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  1. K

    Forked Thread: Eliminating the "Miss"

    Man, I get disappointed in Monopoly when I have all this money and I want to buy Boardwalk and Park Place but I don't land on them. I also get disappointed when they're already owned and I do land on them. How can I play a game, that is supposed to be *fun*, when there's all this disappointment...
  2. K

    What do you think of reality-sim players?

    Fortunately my EPT game is full of pedants who are fascinated by languages, anthropology and theology. We have two non-pedants (one male, one female) and five pedants (four male, one female). The pedantry doesn't seem to break down on lines of politics (I'm an ultra-rightist; we've got another...
  3. K

    Heroscape

    I'm just getting into this game as well. I don't plan on using the basic rules, though... I'm going straight for the "Master" rules (on Heroscapers the consensus seems to be that if you're 11 years old or more there's no reason to bother with Basic). I have to say, I ignored the game a long...
  4. K

    Mary Sue- Not sure I understand

    I think the most important thing about "Mary Sues" is that they ruin a setting by their presence. Conan, for example, doesn't ruin Hyboria, he enlivens it. In view of which, "Mary Sues" should probably be renamed "Elminsters" just to avoid confusion. Look, I bought Drow of the Underdark and I...
  5. K

    As long as we are talking hypothetically...

    No, that's never happened to me. ;)
  6. K

    As long as we are talking hypothetically...

    I wake up and say "Wow, what a weird dream." That's not Hasbro's business model. So what you're discussing won't happen and is a totally moot point.
  7. K

    hypathetical 5e from YOU...Forked Thread: Academic Studies Recent Edition Wars

    I'd brand it "Dungeons & Dragons Classic" and lay out the original rules as modular (they basically are, anyway). I'd include a "Campaign Worksheet" which is basically a checklist of which things you're including in your game. Any classes could be included or not included. Skills could be...
  8. K

    Everyone starts at 1st level

    Yeah. I like my group: they can turn an odd and potentially deadly random encounter (the monster was random; the bricklayers throwing fusilades of bricks at it to drive it back into the water was an elaboration) into an opportunity for social advancement. I like their initiative. It makes my...
  9. K

    Everyone starts at 1st level

    FWIW, in our last session of Empire of the Petal Throne we had a new player join the group. He started his character at level 1. He was also the only person to roll dice all session... using his prodigious strength to assist the party (they were presenting the shell of a giant monster to a local...
  10. K

    Is there a Relationship between Game Lethality and Role Play?

    Nice analogy. Quite right. I tried to give you XP, but I couldn't!
  11. K

    What's tactics got to do, got to do with it.

    I would give you the opportunity to know that. Did you buy them sight unseen? Then you get what you get. Can your character be reasonably expected to know about dogs? I give the benefit of the doubt on that... so your background could help you there. And the main thing: did you think to ask...
  12. K

    What's tactics got to do, got to do with it.

    What are these "rules" you're so beholden to? I play Old School. If the PCs bring a dog pack, I decide (given the circumstances of cost, availability, etc.) how noisy these dogs are. I tell the players if they are noisy (they'd notice). That then gives the players an interesting decision to...
  13. K

    Is there a Relationship between Game Lethality and Role Play?

    That's not how I use it. I assume that it's a special brew like Greek Fire (but also useable as lamp oil). The party can coat an area with it and set it on fire; you take 1d6 if you enter that area and another 1d6 as it burns out. In Petal Throne they have only used it on zombies ("Mrur")...
  14. K

    Hackmaster

    A lot of its aspects sound good to me. I am going to try it, even though it's not rules lite. I don't have any expectation that it will replace OD&D or B/X as my go-to games. Of course, if it's too crunchy I may never run it at all (outside of a one-shot). But I'm looking forward to reading it...
  15. K

    Is there a Relationship between Game Lethality and Role Play?

    There's no serious comparison between flaming oil and Pun-Pun. That's ludicrous. I mean, you're really comparing a 1st level Kobold that can transform himself into a god with an alchemical weapon that does 1d6 damage?
  16. K

    Hackmaster

    I like the look of the deadliness of it... if I run Hackmaster it will be to explore a muscular, adversarial style of gaming. I was just worried about it being to complicated and "rulesy"... I'm a rules-lite type of guy.
  17. K

    Hackmaster

    Looks complicated to me, too. I have one on order with my ILGS (Incompetent Local Game Store) on the strength of the cover alone.
  18. K

    Is there a Relationship between Game Lethality and Role Play?

    I usually don't play in games where that's possible (not by choice; it just hasn't happened). In EPT (basically OD&D) the best you can do is buy the best possible armor and use good tactics. Now, my group does employ good tactics. They use lots of flaming oil, force their enemies into choke...
  19. K

    Is there a Relationship between Game Lethality and Role Play?

    My Empire of the Petal Throne game is pretty deadly (OD&D rules, essentially)... this was discovered early on and since then the players have been cautious. They almost always try to parley with beings they encounter (except for obviously hostile stuff, like undead) and often will only go into...
  20. K

    Free RPG Day is Saturday!

    I had a strange experience at my LGS in Austin. There were some people gaming, and others sitting around jawing, but few people seemed to be browsing around. I got there about 1.5 hours after it had supposedly started and almost all the free stuff was gone, though it was "limit one per...
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