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    D&D General [rant]The conservatism of D&D fans is exhausting.

    All these posts boil down to is restating "I don't like it because..." over and over with different contrived straw arguments, willfully ignoring everything that gets posted in response to instead belabor another side point, and then consistently going "everything in newer D&D that says...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Some of us have been trying to belabor for idk somehow like 300 pages or some bs that the original example of "how do you fail forward a locked door" is incredibly bad, along with countless examples provided by many people of what that situation would actually look like across multiple rule...
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    Daggerheart General Thread [+]

    Yeah, I'd ask "survivor of what?" If it's "Survive at all costs" that's going to mean different things then "survivor of the war" or "survivor in the wild" or... And once you start getting some answers, keep asking questions about how that Experience plays in to do the thing the book talks...
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    Daggerheart General Thread [+]

    Oh the "optimizer" discussion, my only problem player in that regard has been a player who was just a freaking spotlight hog across the board; and then built their character to own said spotlight. As others have noted, that's just a crappy player. I have an optimizer in my Stonetop (PBTA) game...
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    Daggerheart General Thread [+]

    Are there any major fiction-focused games out there that don’t have a GM with fictional authority apart from the spend of metacurrency? Is this a contrast to like, FATE or Fabula Ultima or something? To me the one difference between DH and something like most mainline PBTAs or BITD is that...
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    What do YOU plan on doing with Daggerheart?

    IT's explicitly about "Experiences," the DH mechanical widget.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I swear to god you either have to be doing this on purpose to be difficult or somehow failing to read a jillion replies to you on how “fail forward” actually works. I’ve replied directly to you pointing this out and saying how fail forward means failure still, but you keep coming back to this...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yeah wasn’t including you there, just grousing about how often I see people who should know better making assumptions not that different from Micah :P.
  9. Z

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I see this in games that explicitly have metacurreny that allow it (Fabula Points in Fabula Ultima come to mind, FATE as well maybe?), so long as the player isn’t contradicting established fiction. Those are not narrativist games however. Generally how I’d handle above is there’s either a...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Also the non-ghost player is decidedly not “fit!” The expected outcome is generally “eaten by ghost.” For some additional context to @Micah Sweet ‘s question: PBTA games tagged as such by the original designers of the engine include things as diverse as Apocalypse World (GM, playbooks, 2d6...
  11. Z

    What do YOU plan on doing with Daggerheart?

    Yeah, the social SC in the core book being one of the absolutely worst examples certainly didn't help. I do like the idea of Social challenge NPCs just being a self-contained thing in DH, it's a neat refinement.
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    What do YOU plan on doing with Daggerheart?

    Flags are "game mechanics which explicit aspects of a character designed for players to tell the GM what kind of stories and conflicts they want for their characters" (link to a really good blog from the guy who largely introduced the concept to the discourse). They're super common and...
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    What do YOU plan on doing with Daggerheart?

    Because I like characters to have explicit Flags on their sheet we can look at to challenge in play, I’ve asked my players to make one of their starting ones an interesting Belief or Instinct they want to exemplify/struggle against.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    And the 2024 one tries at least somewhat and is soundly rejected by some as a result. Literally a chunk of the theme of the OP.
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    Daggerheart General Thread [+]

    My original post was a “I don’t think the game is designed for the sort of attritional gameplay and why would you bother.” Got 3 players lined up so far for an in-person game in my suburb (pretty good since the densest groups of players tend to be a little further away). Completed a Forged in...
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    What do YOU plan on doing with Daggerheart?

    Just FYSA: all those non-combat spells are under Rituals, or as Feats that allow casters to use alternate bonuses for social skills. It's actually a really clever way to handle it, so you can balance the abilities for combat across all classes / encounters, and then leave everything else for...
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    What do YOU plan on doing with Daggerheart?

    IMO, the resolution mechanic feels a little closer to BITD's Actions, with how they've grouped stuff under each statistic. Plus your Experiences are like conditional +1d abilities in certain circumstances.
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