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  1. chitzk0i

    HELP! Avenger issue

    Yes, add some monsters that hit FRW. That doesn't mean that every monster in every encounter ought to hit fort, reflex, or will. Just mix it up. Most artillery monsters hit non-AC defenses with their AOE attacks. If you're already using those, have them notice their allies missing the...
  2. chitzk0i

    Advice for pitching an adventure to Dungeon?

    Anybody have some tips on pitching an article to Dragon? I'm thinking of trying to do a powers article, probably something like Class Acts.
  3. chitzk0i

    Fell Taints Name Poll!! -- [forked thread]

    This. I've heard far too much conversation about "shoots of taint" for the current name to work for me.
  4. chitzk0i

    Clrification : One target in burst

    FYI, close and area powers are never affected by cover, but ranged and melee powers are.
  5. chitzk0i

    20 Interesting Things from Monster Manual 2

    The new monster defense profiles don't even make it on the list? When i got to flip through a friend's MM2, I made a survey of monster defenses. I find the result... welcoming :)
  6. chitzk0i

    Help on fighting in the darkness

    Almost any way you describe Hunger of Hadar, I'm pretty sure the monster will know where the nearest edge is. And an edge will be close, since Hunger is only a burst 1. Even if you do rule that the monsters don't know where the edges are, I think most monsters will have enough sense to a)...
  7. chitzk0i

    Things I had to get through my head

    If you had mentioned any other defender, I would agree with you, but fighters are the highest-damage defender there is.
  8. chitzk0i

    Student of Malediction and Warlock powers

    I'm building a character that wants to multiclass into Warlock via the Student of Malediction feat from Arcane Power. Later on, I'm going to pick up some warlock powers. Now, since Student of Malediction lacks the "you can use warlock implements" clause of Pact Initiate, that means I can't use...
  9. chitzk0i

    How/Can I make this character legally and efficently?

    Have you seen the Blightbeast PP in dragon 373 The Art of the Kill? It may get you that "evil" vibe without bend over backwards and multiclass.
  10. chitzk0i

    Too little general usefulness for implements?

    There's a similar problem in the Living Forgotten Realms campaign. At the end of each module, your character has 3-5 magic items to choose from. You get one magic item pick per level. If you're a weapon user, it may be a while before you find a mod with an enchantment you like. For implement...
  11. chitzk0i

    Resourceful Presence

    Ah, but you aren't using two. Read the Tactical Assault feat.
  12. chitzk0i

    Resourceful Presence

    Which will, of course, be Tactical Presence. Your 16th level feat is required to be Tactical Assault. With a conservative 20 intelligence, you'll be handing out +18 to damage. You Flexible Authority PP power will allow you to add another +13 to somebody once an encounter. Yes, fighter, feel...
  13. chitzk0i

    The Immaculate Defence

    You might want to consider fitting in fighter multiclass to pick up a damage stance, e.g. Rain of Steel, or as it's been known in our group since my polearm-wielding warforged used it, "helicopter stance". Some of the higher-level ones also have nifty effects added on. Another choice feat...
  14. chitzk0i

    Class Overview - Powers

    The powers from level one to five fit on two pages. Couldn't you take the time to read just that much? For a home game, it shouldn't be that hard to read through two pages of material for each class you aren't familiar with. If it's in the middle of a game, you could call a five-minute break...
  15. chitzk0i

    Shold Wizards release a revised MM1?

    I find it interesting that out of the excepted monsters, none have Fortitude higher than AC. The pod demon even has a Will defense higher than its AC and and its Fortitude is its lowest out of FRW. We have only a few monsters so far, but who knows? The designers trying to balance out the...
  16. chitzk0i

    Sorcerers too powerful?

    What level is that "amazing defensive ability" that adds your strength mod to all defenses? I haven't read all the powers, but I have tried building a few sorcerers. Even with leather armor proficiency, their AC is still pretty bad, and dragon sorcerers have a giant, gaping hole instead of a...
  17. chitzk0i

    Multiple resistances

    How about this one: a character in our party used the spellscarred power Blurring Blade on a creature with resist 10 necrotic and vulnerable 5 fire. The power causes ongoing 5 fire and necrotic damage. How much damage does the creature take?
  18. chitzk0i

    Stance Duration (brain fart at work)

    I think there's, like, one encounter stance... period. Definitely not one in the core books.
  19. chitzk0i

    Spiked Chain Polearm Master ?

    Polearm master is certainly worded to allow it. see also the Swordmaster PP. "Swordmaster? He's using a spiked chain!"
  20. chitzk0i

    Ranged magical properties - do they apply in melee?

    Tratnyrs are not ranged weapons. They are melee weapons with the heavy thrown keyword, which means you can use it for a ranged attack. That does not allow you to enchant them with a property that specifies "Any Ranged".
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