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  1. Quidam

    Ship Caracteristic

    The Seafarer's Handbook I went out and picked this up recently, as the game I'm DM'ing is about to come back round and my PC's ended up with that orcish pirate ship from the first Freeport module. Lots of ship info in there, including all you listed. Also has nice rules for ship to ship...
  2. Quidam

    Flying PC drops bricks from 400' up!

    all the things you want to drop stuff on In this case, the roof was tile over wood and was laughably easy to hit. The goal was to create a medium-sized hole to enter the third floor of the house from. But the general question applies to using it as an attack against creatures in addition to...
  3. Quidam

    Flying PC drops bricks from 400' up!

    sopwith camels don't hover In non-windy conditions, given the attacker is hovering , I don't think it'd be that difficult to drop a brick on someone's head from 100' up. Straight lines make for fairly simple ballistics.
  4. Quidam

    Flying PC drops bricks from 400' up!

    3's co. Remind me to do that the next time I'm up against a roper...
  5. Quidam

    Flying PC drops bricks from 400' up!

    broadsides of barns My next question exactly- what sort of attack roll is required? It's technically a missile attack, but you're not prof. with bricks and you don't have the usual problem of having to offset gravity's pull and it's effect on your aim. You pretty much just have to line up and...
  6. Quidam

    Sleep II through Sleep IX: Feedback, please!

    I thought there was a Greater Sleep in one of Monte's books- looking at that might give you ideas on how to scale it even further.
  7. Quidam

    Flying PC drops bricks from 400' up!

    So how do you determine the damage in such a situation? I'm sure there must be a thread that discusses this, but I couldn't find it. What sort of attack roll is required, if any? 32'/sec/sec... that's a fast moving brick.
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