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  1. Emerikol

    D&D General Playstyle vs Mechanics

    Well it's 90%. Even DMs who do a lousy job of it are trying for it. It's one of the major goals of OSR play. There are others.
  2. Emerikol

    D&D General Playstyle vs Mechanics

    Based on your example, I perceive you underestimated the OSR style of play's appeal. If there was a TOP 40, there would be some OSR hits playing on the radio. It wouldn't be the majority by any means but they'd have some TOP 40 slots. The amount of product available is astounding. It's the...
  3. Emerikol

    D&D General Playstyle vs Mechanics

    I don't think it is as rare as you think, the OSR movement is not tiny, but if you live in a small town and don't like online play it could be an issue.
  4. Emerikol

    D&D General Playstyle vs Mechanics

    Every square inch of a dungeon is not a trap.
  5. Emerikol

    D&D General Playstyle vs Mechanics

    double love this post. I am very much in this camp.
  6. Emerikol

    D&D General How Often Should a PC Die in D&D 5e?

    My experience too. In fact, the satisfaction is far higher because you accomplished something. You overcame real challenges and survived. I had a group that got to high level but around 12th they had a very narrow escape which is still remembered till this day.
  7. Emerikol

    D&D General Playstyle vs Mechanics

    I realize there are many ways to play. There is very much a make it up as you go style of play where the DM's input into the setting is deemphasized though not eliminated by any means. What many of you don't seem to ever understand is the opposite. The fact that many of us prefer a style...
  8. Emerikol

    D&D General Playstyle vs Mechanics

    We are probably on opposite ends of this spectrum. Whatever they've done to try and mollify you have done nothing but ruin the game for me. There is a difference between magic and a social skill. The former in D&D is like pulling the trigger on a modern pistol. It's going to work most of...
  9. Emerikol

    D&D General Playstyle vs Mechanics

    So far so good. This is traditional D&D. Some might call it old school now. First I agree. I don't care if my style makes someone vomit. Helps me identify who I want to avoid in my games. But, it is more polite to say "I think or this makes ME feel a certain way..." than to say "This is...
  10. Emerikol

    D&D General Playstyle vs Mechanics

    Well that will depend on the situation and context of the adventure you are going through. If you are raiding humanoids, then no alerting them with a torch may not be for the best. If you are exploring a musty tomb unopened for centuries then yes torches all the way.
  11. Emerikol

    D&D General Playstyle vs Mechanics

    The light of a torch will warn most enemies. Far better to not alert them by using darkvision.
  12. Emerikol

    D&D General How Often Should a PC Die in D&D 5e?

    Okay. I didn't say it wasn't in the rules so much as it wasn't really a practical worry. If you let your character die 18 times then your character deserves permadeath or your DM's career does. At low levels it is but at about 5th level on, most groups can get a raise dead and eventually even...
  13. Emerikol

    D&D General How Often Should a PC Die in D&D 5e?

    For my players who were skilled, dying 18 times was pretty unthinkable. Like I said, on average it might be 2 or 3 times in an entire campaign but there were people who didn't die at all.
  14. Emerikol

    D&D General Playstyle vs Mechanics

    I agree and should have said 5e mechanical approach instead of style. You are right though I'd argue some mechanics support some styles better than others.
  15. Emerikol

    D&D General Playstyle vs Mechanics

    Well that would be one assumption. I'm not sure it's right or wrong. I think if getting a game were super easy, that the distribution would spread out over multiple playstyles. Maybe the current 5e style would still have a plurality of votes but I doubt it would have an absolute majority like...
  16. Emerikol

    D&D General Playstyle vs Mechanics

    Nothing I said disputes that if you read my whole post.
  17. Emerikol

    D&D General How Often Should a PC Die in D&D 5e?

    At it's root you are talking about story vs game. And RPG has both to varying degrees and where you set the dial determines your preference. Other than low levels, I don't see irrevocable death being a thing in D&D in any edition.
  18. Emerikol

    D&D General Playstyle vs Mechanics

    You have to agree though that D&D has an enormous brand recognition advantage over almost every other game system. A lot of D&D players likely have never even heard of games ranked 4th and beyond in sales. Some probably don't even know of Pathfinder though that is rarer. These boards are not...
  19. Emerikol

    D&D General Playstyle vs Mechanics

    I don't think that was the point at all. The point was that D&D was unoffensive to enough people to get groups. Meaning everyone liked it well enough so grouping is easy. The game you really like is perhaps not everyone's cup of tea. So you can't get a group. For roleplaying, D&D has to be...
  20. Emerikol

    D&D General Just sweeping dirty dishes under the rug: D&D, Sexism, and the '70s

    I think a lot of people live in a bubble. They don't even realize other opinions have wide acceptance and in rarer but not insignificant cases majority opinion. I travel a good bit and have done so a lot more in the past. I also move in different circles within my own local culture. I can...
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