Search results

  1. N

    How do Governments Align?

    No society can stand in the face of overall civil disobedience. The vast majority follow the rules. When they don’t the rules disappear. If no one – NO ONE AT ALL – stopped at stop signs, how would we enforce this? Similarly, if absolutely everyone in a country failed to file and pay taxes...
  2. N

    How do Governments Align?

    I can agree with this, but only with the caveat that I do not believe we are close in the matter of private property specifically. That’s probably a big part of why it leapt out at me. In my view, humans tend towards Law rather than Chaos. We build structured societies, organize into groups...
  3. N

    How do Governments Align?

    Reasonable people can disagree reasonably. That’s the only real basis for a good discussion. I’m going to cut up and rearrange your post, with the hope I don’t lose its meaning in the process. Here, I do not believe we are getting into the question of Law vs Chaos, but a question of Good vs...
  4. N

    How do Governments Align?

    Without digging into every nuance, I disagree with your "private property" points. A Lawful person might well believe "what's mine is mine - stay off my land" while a Chaotic person sees a "no trespassing" sign as an arbitrary limitation on his free will which he can, in full good conscience...
  5. N

    How do Governments Align?

    Without getting too deep into this, capitalist economic theory assumes a free market with perfect competition. A monopoly is the exact opposite of the assumed state of a market in which capitalism functions. As such, the diamond example is one where the assumptions supporting capitalist theory...
  6. N

    How do Governments Align?

    Is a democracy always Good? Tyranny of the Majority is a term I recall from high school, and doesn't seem to fit the model. Is it impossible for the people to select their leaders under an ideal of Evil? Many 20th century Fascist regimes were elected democratically, and you classify those...
  7. N

    How do Governments Align?

    Sounds very Lawful, with all those defined procedures, as well as the imposition of the will of the majority (be it simple or 2/3 majority) on society as a whole.
  8. N

    Pathfinder 1E Bestiary 5 - flavour fail

    While I don't disagree with James/Paizo making money, if they produce products gamers don't value, they won't make much money, will they? I suspect that is why James is following this thread - what people like, and what they don't like, is incredibly valuable intel from a marketing perspective...
  9. N

    Dragon Cohort Feat

    I think (c) is more relevant here than (a) or (b). I recall Artoo noting Luke's course was wrong for the rendezvous point, but not any discussion of "stealing" the X-Wing (or "going AWOL" - I think the Rebellion was largely a volunteer effort anyway). No one ever commented on it later - he...
  10. N

    Dragon Cohort Feat

    Exactly - we can come up with a plausible in-world reason, so we go for it. Seems more than enough for cinematic plausibility. If game balance demands no wyvern (or no X-Wing for Luke), then we have a different issue to deal with, but in-world plausibility isn't really a problem unless we...
  11. N

    Dragon Cohort Feat

    Yet a lot of cinematic fiction sees characters who have aircraft. Not, perhaps, the above story, but obtained through some source which is at least semi-plausible in the campaign. If we analogize the Wyvern to the warplane, perhaps the Wyvern was not freely given, but both PC and mount chose...
  12. N

    Help with this Wish Wording

    How about talking with the DM? As many above have noted, the result goes well beyond the risk-free choices for a Wish spell. If the DM does not want it to work, it is easy for him to cause it to fail, or backfire. If he's open to using the Wish to add a significant ability to a character...
  13. N

    Pathfinder 1E Masterwork: Reforged

    I don't see a game balance issue allowing existing items to be Masterworked. But he's going to entrust his blade, forged by Elves, given to him by his lost love, his link between what he was and what he can be... to some Smith? It seems like the spell drawing out its inner qualities would be a...
  14. N

    Ancient Dwarven Town overrun by orcs centuries ago

    One issue often overlooked is lifespans. Orcs don't like that long (assuming half orcs are between orc and human), so generations are even shorter than human. The Dwarven age categories are between 3 and 4 times that of a human, so 400 years to us would equate to about a hundred to 125 years...
  15. N

    Improvisation vs "code-breaking" in D&D

    That reminds me... I don't recall seeing the rest of the screenshot. Did I overlook it?
  16. N

    Improvisation vs "code-breaking" in D&D

    The "perfect tactic every time and no personality" player and the "power or death - throw the dice lemming character" player are two examples of the "character is but a pawn" mentality I find weakens the game, not commonly found in combination. That doesn't mean good tactics and good role...
  17. N

    Improvisation vs "code-breaking" in D&D

    Obviously you're wrong. That one you got right.. Unsurprising. The umpire/referee does not design a playing field or make tactical decisions for the opponents. Play does not stop while one team or player asks how a rule should be applied. All of these activities are examples of how the DM...
  18. N

    Improvisation vs "code-breaking" in D&D

    hmmm...shorter, but not a lot shorter... Really? What motivated all those "roll randomly - many you get a huge powerup and maybe you get killed" magic items and artifacts, then? These are an artifact of the "if the character dies, I'll just roll up another one - my character LOVES Russian...
  19. N

    Improvisation vs "code-breaking" in D&D

    EDIT: UGH! Sorry for the huge post! The traditional role of a referee (umpire etc.) is to adjudicate between two competing interests, such as the two sports teams on the field. In an RPG, there is only a single team on the field - the players, through their characters. Their opposition...
  20. N

    Improvisation vs "code-breaking" in D&D

    If you find people who are emotionally impacted by the "danger" the King is in because they are placing themselves in the shoes of the King, I suppose so. Now, if you also then decide your King panics and makes a less than optimal move as a consequence (rather than YOU panicking about the...
Top