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  1. drnuncheon

    Has complexity every worked for you as a DM?

    Eh? Maybe not dead ends, but if you don't have twisty streets you probably live in a fairly recent city. The surrounding terrain is the most likely reason for twisting roads. If you've got a city in a necessary position but lousy terrain - like my home city of Pittsburgh, for example - you...
  2. drnuncheon

    One with the Hammer? [RoS]

    Given the lack of text otherwise, I'd say exactly as it works with the hammer wielded one-handed - you add your Wisdom modifier in bonus damage. No. Since the rules for weilding two-handed don't say anything about multiplying any bonuses other than Strength, there is no reason to do this...
  3. drnuncheon

    Dundjinni & Gridsmith - best for battlemaps?

    So I'm wondering if anyone has used both of these products, and how they compare in terms of features, ease of use, etc. Gridsmith is half the cost of DJ platinum, but it only runs on Windows which means I'd have to battle my wife for her computer. DJ is supposed to have an OSX version soon...
  4. drnuncheon

    Anti-Spyware program?

    Firewalls wouldn't in general, because the request is actually going out from your browser. The maker of Spybot S&D recommends Spyware Blaster as a tool to not get the stuff installed in the first place - I haven't used it myself.
  5. drnuncheon

    Are you creeped out by something benign..something like clowns? Teletubbies?

    Huh? Only time my wife and I have ever heard 'bubbler' is when we lived in Boston - I went to college in indiana and she grew up in Missouri, and you don't get much more Midwest than that. Edit: er, to be on topic, the only thing I really get twitchy about are parasites. Especially intestinal...
  6. drnuncheon

    Fluff rules!!!

    Dammit Clay! When I saw this thread I thought it would have some good hard crunchy rules for fluff that I could use for my upcoming sourcebook, d20 d20:the Role-Playing Game Role-Playing Game. But it's all fluff.
  7. drnuncheon

    Improved Whirlwind Attack

    Nnno. You can make 4 attacks on single individuals at -4 penalty. That is to say, if your normal attack bonus is +30, you can make 4 attacks on 4 individuals at +26 each (rather than, say, 4 attacks on 1 individual at +30/25/20/15). J
  8. drnuncheon

    Coolest sidekick characters ever.

    Mani in Brotherhood of the Wolf
  9. drnuncheon

    Would you play this?

    KMageau is dead wrong - thousands of people already do this on a regular basis. They're called MUDs and MUSHes (among other squishy-sounding names) and they range from places with coded combat like a text Everquest to free-form statless roleplay. That said, I don't think you'd have a lot of...
  10. drnuncheon

    So you got "The Book of Iron Might", what do you think.

    $13, if I remember correctly.
  11. drnuncheon

    Epic Level Reputation and Class Defense

    I'd say that Defense should go up at the same rate as BAB - if it increased at a different rate, the 'spread' would eventually get too wide, just like they were worried about with saves. Reputation is less important since it's not a directly opposed stat - I'd just pick the slowest rate (much...
  12. drnuncheon

    So you got "The Book of Iron Might", what do you think.

    The Ironborn are a created race mixing a crunchy metallic shell with a chewy organic center. Although they are created, they are not constructs: they still need (minimal) food and water, suffer critical hits, etc. There's essentially a handful (8?) of different types with differing racial...
  13. drnuncheon

    Homage to Thomas Covenant the Unbeliever and author Stephen Donaldson

    I don't recall people saying 'X is what made them great', except for a different value of X - that being 'Covenant is a whiny b******d'. Question about the final chronicle though:
  14. drnuncheon

    So you got "The Book of Iron Might", what do you think.

    There's a new category of feats called 'Arcane Battle Feats' which are a way to do a magical fighter without using actual spells - instead granting supernatural abilities. They might not be for every campaign, but they're pretty nifty. Anyway, there's a handful of those with BAB +12 and a...
  15. drnuncheon

    So you got "The Book of Iron Might", what do you think.

    Not really - the Table of Contents pretty much says it all. They posted it over at the Malhavoc Press site: http://www.montecook.com/mpress_BOIM_TOC.html According to the website, December. Me, it's short enough, and I wanted it now - I'm printing it. ;) J
  16. drnuncheon

    So you got "The Book of Iron Might", what do you think.

    Maneuvers, you basically have an effect, which gives you a penalty. The penalties are pretty massive, so you put drawbacks on the maneuver to whittle them down. As an example, if you wanted to build the 'Disarm' maneuver from standard D&D, you'd do it like this - and keep in mind this is just...
  17. drnuncheon

    Another TPK - Sigh.

    Because humans (average int: 10) frequently screw up simple orders? EDIT: OK, I see that's already been brought up. No opposite, but the DM can easily be nvolved in metagaming. He knows the player's plans, after all, and can (sometines even unconsciously) work to defeat them. J
  18. drnuncheon

    Hey Old One: After Action Report?

    So why doesn't the Strong Hero with an Int of 18 have a higher BAB, defense, and hit points than the Strong Hero with an Int of 4? If he's applying all that extra intellect, he should be getting something out of it, right? J
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