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    Return of the Bard

    If you want a skald type bard, wouldn't it be easier to start with a cleric or druid and swap in some musical abilities? A skald could be sort of an urban variant of the druid (cf. urban ranger). Or you could simply reskin the spells as music. I like the arcane bard in 3e, although I don't...
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    Something Awful leak.

    Other than the hostile commentary, it doesn't contain many very bad things. Most issues I would have with the rules as described (like lack of consistent actions, incoherent list of conditions) seem likely to be representative only of the early state of the playtest. In fact, other than some...
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    D&D 5E (2014) How Should Dragons Be Handled In 5e

    +1 Don't want to use ranged weapons? Feel free to watch from the sidelines while the rest of the party fights the dragon. Otherwise you'll have to come up with a good plan if you want to negate the flying advantage.
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    What would you like to see happen with FR?

    I would prefer they support multiple points of time (pre-ToT, post-ToT-pre-SP, post-SP). I can live with one of the pre-SP time points, but if it continues after SP - either from where 4e left off or after another jump - I'll probably just continue playing in 3e Realms. That's OK, we can still...
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    D&DN and Epic Fantasy ((Apologies, Long))

    I find that true for all levels.
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    The impacts of Fantasy on (fantasy) society

    I would definitely like to see something like this. A few pages in the DMG world building section would be good for ideas, but campaign settings should have even more details. In addition to "this is what the default rules should imply about societies" I would like to see "how to adjust rules...
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    D&D 5E (2014) The math of D&D Next; a moderating proposal

    Leave out the +7 AC training bonus from the OP and it's quite close to what I'd like to see. After that it's something like +5 against AC 18 at first level (40% hit chance), +12 against AC 21 at half point (60% hit chance) and +20 against AC 23 at max level (90% hit chance).
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    D&D 5E (2014) What attitude should Next encourage DMs to have to TPKs?

    Something like indifferent, but with examples and options on how to get back to the campaign afterwards - either with the same characters or a new party. However, I think these issues should also get some PHB space. The attitude the players have to character death matters more for a group's...
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    Consume, Engage, Cherish

    For me the main thing is engage. The core books are the doorway to the game and should showcase everything I can do with it. They should create an experience that makes me want to play and keep playing (and buying, if you are cynical). Limited edition runs and more specialized products...
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    Rule of Three: March 13

    How about "outside the core of D&D and into optional rules" instead?
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    What options do you want?

    Some more complex things that I'd like to play with, but should not be in the "core"/"base" game include: domain management rules, other downtime activities (crafting, professions), tactical miniature combat (for some encounters) and mass combat. Depending on which version of healing the core...
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    Classes you play the most

    I think the poll shows a clear Top 1 (>50%, wizard), Top 3 (>40%, rogue, fighter), Top 5 (>30%, ranger, cleric) and Top 8 (>20%, paladin, sorcerer, bard). The rest are lumped below 15% without clear structure. Nothing very surprising, although it suggest either three or five "core" classes...
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    Shield or no shield?

    I disagree with the premise. The chance a monster has to hit a fighter should vary even if they are of the same level, and between monsters of a certain level. To the degree that a baseline is needed, it shouldn't be the heavily armored fighter, but the average AC over all classes (with most...
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    Olympic weight lifters are very specialized, so I would just leave those who are in that small fraction of a percent of humans outside the normal ability rules. (Maybe they have a feat that increases their strength by X for the purposes of lifting stuff.) However, if you want them in the rules...
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    I said even within the range. It's not the math itself but its implications. My Str increases to 14 so I need to update about 20 things on by sheet. With most other increases it's only one number that needs to be adjusted. It's also difficult to weight the consequences raising one vs. another...
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    To me carrying capacity is pretty much the definition of a strength score. A typical peasant has Str 10 *because* he can carry around 100 lb. of stuff comfortably. Str 18 represents the 0.5% who can wear something like 300 lb. of gear and still fight. That's one of the main reasons I think...
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    Leveling up Monsters

    Monster creation should be supported both via HD/class levels and through a simple 4e-like process. For leveling them up, I would also like to have simple templates like seen in PF and I think 4e (can't remember what 4e templates were like, exactly).
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    By stats you mean ability scores and by abilities all the things characters do, correct? (Sorry, term overload in D&D is confusing.) I agree with you that something must change in the numbers for there to be growth. However, the fewer moving parts, the less likely things break down. If each...
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    BAB or other level dependent attack bonus. Skill bonuses. Level based defenses/saves.
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    D&D 5E (2014) Please Cap the Ability Scores in 5E

    Although I don't want caps for no good reason, a cap can sometimes be the best way to get the desired result if the other concerns matter. For example, here it makes you branch into secondary ability scores, instead of min-maxing on one. Lets assume only humans with max 18 ability at 1st, 20...
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