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  1. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    This is roughly what I responded to that led to the Paladin example. People talking about stealing memories as a rogue. And I said this. You replied with this. And I got this reply from the paladin example. I'm not going to be gaslight into being told that "Nobody said these things" when...
  2. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    So long as casters keep their ability to create endless clones of themselves and summon gamebreaking creatures and fly and teleport, the fighter being able to magically enhance his strength isn't going to flip anything.
  3. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Sorceror

    I didn't say all cantrips are worthless. I'm saying they're scraping the bottom of the barrel in terms of damage. And I don't have all the books on me, but I'm almost certain every Ranger's subclass gives them an at-will bump to damage.
  4. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Sorceror

    Sure, but balance has always been at the DM's mercy. Its an investment, which people do feel accomplishment from by just taking the investment itself. I haven't abandoned anything. I still think its a balancing factor. If a player feels like they don't want to have a dead-weight spell, they...
  5. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    All to accomplish what others can't do. A Bonus Action teleportation was always too strong for no drawback, especially at lower levels. It still fulfills its goals to teleport into places you normally can't walk into or remove yourself from immediate danger. But now there's actually a price to...
  6. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    Low level spells are just as bad as the high level ones since they're far more spammable. If all spells were of equal risk, then none of them would be traps.
  7. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    Considering many response were "makes sense, why not?" I do think that's an honest representation. I was saying that such a situation would be absurd and the response I get are "No, but we actually do want that!" So its hard not to imagine that at least a select few people do believe rogues...
  8. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Sorceror

    The immediacy of the acquisition of the statue with regards to the adventure. Sure, it might be an aside in play time, but it still limits when, how, and where in the adventure you can acquire what you seek. And that can give the player a sense of accomplishment. Its fun to have a long-term...
  9. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    That would be true if Raise Dead was the only ressurection spell a Cleric has access to. But True Ressurection can replace limbs and organs or even a whole body. So no, that doesn't upend my pritest.
  10. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    I'm fine with that but my impression is that people don't want magic to he involved in anything the fighter does at all. Maybe I'm wrong, but my experience when I say "We can make the fighter magical" there's all sorts of pushback. That's what I said. They choose those spells because they're...
  11. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Sorceror

    Which is why there are these rules for crafting and craftsmen and skilled labor, etc. Its not just wealth, its also time. And while changing the weather is cool and flavorful especially for a druid, its not as impactful for most adventures as having a precast leveled spell prepared on you at all...
  12. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    Again, I never said the paladin was a PC. So if we can't move on, assume the paladin was an NPC. There are no explicit rules on decapitation or dismemberment upon death. But its absolutely something your group should talk about during Session 0 or just in general.
  13. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    His response to mine wasn't about the logical consistency of the scenario of a paladin's head being cutoff. It was about the game mechanics behind how that would happen. I hadn't revealed how that had happened at all, I'm just explaining that the DM is within their right to treat PC's as NPC's...
  14. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    If we extend that logic to its natural conclusion, all characters should be able to do everything and the player self-limits their abilities. Except that's not how that works. Players will default to whatever the default of the game is, with all the abilities they have access to. I've never...
  15. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    Because heaven forbid the cleric is inconvenienced for once in the game. Its not really a house rule that the DM arbitrates how dying works. Unless now barbarians can no longer cleave goblins in half, why couldn't an NPC do so? Plus, the paladin example wasn't necessarily about a PC's death to...
  16. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    You say this like I don't play martials, but I play martials more than the other classes. I just think that we can achieve a balance without swinging to the side of absurdity. I also find it a little ironic that there are people who are okay with discarding the fantasy of others because theirs...
  17. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    Again, I'm fine with epic fighters doing things people can't do but it doesn't have to be "oh, well he can cleave a tree from a distance, so it makes sense that he can also cleave through the concept of having enemies and therefore he can no longer have enemies." People are attributing ideas...
  18. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    No, there actually is a level of coherence in D&D logic. There's glaring exceptions and those are often ridiculed rather than lauded as something awesome. But you don't have people physically attacking love as a concept or turning into the essence of strength. Anything that does nonsensical...
  19. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    But you have to consider not everyone has the same ideas of "fun" and "cool." Actually, I'd be fine if the nonsensical abilities were optional and could be added into the base game but having them be the default kills the whole vibe. Again, nonsensical in the fact that players are affecting...
  20. Asisreo

    D&D 5E (2024) 4/26 Playtest: The Fighter

    But we have the ability to bypass BPS resistance/immunity without having to make magic weapons. That's what I don't understand. If the bypass resistance and immunity part is such a big deal, we can just add that clause to the feature. But its just confusing that a nonmagical fighter with no...
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