell (probably won't have the add on effect), since I am adding a bunch of effects in the game that are best removed or recovered from by casting certain spells (like healing or...
  14. el-remmen

    Dragonlance "You walk down the road, party is now level 2."

    This is a tangent. But I really don’t like the “camera” analogy or thinking of D&D as a movie or TV show with those kind of beats. In fact, what I like about playing D&D (and many, but not all RPGs) is how it can subvert the expectations of narrative and character through randomness and player...
  15. el-remmen

    Dragonlance "You walk down the road, party is now level 2."

    If you are playing with XP, the DM decides when he awards XP (for example, I award it between adventures or during other downtime). This means PCs advance in level as fast or as slow as makes sense for the setting, the narrative, and your tastes. For me the question is not how many sessions...
  16. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Monk Monks use rigorous combat training, mental discipline, and meditation in an effort to perfect the relationship of their mind and body in such a way to achieve supernatural feats beyond that which mortals are usually capable of without magic. This resolve manifests as striking displays of...
  17. el-remmen

    D&D General Vanity Frankenstein 5E: My homebrew D&D project [+]

    Mage Mages are mortals with a bit of innate arcane magic they have learned to access and shape, and who, with time and experience, can follow an arcane tradition that expands and empowers what they are capable of by accessing that arcane power through different means. That said, most mages do...
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