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  1. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    At this point in the thread, this shouldn’t be surprising. What is surprising is the continued mischaracterization of sandbox campaigns despite numerous clarifications. After extensive replies addressing misconceptions, including directly answering a series of specific questions from...
  2. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    All I can say when I release my Scourge of the Demon Wolf, 2nd edition I will be glad to comp you the PDF. Three died. They were mauled beyond recognition. The Baron sent his huntsmen to kill the beasts and for a fortnight they tramped across the countryside. Between their whoring and drinking...
  3. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    From experience, even social geography has a physical component as a result of living and working at specific location. But plopping folks down a blank hex grid and saying "Go Forth and explore" is a niche taste and not one I share. There are green blobs empty of details because that made sense...
  4. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I believe I did that with highlighting the difference between a sandbox campaign with GURPS Discworld versus a GURPS Majestic Wilderlands coupled with the fact I describe the Majestic Wilderlands and the Majestic Fantasy Realms as Medieval Fantasy setting. Not at all because I make it clear...
  5. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It does not, but it is understandable why you would make that assumption, given how sandbox campaigns are generally viewed in the hobby. Exploration, in how I view sandbox campaigns, is the discovery of what is unknown, whatever its form—physical, social, mystical, or philosophical.
  6. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Despite it history and association with sandbox campaigns my campaign doesn't do much in the way of exploration of geography. Instead what happens is this. On the left is what most players adventuring in the City-State region know about Dearthwood. A green blob with some major geographical...
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  14. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I will answer your other points later. This post focuses on your questions. Whatever they find adventurous in the setting. This is not a flippant answer. Whatever region they pick, I have a pretty good idea of what exists there. The players have an understanding of the possibilities based on...
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  17. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Then, as a general reply to what you just stated, I recommend to the OP the below. It’s written in a prescriptive style, and in many ways, it does a better job of helping people navigate difficult situations than any RPG rulebook I’ve seen.
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  19. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Limited knowledge of the world forms a significant part of the "ideal" when it comes to sandbox campaigns. And is critical in ensuring that the campaign unfolds through what the players choose. Why? Because the players are aware of their lack of knowledge and it motivates them to discover...
  20. R

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yup. One thing I've gotten better at as I've gotten older is painting a fuller picture of what a character experiences under the circumstances. So while you still may be frustrated at not accomplishing your goal, there are alternatives at hand that can lead to other goals and adventures. In...
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