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  1. Chimera

    Advice for starting out

    Um....what he said. At the end of the day, I don't really have any problems accepting the proposition 'This is the Adventure Path, please follow it'. Having had the last two campaigns I tried to run go down in screaming agony because of uncooperative and outright belligerent players, I have a...
  2. Chimera

    Advice for starting out

    It seemed railroady to me probably only because in my very long D&D career, I've almost never played modules and certainly have not played Adventure Paths. I've played almost exclusively homebrews, or homebrew adventures in published settings. So in the beginning, yes I'd sing the railroad...
  3. Chimera

    Advice for starting out

    double post. Board very slow today.
  4. Chimera

    Advice for starting out

    Ok, settle down now. I didn't mean to offend. If you read through the first module, and follow the idea through the next ones, you will see that there is a huge amount of sense for the PCs to be a part of the resistance and thus, have a firm motivation for following the AP. The specifics of...
  5. Chimera

    I love my friends but I want to kill one of them, Help me.

    QFT. Sounds fun and harmless, but the end results have not been thought through very clearly. Dunno how many times in my life I've run into people who do careless and destructive things, then when people get pissed at them, whine about how they're just trying to have fun. Sure, but when other...
  6. Chimera

    Advice for starting out

    Really only enough to justify being there (I'm one of PS's players). Certainly you don't need to have everything specificied in great detail just yet. Your PCs are young punks just starting out while an army is knocking on the city door. Isn't that enough? Unless your players are the crass...
  7. Chimera

    New Player's Handbook Cover Art!

    The very first though in my head on seeing that cover was.... "How very 1986".
  8. Chimera

    D&D and violence

    With all due respect... D&D is about killing things (mostly intelligent things, or "people") and taking their stuff. Most of the people in prison are there for having done at least one of those two in real life.
  9. Chimera

    How do you do NPCs?

    All extraneous NPCs are voiced in a robotic monotone and named according to simple standards. For example; Standard Village NPC #456C. This discourages PCs from interacting with anyone but the pre-designated NPC personae. ;)
  10. Chimera

    Do We Need A Bard Class?

    I sure hope there is a Bard, or it's going to be hell to recreate my WotBS Bard (now 6th level) when we do the conversion next fall. Sure, I'm not much in combat, other than by boosting the crap out of my allies (Song of the Heart + Inspirational Boost = +3 to hit/damage; but even that's...
  11. Chimera

    Thomas Covenant - Runes of the Earth

    Then you certainly won't like Fatal Revenant. Good god, I was getting so pissed off at the pages and pages and flippin' pages of NOTHING. Linden asking someone for answers, getting none, repeat for 20-50 pages at a crack. Please dear OG IN HEAVEN, someone get an EDITOR! Seriously, the book...
  12. Chimera

    Warlocks with wands, staffs and daggers?

    That would be similar to something I proposed on this board a couple of years ago, which met with very little reaction. That was to have Wands that were essentially 'plus weapons', adding to the character's to hit with touch attacks.
  13. Chimera

    Terraforming a "barrens"

    All that being said, I'm so flipping tired of the standard "go, Go, Go!!!" mentality in D&D, whereby either players refuse to spend any downtime or GMs rush a plot timeline that doesn't allow for it; that I would be dancing on my chair happy to have players willing to create this kind of...
  14. Chimera

    Terraforming a "barrens"

    This one is tricky. Water seeps and drains into the ground, sometimes very quickly if the land is sandy. In an arid land, it also evaporates very quickly. At the highest setting, a Decanter of Endless Water produces 300 gallons per minute, or 18,000 gallons per hour, or 432,000 gallons per...
  15. Chimera

    D&D 4E Testing "Try 4e" house rules

    Really? That never entered my mind. Killing people is Fighty McFightsalot's job #1. He's optimised to hit and damage people, with high strength, feats and a big magic sword. The other two guys we have are also strong killers, but they're not all about dealing damage like our missing man. I...
  16. Chimera

    D&D 4E So, which class will end up being the -Zilla of 4e?

    Since I'm currently playing a Bard in a WotBS campaign that will switch to 4e once my character class comes out in the new version, I'm all for Bardzilla! That bid loud godzilla noise has gotta be Sonic energy, no? Verbal only, at-will? :p
  17. Chimera

    D&D 4E Testing "Try 4e" house rules

    We tried an 'At Will' power out for the group Wizard last session in our WotBS campaign. It ended up being way too powerful and now they're retooling. The PC is a 5th level Wizard. They gave him a 3d6 damage + Blinding against a Save, At Will power. We were short our primary fighter and the...
  18. Chimera

    Problem DM - How Should a Player Handle It?

    I guess that's the problem I have with the terms Whining and Complaining in this thread. They're non-cooperative on both sides. I've tried to speak to several GMs over the years only to have them slam and dismiss me as whining and/complaining rather than to listen to what I am saying and deal...
  19. Chimera

    Non-Villainous Antagonists?

    This is a trick I've used quite effectively in several campaigns. It only makes sense that there are other adventuring parties out there and when there are none but the PCs, it tends to break my belief and take me somewhat out of the game. One of my primary tricks is the rival group led by a...
  20. Chimera

    Bearded Men of EnWorld Unite!

    See pic at left. The whole thing would show the Harney Peak fire tower behind me.
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