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  1. Asisreo

    D&D 5E (2014) Caution in Too Much Fun

    To expand using the shopping example, imagine being a player and seeing that Lightning sword you want to buy. You also see a holy-imbued talisman which could be very useful in your next adventure featuring tons of undead. But you can only afford one at their retail price. Well, you simply want...
  2. Asisreo

    D&D 5E (2014) Caution in Too Much Fun

    Again, I do not mean to say that you should intentionally bore your players or DM. But if you happen to bore someone sometimes, it's okay. It isn't indicative of bad DM'ing or bad playing. Sometimes, a player or two gets really excited because they had big plans on how they were going to spend...
  3. Asisreo

    D&D 5E (2014) Caution in Too Much Fun

    I would like to start a thread discussion about the dangers of "too much fun." But how can someone have "too much fun?" Especially when "fun" is the primary goal of the game? I think people make a point of macimizing/optimizing fun for both themselves and other players/DMs in the game. While a...
  4. Asisreo

    D&D 5E (2014) How Darkness helps the dungeon crawl experience immensely.

    Because they would be in light, aka visible, while the enemies from behind would be in darkness aka unseen.
  5. Asisreo

    D&D 5E (2014) How Darkness helps the dungeon crawl experience immensely.

    What I mean is that DM's will tend to make the room less detailed from an objective view during the adventure creation process. Where a room might have a chest, a bookcase with an ominous book, and an illusory wall that leads into a different room may be reduced to only having a chest and a...
  6. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    Pinocchi- oh no!
  7. Asisreo

    D&D 5E (2014) How Darkness helps the dungeon crawl experience immensely.

    I actually have a differing opinion. As someone that hardly ever uses player-facing maps, using darkness helps me as a DM quite a bit. Putting aside potential glitches, virtual tabletop maps usually end up having the players feel like they're either playing a board game or a computer strategy...
  8. Asisreo

    D&D 5E (2014) How Darkness helps the dungeon crawl experience immensely.

    Light is often forgotten when playing D&D typically. It may be because a lot of mainstream adventure types are done outside during daytime hours, making light a non-factor. This can be relieving for both the party and DM since this means they don't have to track more variables to the game's...
  9. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    When someone says they enjoy weird foods, like one of the comments on the tuna waffle recipes said, I will (jokingly!) tell them "Oh, I'm so sorry to hear that...I hope you get better..."
  10. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    Snarf just won every game ever. Pure genius
  11. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    I see you've also begun DM'ing for brand new players.
  12. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    As I scroll through the thread, I see one where I least expect it..."Eek! Kill it! Kill it!"
  13. Asisreo

    D&D General IS the 5 min work day a feature or a bug?

    Narratively, there's a freedom to it that let's certain stories be paced more naturally. Mechanically, not everyone likes resource management or are good at it. Just because, theoretically, a good wizard could have destroyed an encounter themselves doesn't mean the player behind the wizard is...
  14. Asisreo

    D&D General IS the 5 min work day a feature or a bug?

    Whether or not the casters have full spell slots should be completely irrelevant to the fight. It should go without saying that if you care about that form of balance, you should make thoughtful encounters. Otherwise, the caster may end up being useless in most fights because the...
  15. Asisreo

    D&D General IS the 5 min work day a feature or a bug?

    It's a tool I use for various reasons, depending on the circumstances. Usually, during travel sequences, players might forget the land is dangerous and uncaring. So sometimes, you throw a 3x deadly encounter at them (relevant to the area/worldbuilding/plot) and when they realize they might...
  16. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    How it's like when people on the internet have an "unpopular opinion" on how "other women" should act and what rights they're allowed to have.
  17. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    I would've listed them for you, but I'd reach the character limit
  18. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    Okay, rude Thank you for your time, Asisreo
  19. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    "I'm going to post my political opinions on facebook."
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