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  1. Nordom

    (OOC) Planescape: Intrigue

    No worries. I'll wait shortly for Grim's character to give any input, and if not, I'll move things along tonight
  2. Nordom

    (OOC) Planescape: Intrigue

    You already made a perception check - I wasn't asking for a new one. That is the one I used for your 'read' on the voice of reason.
  3. Nordom

    (OOC) Planescape: Intrigue

    Perception
  4. Nordom

    (OOC) Planescape: Intrigue

    The perception check about the voice of reason earlier would be the difference maker
  5. Nordom

    (OOC) Planescape: Intrigue

    The group has the option of taking the main road vs the side road
  6. Nordom

    (IC) PLANESCAPE: Intrigue

    Kachilk'cha paused, conflicted, as she held the empty vial over the seeping black ichor. This substance could hold vital clues about the plague, irresistible to her scientific mind. But was collecting a sample wise? She recalled old legends of plagues reawakening from remnants thought...
  7. Nordom

    (IC) PLANESCAPE: Intrigue

    The ragged man pondered Orris' words and then nodded slowly. "Suppose you folks would want to get your bearings proper in a new place. There's an old portal, not far from the palace. Been boarded up for years, but might still be passable." He gestured down the street. "It's just past the royal...
  8. Nordom

    (OOC) Planescape: Intrigue

    Either/or is fine. Remember that your DM cares more about what you’re writing and how you’re writing it, as opposed to how high a particular bonus is - particularly when it comes to persuasion.
  9. Nordom

    (OOC) Planescape: Intrigue

    Whoops, my mistake, I had thought that Oris was talking to the other guy. Either way, I still think it works. Yes, there is definitely a risk that the portal may lead to somewhere other than Sigil. Two reasons: 1) it could just be that they’re being tricked by the hound 2) the hound is really...
  10. Nordom

    (OOC) Planescape: Intrigue

    Okay, wrote what I think is reasonable for the voice of reason given the perception checks. 3 choices in the IC text: 1- follow jach 2- stay and try to restore order with voice of reason 3- pay the crazy guy to take you to the portal a couple more that the party could make: 4- ignore all...
  11. Nordom

    (IC) PLANESCAPE: Intrigue

    Kachilk'cha felt a sense of utter dread to temper her natural curiosity as she examined the plague's gruesome handiwork. The cloying stench of rot assaulted her senses. She noted how the bodies seemed almost fused with the cracked cobblestones, black ichor staining their rigid flesh like vile...
  12. Nordom

    (OOC) Planescape: Intrigue

    @DammitVictor, go ahead and do a medicine check. Everyone else, Perception check for the voice of reason. Posting shortly
  13. Nordom

    (OOC) Planescape: Intrigue

    Sounds good, I'll do that - and try to do that much more frequently. Let's all have a perception check for the Voice of Reason
  14. Nordom

    (OOC) Planescape: Intrigue

    Hi everyone, I can feel that we've stalled. Had a great session of back and forth 5 days ago, but now it's quite stale. I want to reaffirm whether all the players are willing/able to post at least once every 48 hours under normal circumstances (we all have life happen from time to time, of...
  15. Nordom

    (OOC) Planescape: Intrigue

    Great point. My style is to allow everyone to post - dialogue or not - before moving the story along. Perhaps in future if Grim has nothing to say, maybe a short post equating to "Grim watches everyone suspiciously and seems to be waiting" or maybe just an OOC post like above could let me...
  16. Nordom

    (OOC) Planescape: Intrigue

    Waiting for a few more people to post
  17. Nordom

    (IC) PLANESCAPE: Intrigue

    "We are not in the Abyss.. .not yet at least. Plague Mort has been known to slide down there, and we are not too far away from having it happen again given the chaos around us." The voice of reason responded, but then stopped as Orris began to speak, and looked suspiciously at the blue-robed...
  18. Nordom

    (IC) PLANESCAPE: Intrigue

    Jach seemed to prefer Dimension Door, and absently followed Orris down from the elevation to the ground. He kept looking around distractedly, and Orris could have sworn he saw him muttering, an incantation or two, as he followed a short distance behind. Maybe he was just saying the incantation...
  19. Nordom

    (IC) PLANESCAPE: Intrigue

    Pile of bodies and Plague Doctor with stone hands.
  20. Absolute_Reality_v16_a_pile_of_dead_and_dying_bodies_A_towerin_2.jpg

    Absolute_Reality_v16_a_pile_of_dead_and_dying_bodies_A_towerin_2.jpg

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