Search results

  1. Parmandur

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    So, the Book of Many Things is the standard 5E hardcover supplement that comes bundled with the Deck of Many Things product: it has Feats, Backgrounds, Monster stat blocks, random tables, magic items (actually one of the largest sets of magic items of any 5E supplement) maps, mini adventures...
  2. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Just from my past decade of experience of 5E, 18 is a good amount to create specialization and difference between members of a party, or different characters with the same Class.
  3. Parmandur

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    One of the better and more daring products made for 5E, honestly: a real smorgasbord of tools and ideas to use in game prep.
  4. Parmandur

    What if Studio Ghibli directed Lord of the Rings?

    This is pretty stupid and ugly looking: the idea that it was cheap to make is laughable, considering the amount of IP theft involved, using material that took the and effort to make originally.
  5. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    It is interesting, thinking on it, they seem to have been keen to keep the exact same number of Skills, even if they reshuffle them significantly: wonder if there is some game theory reason for 18 Skills, specifically, in 5E rules in general.
  6. Parmandur

    D&D General Why Were the Dragon and Dungeon Magazines Discontinued?

    I saw them in supermarkets in the 90s, and I wasn't even lookong for them.
  7. Parmandur

    Paksworld RPG Based On Elizabeth Moon's Novels

    The novels are very much straight up AD&D 1E fiction, in detail. The first story is even The Village of Hommlet, with her clearing out the Moathouse.
  8. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    - Dex: Piloting replaces Sleight of Hand - Cha: Intimidation and Performance are dropped without replacement - Wis: Mechanics replaces Animal Handling, Streetwise replaces Survival - Int, the Big One, all Skills from standard 5E except History are removed and replaced with: Astronautics...
  9. Parmandur

    D&D 5E (2014) Am I missing something on 2014 rogue?

    The main thing the whiteboard theory crafting misses is that the 2014 design intent is for the Rogue to have Advantage on every single Round, essentially. Hence the 2024 changes that simply make that more apparent and easier.
  10. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Yeah, I think the reqson behind a lot of this stuff (like how very many guns there are, seriously like 30 different guns maybe?) is from the designers porting over 5E representations of what they built for the video game: probavly also the reason behind the 4 Classes they chose (also easier to...
  11. 20250326_213421.jpg

    20250326_213421.jpg

  12. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Damage types in 5E are largely narrative in function. I fo think using normal D&D stat blocks for this with refluffing will be relatively easy and straightforward: given the terrestrial origins of everything, far future Remnant civilizations being D&D needs who made Iwlbears on purpose is...
  13. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    With the magic damage types, it doesn't necessarily need to be one-to-one.
  14. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Indeed it is! They put a ton of work into this, and it looks to me like it will play well...but as you note about the lack of the slot info on the tables...not quite as tight as the D&D Studio designers make their books? Feels a bit old school, despite the top of the line art resources.
  15. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Radiant and Necrotic are also gone, replaced by Radiation and Energy.
  16. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Well, hopefully this becomes more widely available soon!
  17. Parmandur

    WotC Mike Mearls: "D&D Is Uncool Again"

    Yes, the 2014PHB sold more: but Tasha's was a hit after the PHB had been selling for 6 years: meaning the audience in 2020 was huge compared to 2014.
  18. Parmandur

    WotC Mike Mearls: "D&D Is Uncool Again"

    No, you got the gist of it.
  19. Parmandur

    Wizards of the Coast's Archetype Entertainment to Publish Exodus TTRPG Based on Upcoming Exodus Video Game

    Rail gun = CONFIRMED And other weapons & equipment (literally each gun is illustrated):
Top