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  1. TheAlkaizer

    D&D General D&D doesn't need Evil

    Well, yes, these are all morally reprehensible things to do. But you have to put things into context, not that I'm excusing these things. There's a reason we don't (at least in my part of the world) judge premeditated the same way we do crimes of passion. Or that we don't judge children the...
  2. TheAlkaizer

    D&D General D&D doesn't need Evil

    And to me, it doesn't. Jaime Lannister is a tragic character. To me, he's very far from what I'd consider evil. But that's the issue that's already been raised in this thread. Evil is a very subjective concept. It ties into complex topics like ethics and morals. So saying that something is...
  3. TheAlkaizer

    D&D General D&D doesn't need Evil

    Well, it's an interesting case. Because I know that my love for Game of Thrones is mostly because of its gray characters. Characters that do bad things, yet are shown to be doing it for reasons that makes sense for them. People that have good hearts, but do terrible things as they deem them...
  4. TheAlkaizer

    D&D General Why are "ugly evil orcs" so unpopular?

    I don't think they're really unpopular. Most interactions I had with orcs while playing D&D was with some version of the chaotic evil orcs. Personally, I don't have an issue with a specie being considered chaotic evil, because I take for granted that there's some groups that splinters off it...
  5. TheAlkaizer

    How do you keep your GM notes?

    Entirely true. To be entirely honest, the act of preparation itself and writing up my summary is more important the result. I end up skimming large portions of my notes for sessions because I wrote them not even twenty four hours before, and I have a really good memory. It's more useful when my...
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  7. TheAlkaizer

    How do you keep your GM notes?

    When I DM, I have a small notepad to take notes, scribble and for all my output. For my input (my prep), I have my laptop in front of me. I use a software called Notion. I already use it for work, and it's great at organizing notes in databases and formatted pages. It really complements my type...
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  14. TheAlkaizer

    D&D 5E (2014) How many encounters per day is YOUR average?

    My DMing style has few encounters, but my players know to take them seriously. I voted for less than 1. Because we don't get combat encounters all sessions, and when they do happen, it'll be one big encounter, or maybe two at most. I tend to put a ton of effort in my encounters. The enemies...
  15. TheAlkaizer

    Rules FAQ How Many Spells Can You Cast in a Round in D&D 5E?

    On your turn, yes, it make sense. Just to be clear, here's a few scenarios. You can do the following: I use my action to cast Cure Wounds. My opponent casts Counterspell. I use my reaction to cast Counterspell against his Counterspell. You cannot do the following: I use my bonus action to...
  16. TheAlkaizer

    Rules FAQ How Many Spells Can You Cast in a Round in D&D 5E?

    I'm pretty sure it's the opposite. If we put aside feats and other shenanigans, just a basic caster... On your turn (not once per round), you can cast either: An full spell with your action (let's say Cure Wounds). A cantrip with your action, and a full spell with your bonus action. In...
  17. TheAlkaizer

    Do you sell your books?

    I have never sold any of my books. I did lose track of my 3E books when I moved away, I think my mother might have sold or trashed them. But aside from that, I'm keeping every book I own.
  18. TheAlkaizer

    Adapting generic TTRPG rulesets (notably Genesys)

    So, what's your go-to generic system right now? What do you play with your players?
  19. TheAlkaizer

    Adapting generic TTRPG rulesets (notably Genesys)

    Worth it for the DM I guess. As I said, without too much thought, I fail to see how a generic system could do as well/better what systems designed for a very specific type of experience. So, I guess that the appeal is the fact that you can quickly adapt such a ruleset and reuse the same rules...
  20. TheAlkaizer

    Adapting generic TTRPG rulesets (notably Genesys)

    Would you say it's easier/faster for you to adapt a sourcebook and the rules of HERO as opposed to learning a new system?
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