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    D&D 5E (2014) Disarming a caster's component pouch to prevent him from casting spells

    An archer can't even hit someone with an arrow to injure them reliably. If I was feeling generous, then disarming someone of a component would be "Call it, then roll me a natural 20". Typically however I'll run with "when the target is out of hit points, your attacks can do anything you...
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    D&D 5E (2014) Wait... why are we adventuring together?

    If your players can't come up with a bunch of reasons for how this works, then they're not trying. And that's basically the most important thing - if you try, you can justify almost anything. The paladin doesn't know about the contract The paladin thinks he can save the sorceror's soul The...
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    D&D 5E (2014) Traps: yay or nay?

    Actually, the temple sequence that ends in the giant rolling boulder has no such thing for most of the traps. Indy just appears to be extraordinarily suspicious of... everything. The first trap is a ray of sunlight, and it's previous victim is only visible after it is triggered. The next is a...
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    D&D 5E (2014) Traps: yay or nay?

    I use traps when it makes sense for a trap to be there, and the traps that I use make sense for who might have set that trap. If you go into a goblin lair, there will be traps that are easy to spot if you have darkvision,easy to bypass once you notice them, need to be reset manually once...
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    D&D 5E (2014) I accidentally revealed all of my campaign plans and secrets to a PC.... what now?

    Oh, the other possibility is that the character in question is privy to a prophecy. His job (or possibly the job of whomever gave him the prophecy) is to ensure it happens / ensure it does not happen. If the character himself knows the prophecy and is trying to fulfil it, then all the...
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    D&D 5E (2014) Spell save mechanic for grappling attacks

    Note that paladins will still get an edge - they'll be applying their charisma bonus to most saves. Good things about this rule: It prevents people from stacking skill bonuses to make monster grapplers. It makes str save proficiency slightly better. Bad things about this rule: It makes...
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    D&D 5E (2014) I accidentally revealed all of my campaign plans and secrets to a PC.... what now?

    I think the first thing you have to answer is How does the character know those things? That should also set you up to answer What does the character not know? What else does the character know? and What is the character trying to achieve? I mean, given the set up, the character could be an...
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    D&D 5E (2014) Reliable Talent. What the what?

    It's not the fault of RT. It's the fault of the skill system. Like others have said, 10th level characters shouldn't be messing about with mundane tasks. In 3e, a normal 10th level character would be walking around with a +17 or so to their best skills, without going over the top. That would...
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    D&D 5E (2014) Why penalize returning from death?

    Sure... I remember that from 1e, but mostly it was the case because the thief had a sub 10% chance to successfully find and then remove a trap, so you tried to avoid relying on that skill at all, whereas the current crop of designers seem to think that traps should be more or less automatically...
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    D&D 5E (2014) What's the WORST party composition possibly with 4 or 5 characters?

    I'm going to say 5 rangers, assuming most campaigns. Most of their abilities overlap (woo, all 5 of us can find food in the wilderness!), most campaigns don't care about overland travel times (they should, but they don't, because everything happens "just as the heroes arrive" instead of at a...
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    D&D 5E (2014) Why penalize returning from death?

    Really? My experience was totally the opposite to that. 1e & 2e were meat grinders - you threw 'characters' at the game until some survived. 3e and beyond, you don't do that, because character creation actually takes time, involves choices and creates more than a bag of numbers.
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    D&D 5E (2014) How Defeat this Coffelock Villain?

    Well... maybe. Strictly speaking, when the wizard said "I cast spell X", initiative gets rolled, with the PCs surprised. If he beats the enemy wizard on initiative, the barbarian doesn't know what's happening precisely, just that his instincts are going off. You don't just get a free attack by...
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    D&D 5E (2014) Does the caster know if a spell target makes their save?

    "How my group plays it" != "what the rules say" In other words, your group has a houserule. An inadvertant one, but a houserule nonetheless. ... for your group. For my group, I can't say the question has yet come up, mainly because nobody has every said "hey, I should know if the save was...
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    D&D 5E (2014) How Defeat this Coffelock Villain?

    It sounds like you're all a bit hazy on the rules, which is leading to the DM being a bit of a cheat. Lets start at the beginning: Enemies abound doesn't actually force you to attack anyone. It just means that when you do attack, you must choose a random target. Now maybe what happened is the...
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    D&D 5E (2014) Does the caster know if a spell target makes their save?

    Show me a skerrick of rules that says so. Or even suggests so. Because it does have an effect. It means that the caster doesn't conclusively know that the spell has taken effect. It means the caster may maintain concentration on the spell, despite it doing nothing. It's interesting to note...
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    D&D 5E (2014) Does the caster know if a spell target makes their save?

    If my argument is absurd, when I've listed the section of the rules that says "individual spells say what happens on a save", and individual spells that specifically say a spell ends on a save, and spells which have no effect, yet do not specifically say they end on a save - where is anything to...
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    D&D 5E (2014) Fabricate: a world change spell

    Second level transmuters are already crapping on stoneworkers, ironworkers and woodworkers. 10 minutes to turn something into gypsum, silver or balsa wood, work it in ways that are impossible with the original material, then turn it back.
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    D&D 5E (2014) Does the caster know if a spell target makes their save?

    Well, no - the rules that would reflect the reality where a spell ends when the save is made are ones that say "when all targets of a spell successfully save, the spell ends". For an example that counters the previous claim that "the spell ends for that target" is only used for spells which can...
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    D&D 5E (2014) Does the caster know if a spell target makes their save?

    Actually, the spellcasting rules say that the effect of passing a save is described by the spell. Suggestion says "On a failed save, it pursues the course of action you described to the best of its ability." It also specifies some conditions where the spell ends - when you or your companions...
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    D&D 5E (2014) The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"

    I said "Regardless of who causes the problem, having a big power differential makes it harder to involve everyone in the game". You appeared to contradict that. Since it's a fairly broad statement, in order to contradict it, you're effectively stating "Having a big power differential never...
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