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  1. K

    Melee basic attack within X squares - huh?

    No, it implies that you get to make a melee basic attack against a target up to five squares away instead of just one within your weapon's reach. Check out the descriptive text: "A stream of acid lashes out from this melee weapon, burning a target who might otherwise be out of reach."
  2. K

    Sticky Fighter question

    Yes. You get one opportunity action per opponent's turn. However, you cannot take opportunity actions on your own turn, so technically speaking all the monsters could ready an action to move in response to something the fighter will probably do on his turn (e.g. attack). Since the readied...
  3. K

    Hellfire blood and flaming weapons

    You're missing this:
  4. K

    Slaying Action (Martial Powers Heroic Feat)

    I assume you mean Slaying Action, right? No, there's no reason he can't take it and enjoy its benefits. In fact, it's a pretty great feat for a multiclass rogue.
  5. K

    ammount of treasure per encounter

    More more to the point, treasure in 4E is handed out on a per character level basis, not a per-encounter basis. As long as the party is getting all ten treasure parcels over the course of a level, it doesn't matter how much you hand out per encounter.
  6. K

    Ability Modifiers and Using Encounter Powers Out of Combat

    Your ability modifier never includes half your level. When you roll an ability check, you roll 1d20 + 1/2 your level + your ability modifier, which some people confuse as meaning your ability modifier is the ability bonus plus half your level, but they're two separate parts of the equation. As...
  7. K

    Confused about holy symbols

    Not to mention nobody ever said you had to wear a holy symbol around your neck. :)
  8. K

    Do effects still work if you miss?

    It doesn't explicitly say so, but it's fairly obvious from how powers are presented that you apply any results in order from top to bottom. See, for example, dimensional charge, which lists the Effect before the Attack line, as does the fighter power come and get it. Burning blade lists the...
  9. K

    Saving Throws

    You make one saving throw each round for every effect that is affecting you, unless a power specifically says one save ends multiple effects--for example, "ongoing 5 damage and the target is slowed (save ends both)" means you roll one save against the combined ongoing damage and slow effect--or...
  10. K

    Confused about holy symbols

    Because if they didn't put that phrasing in there some joker would come along and try to argue that clerics can't benefit from a holy symbol in their hand, only one around their neck. It's there for the sake of completeless. Not quite. It's not a hidden bonus for the cleric, it's a property of...
  11. K

    Ghoul Effects Question

    Your reading of the rules is correct. Since the Immobilized condition doesn't explicitly supersede the Stunned condition, the character is suffering from both. You make a save against each (save ends) effect you're suffering from at the end of your turn separately. There are, however, a couple...
  12. K

    Swordmage- Assault or Shielding?

    You are correct, until you get a pact blade.
  13. K

    Daggermaster - Med. of the Blade

    Even better--it's not a stance. It just works till the end of the encounter, so you can use it in conjunction with other stances.
  14. K

    Healing between encounters

    Because using that ability doesn't take extra resting time? And because the bard's Charisma bonus is likely to be higher than the statistical average of a d6? Except that it's not. 1) The PHB itself explicitly calls this out as a valid example of using encounter powers between encounters, as...
  15. K

    Healing between encounters

    Yes, this is entirely legal, acceptable, and encouraged. Encounter powers recharge after a short rest, you don't have to be in an encounter to use them.
  16. K

    Flanking with... yourself?

    Not really, as it still allows three characters to benefit from flanking at once.
  17. K

    Daggermaster - Med. of the Blade

    1) It's not worthless. 2) You're not "forced" to take it, it's given to you. There is absolutely no cost associated with it, that's how paragon paths work. At 12th level, the game says "here, have another utility power."
  18. K

    Long Bow and Dexterity Bonus

    I wouldn't. As a rogue, you should be getting combat advantage every round, or pretty close to it, which means that going from a hand crossbow to a longbow gives you an average damage increase of 2 points, but at the cost of an average seven points of sneak attack damage (nine if you take the...
  19. K

    To split or not to split

    I've already explained how it's perfectly legal by the rules; can you please explain how it's "abuse?" You aren't: 1) Making the attack roll any easier on yourself. 2) Gaining any additional effects. 3) Gaining the advantage of a power at no cost or risk. You are: 1) Sacrificing 2[W] + Dex...
  20. K

    Long Bow and Dexterity Bonus

    Didn't say it was good, just that it's technically rules-legal.
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