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  1. Raith5

    D&D 5E (2014) Paladins - Shield and Sword or Two-Handed

    It also depends a bit on what other martial characters do. In my party Im a Barbarian and my mate is a Paladin. When Im ranging we want the enemies to hit me, the rest of the time I want them to hit him! So we try to keep our ACs similar. He is a greatsword wielder and we are finding that he is...
  2. Raith5

    Introducing New Player to Epic Campaign

    Replaying earlier scenes is a nice idea if you have the time. I think early paragon is where things really step up in the number of choices/powers. But I think a lot depends on class/role you get the newbie to play. Some classes are so much easier than others, and this becomes a big issue in...
  3. Raith5

    Suggestions for a module to run after "against the cult of the reptile god"?

    I think L2 The Assassin's Knot could be re-purposed to further the secretive adventure feel, then I1 Dwellers of the Forbidden City would make sense with the reptiles, yuan ti etc in that module.
  4. Raith5

    The Other Red Box - Early Alternative Art For D&D

    Where is the cleric? They always forget the cleric!
  5. Raith5

    D&D 5E (2014) Running T1-4 (ToEE) for the first time. Any advice?

    I DMed this for 1e (a long, long time ago) and the temple becomes very grindy and takes a long time to play. You may need to consider the need to make it more realistic and adaptive by getting the bad guys to set up ambushes and even track the PCs down when they try to rest. On the other hand, I...
  6. Raith5

    D&D 5E (2014) D&D Class Design Criticism

    I am not sure I agree. I dont think this criticism was true with regards to 4e. Even in 5e I still think the main class defining abilities are there by 3rd level.
  7. Raith5

    D&D 5E (2014) Which Greyhawk?

    Good question. I really like Greyhawk because it mixed Sword and Sorcery with some aspects of Tolkien, but have only really played in "old"/ original Greyhawk in a few 1e campaigns. However, I think the Living Greyhawk Gazetteer/ 3rd ed material is much more consistent and stronger basis for a...
  8. Raith5

    What level do you like your tabletop RPGs to allow you to achieve?

    30 for me. I like BECMI and 4e higher level/epic play - but I do think it could be compressed into 25 levels, with epic only being 5 levels. In terms of granularity, I do have a reoccurring problem with D&D that is compresses too much of its material into the level 6-12 range. I t would be good...
  9. Raith5

    D&D 5E (2014) Proposed Fix for Whack-a-Mole Healing

    I also dont get the strategy - why lose an action & be made prone for some extra hp? I have not seen this in 5e or even 4e. If anything I think this may a problem of insufficient healing amounts and maybe too few healing options in 5e - so healing scarcity may make this a tactic. But rather...
  10. Raith5

    D&D 5E (2014) Do you use all of the P.C. races and classes from the PHB?

    We allow all races and classes. I have come right around with regards to Tiefling and Dragonborn. At first I didnt like them when I started playing 4E but I really liked the lore that was built around these races and the interplay between them.
  11. Raith5

    D&D 5E (2014) Should the game have extensive weapon lists?

    What I find interesting in this exchange is how constrained MM is by the history and legacy of D&D. It is kind of 'I have thought about X and Y, but I would have the change the name of the damn game if I implemented them'. It must not be a a whole lot of fun to be a designer in game where the...
  12. Raith5

    D&D 5E (2014) Talislanta 5e Kickstarter is live!

    But does it have elves?
  13. Raith5

    D&D 5E (2014) Alternate Magic System

    Isnt this separation really a matter of flavour, or is it a question of the different mechanics/memorisation rules of the two? I once ran a campaign where clerics learned their magic from scrolls particular to each faith because I didnt like the idea of clerics having a personal connection with...
  14. Raith5

    Why Rules Cyclopedia is the ultimate D&D edition

    There is no way that combats in 5e are slower than 4e (or 3e). I really like the long combats of 4e - the tactical detail is a lot of fun. But I totally understand that looong combats are not everyone cup of tea. But for me though 5e combats are snappy if a little bit hollow at times - but...
  15. Raith5

    D&D 4E A wierd thing I like about 4e

    A agree with STR and INT as dump stats (that said I think INT is dump stat for most editions of D&D). Con is a bit of a god stat in 4e because it gives extra healing surges. Which helps if you are not that smart!
  16. Raith5

    D&D 5E (2014) Made it Happen. 5E Warlord.

    Very interesting but isnt the combination of Inspiring Word and Inspirational Word (2 targets) pretty strong for a bonus action at 5th level, ie 2d8 for two allies?
  17. Raith5

    Combats and Ressources (again...) - How to condense Adventures

    Have you thought about reducing the hp of the monsters and including more minions to reduce the lengths of fights? This also enables situation where you modulate combats organically, where an encounter can cascade into the next one if the combat is not concluded quickly or relatively silently.
  18. Raith5

    D&D 5E (2014) Do you feel 5e pressures you to build strong over fun?

    Nope. I am playing with some players new to D&D/RPGing or who have not played since 1e and I think 5e is fairly forgiving but in terms of designing and playing a fun build. We have some pretty suboptimal builds in our party and they all do fine.
  19. Raith5

    D&D 5E (2014) Your one hope for D&D?

    More modules. Either in new fashioned sense of "rules modules" which captures playstyles and options not captured in the current rules or the old fashioned adventuring modules (not adventure paths that require building a whole damn campaign around it, but an old fashioned discrete adventure).
  20. Raith5

    D&D 5E (2014) Your favorite PC of all-time...

    In days of 1e I played a pregenerated half elf ranger called Beek Gwenders of croodle from the G 1-3/Against the Giant series. We played all through G1-3, D1-3 and Q1 (and then just kept killing demon lords in the Abyss). The campaign was pretty monty haul with magic items by the dozens, and we...
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