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    D&D General Sandbox Campaigns should have a Default Action.

    I still don't think you get it. @Reynard IS SAYING THAT THE PLAYERS AT HIS TABLE PREFERRED THAT WAY OF PLAYING I have a player that wants to follow the path (or at least the one that leads to treasure, magic items, and power), but won't make a decision for himself when asked "what do you do next?"
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    D&D 5E (2014) Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!

    I like that @Egon Spengler , particularly the d6 mechanic for spell failure. It seems then that I'd have to sit down and classify the spells and rituals and cantrips according to the spellcasters in the game. In OSE Advanced, they have Bards, Rangers, Paladins, Clerics, Wizards... probably...
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    AD&D 1E How many spells can you cast per round if casting time is less than 1 round?

    When we played 1e I think we played it this way, its been awhile: Initiative was d10 + Weapon Speed Factor/Casting Time. So a sword with speed factor 7 + d10 roll of 5 = Init 12 for that character. If you cast a 1 segment spell, it was your D10 roll (say 8), plus the 1 segment = Init 9. So...
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    D&D General "In My General Experience Playing D&D, DMs Care More About Setting Lore Than Players Do" (a poll)

    Most of my table is like this. As a DM, I have to create a setting and have it make sense to me, in order for me to enjoy the journey. My players: 1) Doesn't interact with the lore, doesn't say much, but observes and can recount all the hints and connections, even though you think he is not...
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    D&D 5E (2014) Too Much Spellcasting in Your D&D? Just Add a Little Lankhmar!

    Beyond the Wall is great. Lots of ideas, and I love the basic system. Beyond the Wall has the feel of YA novels, where the characters start out young-ish, rather than adults, but its easy to adapt. Through Sunken Lands, I think, is more of a teeming metropolis with characters leaving to...
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    D&D General Sandbox Campaigns should have a Default Action.

    I'm running two "sandbox" games right now. And they're a mix of what is being talked about here. In the first, knowing these players, they need that first "adventure" to get them moving. Once they're moving, I can sprinkle hooks and rumors here and there, and then they are free to pursue...
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    D&D 5E (2014) Are ranged attacks too good in 5e?

    My 5e group hated smaller engagement distances. They wanted all the time in the world to use long range spells and long range weapons to finish off the enemy before they ever got to melee range. Needless to say, they didn’t always get their way. They also hated it when I used goblins or...
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    D&D 5E (2014) Toxicity in the Fandom

    Back when we played in the 80’s (dons old head hat), WE WERE the only group we knew playing DnD. WE were the community. The only others we knew about in ”the community“ were people who wrote into Dragon Magazine. We didn’t do conventions, the internet was but a wee thing. ”The Community”...
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    D&D 5E (2014) Official material to help character motivation/party cohesion

    I agree with @delericho about having a very simple baked in group reward element. The other thing is that we DON’T do elaborate backstories. Maybe where you originated, and maybe a character goal (or if you want to lean into a Bond, Flaw, Ideal), but thats about it. The characters are...
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    D&D 5E (2014) Official material to help character motivation/party cohesion

    Most groups and campaigns (IME) just hand wave party cohesion away. Since the game isn’t ‘competitive’ between players, the only other option is to cooperate, otherwise, what are we doing here? Sometimes the group I play in will have one or two players come up with a joint background, or some...
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    D&D General It's really weird loving D&D and not loving the current rules.

    That’s why I am using Old School Essentials with the Advanced Fantasy rules. They add in some of the Ad&d crunch, but the ‘advanced’ classes aren’t better than the originals, and they optionally split out separate races, offer martials weapon expertise, etc. So you can add in some crunch, but...
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    D&D General It's really weird loving D&D and not loving the current rules.

    Which one? Giants? Desert Nomads? Lost City? My party in OSE is currently 1st level, we were going to be doing some intro via the side adventures outlined in the Silver Anniversary of Giants to get them up in level. But still happy to give it a whirl :)
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    D&D General It's really weird loving D&D and not loving the current rules.

    We already moved on from 5e to Basic/Expert and Old School Essentials in both groups I play in (our old gaming group, tracking on 40 years, now playing all online - Discord/Owlbear or Discord/Fantasy Grounds). Opens up so much more for us - faster gameplay, less analysis paralysis, more...
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    D&D 5E (2014) "The so-called '5-Minute Workday' is Something I've Seen Regularly Playing 5E D&D" (a poll)

    One player in our group is like that. Never wants to be injured, always has to be at peak efficiency, doesn’t care a whit about the story, wants the strongest PC he can build, multiclass, or magic item/spell into. Doesn’t want challenge, just fight stuff and win. Its annoying to play...
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    D&D 5E (2014) Adventures in Rokugan Arrives August 5th

    I hope that intro wasn’t written by Edge Studios…it should be “classes” not “cases“ right? I’m hoping this will be solid.
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    D&D 5E (2014) Invisibility

    I clicked the wrong answer too. I’d change my answer to ‘yes’. When I read the two sentences of the spell “A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person.” I took that to mean...
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    D&D 5E (2014) New Unearthed Arcana: Wonders of the Multiverse

    In my game, I refluffed the Artificier to be a Runecaster. Changed the names, removes potions and other such that didn't fit, reworked spells to fit theme, and there you go. Full on Runecaster as support character. Worked a treat for me. I've been carefully following Runes in DnD from...
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    D&D 5E (2014) Class Feats--When Will We See Them (If Ever?).

    I don't think it'll happen. If it does, that means they're totally throwing any class niche away (not that it isn't already watered down pretty well). I could see them doing it if they removed multiclassing all together (again, nothing that I ever expect to happen). Then there would be a...
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    D&D 5E (2014) "As DM, I Know How All the PCs' Abilities, Spells, and Items Work" (a poll)

    In OSE, yes, I do. In 5e, no, no I do not. I might recognize the names, but don't know exactly what things do. Last time I played, my character sheet was 7 printed pages, including spells in tiny print. And abilities were scattered all over the place - race, feat, background, spells...
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    D&D 5E (2014) New Vecna Battle (Let's Get Ready to RUMBLE!!!) - CONCLUDED

    Ooooh... that could be fun (to play in or follow). (y)
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