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  1. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Read more closely. I did not say canon itself was idiotic. We agree that canon has a purpose: to provide a common base for authors (when they actually pay attention to it, which is another matter). It makes it easier to produce books and other products. Those books and products may be useful to...
  2. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Sure, absolutely use whatever works for you! My posts were mostly in response to Hussar claiming that certain points of view were invalid due to established canon. I say that is complete hogwash. Canon is of course, official material, but as you pointed out what constitutes official may vary...
  3. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    So do almost all soap opera characters. I guess they are gods too. As someone else mentioned, this all boils down to useless semantics. They are "gods" for some definition of the word, but what is a god anyway? Saying that they are not in fact the ultimate arbiters of destiny, or that there are...
  4. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    I maintain that this is not at all important for playing D&D, as evidenced by the fact most people play homebrew anyway. It is important for selling products, certainly. Some people seem to be arguing that anything that deviates from canon is somehow 'wrong'. That is just plain stupid. Oh, I...
  5. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Let me turn it around and ask what do you think canon is useful for? First, throw out anything that isn't a roleplaying accessory designed to make running your game easier. That's not to say that novels, video games, etc. can't be sources of ideas and inspiration (they can), but rather they...
  6. M

    D&D 5E (2014) Little Tweaks that Surprisingly Influence Your Campaigns or Game Sessions

    Plate was pretty expensive (about twice the maximum possible starting gold for a fighter) in 1st edition. In my games by the time you take expenses into account, it might be awhile before you could expect to afford it. Second edition made the difference far greater. I never played 3rd or 4th...
  7. M

    D&D 5E (2014) Little Tweaks that Surprisingly Influence Your Campaigns or Game Sessions

    I applaud the custom ruling. Things like that often add fun to a game as long as they don't overwhelm the DM. I've done similar things since 1st edition, so I guess it just seemed typical to me. Maybe not as many people play that way anymore. :)
  8. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    It certainly uses the word "god". However what that actually means can most definitely be disputed, even if you accept all the published material as canon (which is fairly pointless for a D&D campaign world anyway, but whatever). There is also no correlation to our physical reality whatsoever...
  9. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    It is completely valid. They definitely CALL themselves gods, but that doesn't make them gods. To some people, the fact that they can be killed and replaced would be proof enough that they are not gods. Your assumptions are just that...assumptions. They are based entirely on your definition of...
  10. M

    D&D 5E (2014) Little Tweaks that Surprisingly Influence Your Campaigns or Game Sessions

    Since when is looting armor and weapons from fallen foes unusual?
  11. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    It depends on your point of view. Several of the FR "gods" were once mortals. That implies that godhood is just a state of being that can reached or defeated just like anything else. Characters may admit the gods are indeed powerful beings, yet reject the notion that thery are truly divine, or...
  12. M

    D&D 5E (2014) Odd character creations

    You can mix any combination of alignments in a party if you follow two rules: 1) Players before characters. Do not use your character as an excuse to make other players or the DM miserable. Insist on the same treatment from others. Avoid games where people refuse this basic rule. 2) Use your...
  13. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    I'd just like to throw in that I find the entire concept of canon to be idiotic when applied to D&D. D&D is fundamentally a game of imagination. Campaign worlds exist solely (at least originally) to reduce the workload on DM's. They are meant ot have huge blank spots and gaps for you to fill...
  14. M

    D&D 5E (2014) Magic items and identify

    I play the old school way: Simple experimentation can reveal some properties of an item, but not everything. A +1 magic sword for example would be pretty easy to identify after being used in actual combat by someone proficient with that type of weapon. If that same sword could also shed light...
  15. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Ignoring the Realms for the moment, I just wanted to point out that even way back in 1st edition, there have always been plenty of examples of souls not going to the plane of their alignment upon death. Worshipers of certain deities will go to the deity's realm after death, which is not always...
  16. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    The fugue plane was part of the 3rd edition screwup...I mean rewrite...of the planes. If you live in the Realms, the obvious answer is to hop a Spelljammer to Oerth before you die so you aren't subject to Toril's stupid afterlife.
  17. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    The outer planes' role in the disposition of dead souls was established well before Planescape existed - back in 1st edition. That includes the Forgotten Realms. The Wall and all that other BS that tried to re-invent D&D cosmology came after 2nd Edition...when Wizards tried to rewrite the planes...
  18. M

    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    In my opinion, the problems aren't limited to the Wall. The entire Forgotten Realms cosmology is a big pile of poo. You can throw 3rd and 4th editions in there too. 5th is a bit better, but nothing beats the 1st/2nd edition stuff, when the people writing it actually tried to make some sense of...
  19. M

    D&D 5E (2014) DM's: what do you do with players who miss time?

    I give out individual XP at the moment it is earned, so everyone knows exactly why someone got XP. Holding it until the end of the session would just confuse people and muddy the link between the action and the reward. edit: In a session the other night the party was hanging with a group of...
  20. M

    D&D 5E (2014) Most annoying / awesome magic items

    Love: Ring/potion of delusion - these are hilarious. Ring of invisibility - because LOTR Amulet of the Planes - Nothing is more fun than accidentally landing in the abyss Well of Many Worlds - All the fun of the portable hole plus the Amulet of the Planes! Folding Boat - A boat! That folds...
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