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    D&D 5E (2014) Musical instrument tool proficiency and performance skill proficiency

    Ask for a charisma check. The player then suggests proficiencies that might apply.
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    D&D 5E (2014) Mearls: "Imagine I am writing a section on tool proficiencies for XGE..."

    A point for musical instruments and gaming tool proficiencies. Right now they're just wasted space. A revision of the 'this is a bonus for using a tool and only applies when you have that tool' rule. Improvising thieves' tools from a rusty nail shouldn't be something that's totally off the...
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    D&D 5E (2014) Why FR Is "Hated"

    FR is fine as long as you pretend that every major heroic character does not exist, or has already died, or for whatever other reasons does not interact with the world except to be an antagonist to the PCs. FR is written to be a playground for other people's heroes, where other peoples stories...
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    D&D 5E (2014) Moving while blind

    "While blind, the player must close their eyes" Simples.
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    D&D 5E (2014) The Logistics of Trapping a God (Or all of them.)

    Right, so he's not 'to gods what the gods are to mortals'. Oh, actually he doesn't have absolute control over the pantheon, or he would not have needed to kick all the gods to the mortal realm NOR recruit helm to guard the way back. He would have just forced Myrkul and his cronies to return the...
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    Suggestions for a trial!

    Given that you have an incurable poison (when poison is relatively easy to take care of in D&D) and a captive that can keep secrets (again - when keeping secrets tends to be a really hard thing to do in D&D), I've actually got no idea whatsoever what a sentence of 'death' actually means in your...
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    D&D 5E (2014) The Logistics of Trapping a God (Or all of them.)

    Except... the gods in FR ARE mortals, just ascended ones. And they can be killed by each other and by mortals. And... etc etc. So saying "Ao is to gods as gods are to mortals" would also include "Ao could be killed by a god, and it might be a bad thing to happen."
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    D&D 5E (2014) Resting and the frikkin' Elephant in the Room

    If it has stats, we can kill it. Also - you're suggesting that the writer of the module didn't expect D&D characters to attempt to kill the bad guy?
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    D&D 5E (2014) Smite Nerf: Paladin Buff?

    Mostly that it's kind of pointless: wrathful smite is a very effective crippling technique, to the point where the afflicted may be effectively removed from the fight. Spending extra resources to make them dead instead of useless is a bit of a waste.
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    D&D 5E (2014) Resting and the frikkin' Elephant in the Room

    As others have pointed out, balancing this sort of thing is actually hard... hence why you kind of want your professionally produced roleplaying product to at least contain some advice... The rules or adventure notes SHOULD cover obvious scenarios, or at least give sufficient information about...
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    D&D 5E (2014) Resting and the frikkin' Elephant in the Room

    In my book, the problem with resting is that of a static world built on ridiculous premises. For example, take the typical "tribe of humanoids raiding" scenario. The adventurers will be commissioned, then will have to travel some short distance to find the home base of the raiders, then will be...
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    D&D 5E (2014) Making Wizard, Cleric, and Druid spell memorisation work off the Short Rest

    The main thing I see happening is that low level spell slots are effectively converted into high level ones. Because you have a restrictive 'number of spells' limit, only upper level spell slots will ever be used. You're also short changing high level spellcasters by quite a lot: the 20th...
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    Deck of many things

    If I were you, I'd change a bunch of the cards so that they lend themselves to the campaign going on instead of instant derailments and character destruction. I'd change a bunch of other cards so that they are actually interesting instead of just being flat minor statistical modifiers. Donjon...
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    D&D 5E (2014) Request for thoughts on falling damage change

    If someone hits me with a greatsword, I believe I stand a much greater chance of dying than falling off 1 story of a building, which I have actually previously done. This system seems like it assumes that every first level character is about as durable as my grandma. I also personally know...
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    D&D 5E (2014) Request for thoughts on falling damage change

    The problem is that falling 10 feet shouldn't be worse than being hit with a greatsword, which both of your systems do. So unless you are going to have some mitigation method, then your methods are ridiculously deadly. Might I suggest simply reducing the damage by the acrobatic check number for...
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    D&D 5E (2014) Improvised actions in combat

    I'm just trying to work out what you actually meant when you said that "if something exists as a feat, you can't do it without one". If what you actually mean is "cool combat stuff is reserved for feats" or "if you could get a numerical bonus with a feat, you can't have it without one", or even...
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    D&D 5E (2014) As a DM, can I just say, Screw Paladins :)

    Paladins are good at fighting undead. They always have been. I would expect a lone paladin with stats and equipment like that, up against a lone death knight would make mincemeat of the creature in most editions.
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    D&D 5E (2014) How do you interpret the Oath of Ancients?

    Appropriately: The ancients paladin could pull off the green knight role in "Gawain and the Green knight", while a devotion paladin would be walking on thin ice with the initial challenge, and wouldn't be able to deceive Gawain throughout. Gawain himself is a devotion paladin, as he lies upon...
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    D&D 5E (2014) Improvised actions in combat

    Right... so if I want to cleave, I can make a check to do it?
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    D&D 5E (2014) Improvised actions in combat

    So if someone says "Wouldn't my character remember that?" you say "sorry, remembering things accurately is part of the keen mind feat, so you can't do it without the feat?" I mean the one that always gets me is the actor feat making it impossible for anyone without it to imitate someone's...
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