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  1. Corinth

    New article Design and Development Article on Magic Item Slots

    Set sail for Fail. There is no such thing as "optional" when it comes to personal power. Those that strive to maximize their character's personal power will be the norm, the standard against which all others compare, and that means that players that fail to fill their character's slots with...
  2. Corinth

    D&D 4E 4E Roles

    The concept? Sure. This specific implementation? No, it's from the successor media as I said immediately above.
  3. Corinth

    Chainmail Bikinis & other Cheesecake art in the 4th Edition Core Books.

    Take a mundane woman. Clothe her appropriately for her age, status and location. Add just one small detail that places her as other than human--use that Uncanny Valley to effect--and do so while adhering to known mythology about demoniacally-tainted bloodlines. (By default, we are speaking of...
  4. Corinth

    D&D 4E 4E Roles

    In the context used, it most certainly is a MMORPG influence. Specifically, it's a major World of Warcraft influence: Defender = Tank, Striker = DPS, Leader = Healer, Controller = Crowd Control. The specifics behind how these effects work varies but the result is exactly the same- you have one...
  5. Corinth

    Chainmail Bikinis & other Cheesecake art in the 4th Edition Core Books.

    Reality trumps fantasy. No beefcake. No cheesecake. Utter fidelity to reality is required to establish and maintain the strongest possible degree of verisimilitude.
  6. Corinth

    What exactly is the deal with the 4th Edition?

    VOIP = Voice-Over-Internet Protocol.
  7. Corinth

    D&D 4E How do you feel about 4E right *now*? (week of 1/21/08)

    Thumbs down. The execution, coupled with the timing, puts me off even if individual bits are worthwhile.
  8. Corinth

    Another sacred cow. Autohit on 20. Keep or Slay?

    Sacred hamburger makes for a divine meal.
  9. Corinth

    D&D 4E Rich Baker on Gnomes in 4E

    There's room for only one race of human-like midgets, and Halflings got there first in the tabletop RPG medium.
  10. Corinth

    D&D 4E WotC_Rodney: 4ed "take only what you want" monster design good

    Wonderful, another MMORPG element appropriated for tabletop use. MMO bosses work this way, and no one that deals with them likes this adaptation of that fraud Pollack's excuse for painting to RPG design. Soon there will be talk of "tuning", combined with talk of buffing and nerfing, when...
  11. Corinth

    How Per Encounter power recharging should work

    Yes, that 10th level wizard and that 10th level cleric should be able to take down a hundreds-strong goblin army that somehow failed to find a way to shut the casters down. The goblins' leadership should be smart enough to figure that out; failure to account for it is the real verisimilitude...
  12. Corinth

    How Per Encounter power recharging should work

    The answer is in crowd control. The healer heals nothing when he's held, silenced, or polymorphed into a sheep. The striker strikes nothing when he's encased in a block of ice. The defender defends nothing if he's rooted in place. No one does anything if they are stunned. Lock out, shut...
  13. Corinth

    How Per Encounter power recharging should work

    That depends entirely on how you implement them, and on how many powers you're actually expected to track at any given time. Combat-capable cooldown abilities are often few in number and with relatively short times; non-combat ones won't be used when in combat, and when out of combat those with...
  14. Corinth

    How Per Encounter power recharging should work

    Use of Cooldowns, measured in rounds (combat-applicable) or minutes (non-combat), is better. "At-will" abilities have no cooldown. Per-encounter abilities get cooldowns that vary by this or that criteria. Greater abilities have longer cooldowns. Reagents may or may not be required.
  15. Corinth

    FR Update at WotC-Year of the Ageless One

    Not liking what I'm seeing. Not that I can't work with it...and I know just what I'd like to do with it: put it in the path of the Burning Crusade. Then we can have literal WOW vs. D&D combat. ;-)
  16. Corinth

    Why D&D Is Better Than World of Warcraft

    Convenience trumps all other concerns. Solve that issue, and you save the hobby for another generation.
  17. Corinth

    Dragonborn - will you ban them?

    Yes, they're on the "Banned by Default" list because my D&D settings have no place for them at all, let alone as PCs.
  18. Corinth

    D&D 4E What D&D 4e Should Learn From World of Warcraft

    Reminder: In WOW terms, D&D is a hardcore carebear PVE game focused entirely upon instanced group quest content while solo gameplay is so rare as to be unthinkable by most.
  19. Corinth

    D&D 4E What D&D 4e Should Learn From World of Warcraft

    Unfortunately, the 4.0 design team failed to do one thing that would've greatly sped up D&D character generation and development: eliminating both random rolls and point buy stat generation, instead replacing them with fixed stats by class and modified by race (and then fixing all random...
  20. Corinth

    Forking the OGL

    I have yet to see what prevents someone from buying a PHB in August and spending a long weekend retyping the missing bits from the 4.0 SRD, rewording things as he goes, and releasing the ungimped SRD under the 1.0 OGL.
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