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    Essentials: Its not 4.5, its BECMI 2.0!

    What Essentials does: -some players of 4e classic (as you call it) get frustrated with the changes. -some players that had invested money and time for 4e classic feel betrayed regarding the value of their investment -wotc has a way to start a new round to (re)selling crunch that it had...
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    Essentials: Its not 4.5, its BECMI 2.0!

    Wotc will do reprints with erata incorporated if they figure out that there is enough demand. It seems though is that there are more PHB1s than the market wants allready. I find it very difficult that Essentials will rise the demand of PHB1s to the level of having Wotc to do any re printing...
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    Essentials: Its not 4.5, its BECMI 2.0!

    If I were a retailer and some customer asked my advice to help him buy into the current iteration of D&D I could not give to a customer Essentials and PHB1/DMG1/MM1 line without explaining him first that they need some erata. If not, when the customer goes home, reads the books and figures out...
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    Essentials: Its not 4.5, its BECMI 2.0!

    "when it's time" is a void quote to base any assumptions. If, in theory, I had to make a business decision that was dependent on the outcome of this matter I would not consider this quote to indicate anything. Or perhaps I would consider it a an negative indication because if they realy intended...
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    Essentials: Its not 4.5, its BECMI 2.0!

    New players are considered the players that need to buy the core yet. The core is the starting point. So, what you are saying is actually the same thing. You are not going to sell to these players a second core that with the same basic rules. Doen't make sense.
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    Essentials: Its not 4.5, its BECMI 2.0!

    Essentials is the new core from now on. At least in retail. If someone enters a shop and asks to buy the core products of D&D he would be directed towards the ten "Essentials" products.
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    D&d pc roles: From past to present to future

    This is quote of a post in another forum where this discussion is held:
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    D&d pc roles: From past to present to future

    old school: ever ready (fighter) trick monkey (thief) nuker (mage) buffer/debuffer (priest) 3.xe :confused: What do you think? 4e striker controller leader defender 5e :confused:Insert your favorite idea Discuss. PS: it is desired to correct/challenge whatever premise you want in the OP
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    D&D 4E 4E Essentials: Dungeon Masters's Kit in Hand

    Are there any rituals rules? Also anything new? Experts & sages, pantheons, alignments...whatever :)
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    Unearthed Arcana!

    I predicted this a week ago. RPGnet Forums - View Single Post - Is D&D Essentials replacing the PHB/MM/DMG as the core of 4E D&D going forward?
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    Why Must I Kludge My Combat?

    Sorry to necro. I have tracked my last post since I visited the forum last time and it seems I left this unanswered. I felt like I had to reply to this one debate I left. So, well, regarding the matter, I am too lazy to actually try to make something serious now (fun, tactical miniless...
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    Why Must I Kludge My Combat?

    Think of descent journeys in the dark marketed as you describe. Or warhammer 40k for that reason. Who the hell is going to buy that? Ok, some people will, but, by any means, not close enough to slightly match the sales these stuff do right now. D&D traditionally is something that is supposed...
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    Why Must I Kludge My Combat?

    Moreover this specificity refers to many things artificial. The less you have to deal with them, the more intuitive and the better (IMHO) game you can have.
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    Why Must I Kludge My Combat?

    You rather need some rules that the players can understand, agree and follow to avoid such confusion and arguments. You didn't have because D&D or any other product you were aware of did not have any and obviously you did not bother to house rule about it. Minis can be a handy substitute in this...
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    Why Must I Kludge My Combat?

    Agreed. You can have all this without a grid. If you can't, I can design a way for you to do it if you so wish. Hell, we could do it even together. There is no such requirement thus the reason of your preference is flawed. Agreed but the grid is not the only referent you can have. We can...
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    Why Must I Kludge My Combat?

    Not really. You have to be accurate on things that matter to be accurate. And if you figure this out you see how you can be accurate on those things. Then you see if you do need a board or not. And I am positive that you don't. Most people OTOH use inverse logic due to conditioning. 1)"I have...
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    Why Must I Kludge My Combat?

    Was there some risk for entering the arena or not? Usually PCs are expected to figure out how to set up fights in environments where they could withdraw if things were turning no good. But the arena? Anyway, I agree PCs should be able to survive more than one round.
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    [RPG Theory] What is an Adventure?

    I perceive the adventure as a product of an action and story reaction. So if you mix action and story you get the substance of adventure in which story moves action and action moves story. Stories though have to follow the natural cycle humans generally assume and presume so an adventure lives...
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    Why Must I Kludge My Combat?

    Keyword is intuition. You have to design rules that run on intuitive guidelines of people's own assumptions. So the game is powerful not because of your own rules but because of all the rules people already understand and know by their own. It is not easy: you have to insert in your design one...
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