Search results

  1. Mecheon

    D&D 5E (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

    They've had 50 years to get unique lore out of "I can mix the chocolate ice cream with the mint and the vanilla" and they've never had it. This isn't community reseting things, this is "The only decent attempt at it has ever been Eberron and that barely touched half orcs at all". When the...
  2. Mecheon

    D&D 5E (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

    Goliaths, ever since 3.5E, have always been "Half giants with the psionic weirdness stripped away" The giant thing is just going back to their roots. Choco-vanilla and choco-mint may taste nice, but if you offer me 8 unique ice cream flavours and half of them are just mixes of the other four...
  3. Mecheon

    D&D General Dragonborn Physical Features

    I'm fine with the lack of wings, but tails are a must have. Once again, my go-to for Dragonborn are Drakonids from Warcraft who don't have wings (the winged ones are the winged Dracthyr, a different group of dragon-people resulting from horrific experiments on hundreds of incredibly unlucky...
  4. Mecheon

    D&D General Dragonborn Physical Features

    If a dragon was just a winged lizard we wouldn't be having this discussion but, they're not even built like lizards. Physically they're nothing the same? They're more like dinosaurs if anything, and if you say dinosaurs are lizards? That is wrong in every sense of the word. Dinosaurs are...
  5. Mecheon

    D&D General Dragonborn Physical Features

    Bats and pidgeons are commonly referred as 'flying rats', but that's still wrong on both halves. Dragons are clearly completely unrelated to the lizard side of sauropsidia, and don't even physically function like any lizard, even wyvern-esque ones can't be lizards due to the blatent mammalian...
  6. Mecheon

    D&D General Dragonborn Physical Features

    Orcs are orcs, they own the niche already, also a bit of barbarian wild-man to it that you can toy around with, but they absolutely don't have 'nobility' to it, while dragonborn do Goliaths are either half-giants or wilderness survialists which, once again, doesn't have that noble warrior group...
  7. Mecheon

    D&D General Dragonborn Physical Features

    I'm sorry to drag this in from a while ago but, dragons don't really look fully reptilian, and every single winged dragon in D&D's history has had a mammalian feature. Right so we're going to have to talk about what exactly is a 'reptile' here but, D&D's done a push pretty constantly that...
  8. Mecheon

    D&D General Dragonborn Physical Features

    D&D sort of doesn't help with its main four things being "Human", "Short human", "Shorter human" and "Human with weird ears". When that's the baseline, Its easy to fit "Lizard-man", "Dragon-man" and "Snake-man" in with that as each has its own niche to fill Mind we're still ages away from 2E...
  9. Mecheon

    D&D General Dragonborn Physical Features

    I tend to roll dragonborn as the bulkier sorts, with more fantasy elements. Lizardmen tend towards small teeth, while dragonborn have big ol' incisors. Plus while I generally don't say all dragonborn have wings, they're the type to get 'em Plus, well, my go-to with lizardmen is the agamids like...
  10. Mecheon

    D&D General Dragonborn Physical Features

    Because lizardmen are lizardmen and yuan-ti are yuan-ti. Different vibes. Lizardfolk got their whole swimming and swamp-living which, by design, tends to pidgeon-hole them in a very specific subset of lizards so you can't even really get the crazier stuff like chameleons out of them, and yuan-ti...
  11. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    Okay so in Warcraft, there's six primal forces, each with an opposite. Light, Void, Order (This is wizard magic), Chaos (Demon/warlock magic), Life and Death. Druids channel life energy specifically. Shamans on the other hand deal specifically with the elements, but also spirits. Typically...
  12. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    Only sometimes, its a cosmetic glyph these days let me tell you I don't miss the days of late Wrath when resto druids were impossibly tanky in treant form and it took 3 of us to shove out one particularly geared one
  13. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    The WoW druid is all about turning into animals. Like, your specs are Feral (turn into a cat, one of the most complicated specs in the game), Guardian (turn into a bear to defend your party), Balance (Balance moonlight and sunlight, as an owlbear) and Restoration (The healing/plant magic focused...
  14. Mecheon

    WotC How new Wizards of the Coast head John Hight turned around World of Warcraft

    As a PvE nerd... I became the worst. Y'know the worst people there, the small vulpera types jumping around and just being little terrors? That was me. I earnt that pirate set and parrot
  15. Mecheon

    D&D General Which non-D&D races would like to see in Dungeons and Dragons?

    BIONICLE MENTIONED Seriously, so many good choices from that. I scrounged up a random thing on DMs Guild yonks ago that had stats for Totally Not Bohrok among others
  16. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    Heracross and Pinsir! Plus weird Proto-Heracross who was a Pinsir evolution if you know your beta pokemon See, these were the exact ones I was criticising. Why they got the stalk-eyed fly thing? Where's the giant oversized mandibles or horns for Advantage to all grapple checks? I like weird...
  17. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    I'd figure by D&D we're talking the official stuff I got homebrew Lupin, beetlefolk, two versions of Formians, and even those random bat people 3E pushed hard, but ain't meaning much given how folks tend to tread homebrew
  18. Mecheon

    D&D General What Races/Species do you think are missing from Dungeons and Dragons?

    I'm legit surprised they haven't done Lupin at all in 5E, especially with how Tabaxi have become fairly popular and pretty much kicked Rakasta out of the cat-people slot. Can do them as wolves or dogs, but dog-headed folks got mythology backing to 'em. Outside of that, where's the beetlefolk...
  19. Mecheon

    D&D 5E (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

    Ultimately I think it was the better choice to do so. You need to have a wide spectrum of options for people to pick from and, well, D&D's not been good at that in the past. Human, short human, elf, human/elf was never a diverse set of options Half orc being playable while orc wasn't has...
  20. Mecheon

    D&D General Dragons of Chaos and Law in Mythology?

    It grabs Zahhak from Iranian mythology at some point, though in the Iranian stuff he's not really a dragon so much as an evil ruler
Top