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  1. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    I completely agree Immortal Sun. When I introduced this into my world I started backwards rationalizing that Artificing is where most of the aberrant monsters like Gibbering Mouthers and Beholders came from! The best thing you could do is make a lot of artifices, as Anti-Artifices tend to merge...
  2. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    Oh I misspoke. I said "No' to "Does the DM jave to do too much work." I think the system works well, but am looking for other opinions.
  3. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    Hey Eltab, The question of balance for this craft is not for the player, as any advantage is a net positive, but balanced for the Game Master. Can a player use this craft without breaking the game for the DM or making the DM do too much work? I would argue no, that while the player can make...
  4. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    Hey Luis, you're pretty much describing both the Artificing system as is, as well as the Magic Item system in Westbound, the Tabletop RPG I made before this. its so eerily accurate that I feel like you might be trolling me... Hey Blue, I agree with you, but only in that we seem to differ in our...
  5. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    Haha, yeah no matter what it was gonna be a hard sell. I'm creating several systems for crafting that have zero gold input. I'll start by saying that you're wrong, the only thing that costs money is labor. A Blacksmith doesn't need money to smith, he needs Ore and Coal and tools. If he's...
  6. J

    Can a system that allows Players to make any magic item in D&D be balanced?

    One of my goals in the pursuit to create better crafts includes Artificing; magic item creation. After a few iterations, we created a version of Artificing that no longer can target and attack every creature in the world or change places with the gods, however I'm sure we missed something that...
  7. J

    Crafting Testing Material (Updated)

    Greetings! We've created several crafting systems that we are looking to test in dice based fantasy role-playing games, including Alchemy, Blacksmithing, Herbalism, Rituals, Runeing, Tinkering, and Artificing. We're looking to make these crafts a supplement to all medieval fantasy...
  8. J

    Free [Free Basic] Westbound RPG!

    Hey Ya'll, We're Island of Bees and we just released Westbound: a Fantasy-Western tabletop RPG. The Westbound Basic Edition is free to download, and there are video tutorials on our website to get anyone started. Westbound has a robust and unique gameplay system, utilizing 52 card decks for...
  9. WestboundFancy.jpg

    WestboundFancy.jpg

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