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  1. MadScientist

    3.5e Ranger... Little Improvement But Still...

    I gave reasoning for my statement. I don't understand where you think my reasoning is incorrect. Edit: Also Wild Empathy, at least according to the Druid revision spotlight, doesn't use the Diplomacy skill, or any skill for that matter, in its mechanic. (Aside from the fact that even if it did...
  2. MadScientist

    3.5e Ranger... Little Improvement But Still...

    But the 2 extra skill points per lvl already more than makes up for the downsize of the hit die to d8. To a ranger the only meaningful mechanic intelligence effects is skill points. So giving the Ranger 2 skill points/lvl effectively means a 3.5 ranger needs 4 less points in intelligence...
  3. MadScientist

    3.5e Ranger... Little Improvement But Still...

    Yeah I think they went way to far with the new ranger as well. I'm okay with more skill points, "woodsy" abilities and even the virtual feats (although I do wish they had done away with virtual feats all together... I just don't like the concept.) But the improved favored enemy and good reflex...
  4. MadScientist

    Toad Got Nerfed!

    Even at first level the +2 Con gives you the bonus to Concentration and Fort saves that toughness does not. Whether +3 HP's or +1 HP, Fort, and Concentration is better probably depends on the specific character.
  5. MadScientist

    Toad Got Nerfed!

    Well I'm pretty confident the vast majority of that toads HP's weren't from the +1 HP/level gained by its familiar CON bonus. It sounds like any familiar that character took would have had lots of HP's, it just others could have actually been useful in other ways as well. My group has never...
  6. MadScientist

    Power attack bonus x2 for 2 hand weps

    It also feels like they patched a very minor weirdness in the rules (PA being slightly better for small weapons than for large) with a new rule that boosts a feat that didn't really need boosting and replaced an elegant simple mechanic with one that is more complicated (i.e. filled with...
  7. MadScientist

    D&D Board Game

    I second this statement. If the DnD mini's paint jobs looked that good I would actually buy them in spite of the random packaging.
  8. MadScientist

    Power attack bonus x2 for 2 hand weps

    This deffinately feels like WotC fixing something that wasn't broken in the first place. I don't like it at all. If anything PA was already a little over-powered. I have even thought about instituting a -5/+5 max, similar to expertise, to avoid some of the worst abuses of it. (Like the true...
  9. MadScientist

    [WOTC] Minis Spotlight

    I'm not an artisticly inclined person at all, but the first mini I ever painted, using no shading or any special techniques at all is several orders of magnitude better than any of the paint jobs I see in that gallery.
  10. MadScientist

    Familiars: Does EVERYONE take the toad?

    IMC I've seen a cat and a raven. The raven's ability to speak a language has seemed to me to be far more useful than a +2 con. He's an excellent scout, can relay messages between different party members, and can understand reasonably complex instructions even at low levels (we often give him...
  11. MadScientist

    new players all the time

    That is a nice essay, and pretty well written for a 14-15 year old! I thought I was reading an adult until he stated otherwise. I guess this shows how useful "cross promotion" can be for attracting new players. For me it was watching the cartoon in the 80's and then finding the Basic set...
  12. MadScientist

    Tweaking Core Classes

    Very cool idea! I just skimmed through it but overall I like it. You may need to tweak the costs of some things though for balance. Just on a first look natural meta magic seems much more worth while to a Sorcerer than a familiar and simple weapon proficiencies, for example (of course IMO the...
  13. MadScientist

    D&D 3.x In 3.5 All Monsters Are Square?

    Yes it does. Using the old rules if rider on a horse charged your character on the ground and attacked with a non-reach weapon you would end up getting an AoO on the horse. [Assuming the rider wasn't using ride-by-attack, or another feat/power to avoid it.] This was because the rider was...
  14. MadScientist

    Quick Question

    I play a barb and I'm 99% confident that the rage bonus is to will saves in general, even in the PHB. Athough, I don't have my books in front of me.
  15. MadScientist

    D&D 3.x Does 3.5 Haste Affect Monks?

    I wouldn't even question that the monk gets the extra attack.
  16. MadScientist

    Dwarf power-ups: Good or bad?

    Re: Overpowered dwarves I agree completely Outlaw. The Con/Cha exchange was a poor design choice that can lead to alot of abuses. Con/Dex would have been fine flavor wise and much better mechanically. I mean if dex/con exchange is good for elves why not dwarves?
  17. MadScientist

    Dwarf power-ups: Good or bad?

    I don't hink these changes will overpower the dwarf to the point that they will be overplayed but overplayed and overpowered are different things. I deffinately think that if someone wants to play a dwarf fighter type it creates a very strong mechanics incentive to use the waraxe over all other...
  18. MadScientist

    Dwarf power-ups: Good or bad?

    I agree Wulf. I would have much rather have seen all dwarves get an automatic Martial Proficiency than a free EWP for folks who already get martial weapon proficiencies.
  19. MadScientist

    Dwarf power-ups: Good or bad?

    Thanx for explaining exactly how the weapon familiarity works. It really doesn't address any of my reservations about it though, since I think most of the unbalancing/undesireable aspects of racial WF with exotic weapons pertain to classes with martial weapon proficiencies. Edit: spelling
  20. MadScientist

    Dwarf power-ups: Good or bad?

    If weapon familiarity is going to work the way I think it's going to work (i.e. a dwarf will be able to use the dwarven waraxe or urgrosh w/o penalty as if they had the EWP) it is a huge balance problem. Getting one EWP for free is much better than getting a few MWP's for free like the Elf...
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