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  1. B

    TWF penalties

    you wield shields for the record ... improved buckler defence: normal: without this feat, a character wielding a buckler ... you get TWF penalties (starting at -6/-10) if you want to get an extra attack with your off-hand. glossary off-hand: A character's weaker or less dexterous hand...
  2. B

    DMG2 Riding Boots, prereq feats, and the CW Cavalier PrC

    personal opinion? being dependant on gear for prereqs should be disallowed. at the very least, I don't recommend it.
  3. B

    what is the best type and class for newbies

    funny that people tend to propose melee oriented characters for newbies. in 2nd edition maybe, but have you checked the combat section in 3.0/3.5? I think bards/sorcerers are the easiest to play/hardest to design (spell selection is crucial). but the group can take care of the latter.
  4. B

    enlarged person - grapple

    The real question remains unanswered: do you have to move in step 4 if allowed/possible? The other thread mentioned here also remains undecided. The rule could imply that you have to move into the other's space to maintain a grapple regardless of the fact that: 1. you want to move (possible...
  5. B

    enlarged person - grapple

    just clarifying that by squeezing I meant strangling, not squeeze-moving.
  6. B

    enlarged person - grapple

    human cleric: improved unarmed strike, improved grapple str domain: enlarge person imagine a 10-feet wide corridor. the enlarged cleric (4 c's) has 4 opponents in front of him, 2 next to him (1 and 2) and 2 more behind those at 10 feet (3 and 4). He can attack all 4 thanks to reach by simply...
  7. B

    A few questions on Spiritual Weapon...

    What happens if the caster is adjecant to the target? What square does the weapon occupy if any? What happens if the caster and target start grappling? What square does the weapon occupy if any?
  8. B

    Weapon Sizes and the Bastard Sword

    "It can be used one-handed with the Monkey Grip from 3.5 as well" Would Monkey Grip count as the "special training" you need?
  9. B

    Barbarian Rage and Fatigue

    All Restoration spells (Lesser, Standard and Greater) also.
  10. B

    Spiritual Weapon

    Spiritual Weapon (SW) - Cleric lvl2 - Tiny (Melee/Ranged depending on deity) - Force effect - Attacks from the direction of the caster - Doesn't grant a flanking bonus Questions: Does the SW occupy it's own square? If not, which one? What if the caster is next to the SW's target? What if the...
  11. B

    Bucklers and Two-Weapon Fighting

    A fighter with 2 tower shields, one in each hand, arms outstreched. Run around shouting "niiiieeuuu". Also, very important, wear a tie! Your opponents will go like: O no! It's ... .......
  12. B

    Mixing grapple attempts with natural attacks

    A monster with improved grab can grapple (hold) at -20 with a specific part of it's body (e.g. head) and can still use it's normal iteration of attacks (e.g. claws) against other (?)opponents. I just wonder if "other" here should be read as an option or as a restriction.
  13. B

    Uncanny Blow (CW) and Power Attack?

    would the feat overrule the restriction (no damage bonus) of using power attack with a small exotic weapon (e.g. kama) 2-handed? intentionally or not.
  14. B

    How Does Temporary Hit Points Stack?

    if you take damage, substract it from all available sources of temporary hitpoints. that's the easiest way to handle it. if you have an aid for 8 hps and a false life of 10 hps, a hit for 6 damage will result in aid having 2 hps left and false life 4 hps left. should false life be dispelled...
  15. B

    Dervish, Scimitar, Light Weapons and Grappling

    all purposes ... a design flaw, oversight or poorly written? I find it quite amusing that a scimitar using character suddenly finds himself unable to use power attack and is more vulnerable to disarming when he gets the "slashing blades" ability. But then ... according to complete warrior ...
  16. B

    OK we know the Sorcerer is Broken, How would you fix him

    keep d4 HD, bab, saves drop familiar skills: 4+int, add umd, intimidate, one choosable knowledge skill eschew materials at level 1 change spell slot progression to 2(if enough cha ala bard),3,4,5,6 for all levels starting at the uneven levels (ala wizard) change spells known to 2(if enough...
  17. B

    D&D 3.x Is the spiked chain too good? (3.5)

    "Isn't sundering the chain pretty easy?" Actually it's harder. Everyone can try to sunder a 10-feet reach weapon without the sunder feat and not draw an aoo. The chain also threathens at 5 feet.
  18. B

    [CW] bladesinger and gauntlets

    the locked gauntlet specifically mentions that you're unable to use your hand for skills and spells (somatic component) if it's actually locked. thus I conclude that gauntlets in general have no influence on skills and spell components (at least not the somatic part). it's simply not mentioned...
  19. B

    [CW] bladesinger and gauntlets

    the CW bladesinger gets some special abilities if he wields a rapier/longsword in one hand and "nothing in the other". how about a spiked gauntlet in his other hand? gauntlet is listed under unarmed attacks on the weapons table (although most medium/heavy armors come with gauntlets...
  20. B

    Flurry of Blows + Two Weapon Fighting?

    nice contradiction. how do you think TWO-weapon fighting would apply? spare me dubious rule quotes and please don't mention the TWO in TWO-weapon fighting is just flavor text.
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