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    Dragonborn Paladin "Pre-gen"

    If so I would definitely love to see the scoop because that is definitely news to me. The last I'd heard there had been some kind of modification to the power. That link goes to the ENworld discussion of Keith Baker's blog post re: his Dragonborn Paladin in a Rob Heinsoo-run campaign. Go to...
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    Dragonborn Paladin "Pre-gen"

    Very nice catch Firelance, I didn't notice the name-change and just copied what I saw from the PHB Lite. Thanks for the notice :D Weee good intuition all around. I've noted the possible variants for these abilities by bolding and italicizing them above, not sure how we can approach these...
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    More "Pregens"

    Hey nice I like it. :D It seems like just the right amount of power for level one. OK, I went ahead and helped myself to a "Pre-gen" Dragonborn Paladin in a new thread on this forum. :) I was gonna post the character here but realized it was off-topic from the OP. Anyway, to finish my...
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    Dragonborn Paladin "Pre-gen"

    Ah, thank you! I must not have been paying very good attention when I got to that part, looks like I just took a -1 hit to what it was from the Halfling without realizing it should be different in Melee and Ranged. It's changed in the sheet.
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    Dragonborn Paladin "Pre-gen"

    Prayers At-Will Bolstering Strike - Paladin Attack 1 At-Will [] Divine, Weapon Standard Action [] Melee Weapon Target: One Creature Attack: +6 (Cha) vs. AC Hit: 1d8+4 damage, and you gain 4 (Guessing Cha mod?) temporary hit points. Holy Strike - Paladin Attack 1 At-Will [] Divine, Radiant...
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    Dragonborn Paladin "Pre-gen"

    Because no one else seems to have done it yet.... I almost tried to mock up a Warlord instead, but I decided against it because we don't have enough info as of yet, and also I decided that I wanted to remake an old, beloved 3.5 character of mine (actually a Half-Dragon/Human and a...
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    More "Pregens"

    Fortunately for us the Elf Rogue is easy to make, the only thing it lacks from the Elf and Rogue previews is a 1st level Daily power. There was a pretty involved (group of) post(s) a few weeks ago where several of the more technically minded reverse-engineers among ENworld did this. You can...
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    D&D 4E Wherefore 4E Spurn Iconics?

    Ah man that is a great racial write-up. No offense to you Krusk, but since my introduction to D&D (3.5, I'm a newb allright) I've always been a bit ambivalent about the Half-Orcs. Too shoehorned into a specific role for my liking (not to mention the squicky fluff). Then again, this stat block...
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    D&D 4E 4e classes and mechanics for other settings

    I like this idea, mainly because the Power system is essentially completely modular and seems able to handle many different variations within it's framework. The integration of various powers into similar mechanics is the first big step that needed to be taken before something like this could...
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    Anyone have a concept for a Divine striker or controller?

    Paragon Paths. And good ones at that.
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    What is this I am hearing about PHB2/DMG2/MM2 being required?

    At the same time, at least Monster stat blocks (If you mean just the stats and not ecology, equipment, lifespan, and dining habits) are considerably more manageable this time around. Hopefully, we'll see more truly unique creatures in printed campaigns, that take advantage of the new ease of...
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    Baker blog paladin and dragonborn

    I don't know about House Rules per se... what about the things we've discussed so far has struck you as needing a change to the rules? Do you mean nerfing/taking away Dragonborn Breath, or something I missed? :uhoh: Stay easy, fellas. Save it for the Kobolds. Apparently they're dangerous...
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    Intra-Class Power feats?

    Well since Magic and Martial and Psionics and whatnot are all going to be an integrated whole in the new Power system, this class sounds kind of like a "Blue Mage" who can Copy powers he has encountered/been the target of in the past... rather than a straight-up Spellthief or Combat Mimic or...
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    What is this I am hearing about PHB2/DMG2/MM2 being required?

    It's 7:30 am, and I could really use a Complete Pancake right now. Alas, it seems I failed to choose the Arcane Griddler paragon path (ParP) in lieu of the poorly-optimized Omeletmancer. Looks like I'm SOL on that until I retrain. On an entirely unrelated note, in PHB2 we may well see full...
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    Anyone have a concept for a Divine striker or controller?

    Yeah, that is indeed true. With sufficient background and justification I wouldn't particularly mind a player doing this in one of my games for example. So long as the actual power rules and such aren't completely incongruous (something tells me mocking up a "Divine pact" using the rules for...
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    Anyone have a concept for a Divine striker or controller?

    I don't think what you've described is Divine. Judging by fluff, the 3.5 Monk (and to an extent the Swordsage) gains his powers from what would be best be described as the Psionic power source. He can slow his body when falling, gains poison immunity due to mental mastery of his metabolism...
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    Anyone have a concept for a Divine striker or controller?

    There was a pretty good proposal of a Divine Controller in this thread over on the Wizards Forums (sadly dead Thread now though). It's concept was for a class whose mechanics would be really quite different to a simple "re-flavored Wizard," and whatever happens with the Controller role in the...
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    Baker blog paladin and dragonborn

    Wow. That is a truly excellent idea! I would be curious how one might justify the "equality" of different PC races to Dragonborn: your story idea makes it sound like the Dragonborn are really already leagues above Humans for example. haha uh-oh hope you don't get into trouble for that Keith...
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    Baker blog paladin and dragonborn

    AHA!! Dragonborn (can choose to get?) Breath weapons at level 1! Or perhaps that is their racial power....? Either way this is a great scoop, and as a player who struggled with LA in 3.5 because I had a great concept for a Half-Dragon PC, this warms my heart beyond belief. :D Apparently...
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    Of Primal and the Barbarian

    I'm not really following the complexity problem... why should it be more complex for a Player to keep track of which Form (of which only one can be active at a time) a player has taken than, just as an example, what enemy their Quarry/Curse/Mark is on? Consider that the Defender characters...
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